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Old 09-22-08, 10:54 AM   #1111
snwcrsh
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Sorry OLC, but I need to bother you one more time before I can set out so sea. I tried to look this up in your mod threadas and the GWX threads .. but the combination of all these mods confuses me (the last time i played i used GWX2.0 with OLCGUI 1.something)

I want to use your OLCE2 + The old OLCGUI 1.2.6 (might change to special OLCGUI later). What GWX2.1 Mods should/can be activated? I notice there are some conflicts and I am not sure. No alternative Flotillas, I get that.

The particle damage stuff seems to collide with the enhanced damage. Also I read that OLCE2 is 16km atmosphere. Does that mean GWX 2.1 16km Atmosphere should be acktivated?
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Old 09-22-08, 11:20 AM   #1112
onelifecrisis
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Quote:
Originally Posted by snwcrsh
Sorry OLC, but I need to bother you one more time before I can set out so sea. I tried to look this up in your mod threadas and the GWX threads .. but the combination of all these mods confuses me (the last time i played i used GWX2.0 with OLCGUI 1.something)

I want to use your OLCE2 + The old OLCGUI 1.2.6 (might change to special OLCGUI later). What GWX2.1 Mods should/can be activated? I notice there are some conflicts and I am not sure. No alternative Flotillas, I get that.

The particle damage stuff seems to collide with the enhanced damage. Also I read that OLCE2 is 16km atmosphere. Does that mean GWX 2.1 16km Atmosphere should be acktivated?
The answers to all your questions are in the Ubermod README.
The README is one page long.
You could have read it in the time it's taken you to post the above.
Now go read it! :p
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Old 09-22-08, 11:29 AM   #1113
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Ugh, I'm sorry... I managed to actually overlook that. I read the Forum Threads (OPs) and the readme from the OLCGUI .. but not that .. Thanks
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Old 09-22-08, 11:56 AM   #1114
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That's the second time today someone has mentioned an "OP" ...
What does OP stand for? :hmm:
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Old 09-22-08, 12:06 PM   #1115
Pisces
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"OP" = original post, or opening post, 1st of the thread

... I think
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Old 09-22-08, 12:15 PM   #1116
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Indeed, original post is what I had in mind. I should not get used to tjese forum lingo, I actually hate it myself :/
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Old 09-22-08, 12:53 PM   #1117
onelifecrisis
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Good to know, thanks.
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Old 09-22-08, 07:17 PM   #1118
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Default WOW, thanks very much.

After troubleshooting a lot to get my sh3 back in the shape it used to be, I just begin to notice the vast improvements on OLCGUI and OLCE (did not know this one before).

You fixed stuff that I believed I had to live with (flickering black vectors when lokking into sun) and also the OLCGUI (I haven't dared to touch the special version yet, but I fear I will eventually) improved so much.

These 45°-lines I need to find out yet (missed those, too!) but alltogether with GWX2.1 plus your stuff SH3 is the best subsim experience I ever had.

The OLC-Mods might not look as "massive" than GWX but I think this is a bit misleading. From what I know this is more or less a one-man-effort and it enhances the tense-realistic, quite much historically correct and also geeky atmosphere in the game.

In behalf (I think/hope) of the whole community, I thank you for your effort -- knowing you have fun doing it but sharing it with the community *plus* providing support is just great.

Triple thumbs up!
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Old 09-23-08, 01:32 AM   #1119
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Thanks very much
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Old 09-24-08, 01:15 PM   #1120
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Dude, that wall is getting closer...
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Old 09-24-08, 04:07 PM   #1121
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Quote:
Originally Posted by Philipp_Thomsen
Dude, that wall is getting closer...
I'm jumping out! :rotfl:
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Old 09-24-08, 04:38 PM   #1122
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PT, I think your recent mod effort has made me overly defensive of late. I mean, more so than usual. But I do wish you well with it.

Folks, I want to release one more version of the Ubermod before taking a little break from these forums.

v2.4.3 will be the same as v2.4.2 including the recently released 'minor tweaks' pack, plus a fix (or at least a reduction) of the problem shown here.

Coming soon, so watch out for a thread name change.
This download will be much smaller in size than previous versions.
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Old 09-24-08, 10:13 PM   #1123
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Do not forget to make some small video tutorial again in case the coming of this last (?) release brings some new things and thus requires a tutorial.

Waiting impatiently.
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Old 09-25-08, 07:08 PM   #1124
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Quote:
Originally Posted by Alex
Do not forget to make some small video tutorial again in case the coming of this last (?) release brings some new things and thus requires a tutorial.
Oh no, nothing like that mate! These are small graphical tweaks, that's all.

And they're looking good.
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Old 09-25-08, 07:27 PM   #1125
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Yehehe, good !

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