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Old 05-29-08, 03:35 PM   #121
Kpt. Lehmann
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Quote:
Originally Posted by Cheapskate
Maybe just switching camera view will correct this intermittent problem with your mod without requiring you to rewrite any camera behaviours??
I already tried that as a part of my testing. It did not correct the problem.
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Old 05-29-08, 09:45 PM   #122
Reece
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That's great news Anvart, are you going to release this?
PS. No offence Vickers.
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Last edited by Reece; 05-29-08 at 10:33 PM.
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Old 05-30-08, 02:51 AM   #123
vickers03
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Quote:
Originally Posted by Reece
That's great news Anvart, are you going to release this?
PS. No offence Vickers.
the type2 in my mod is working just like that..

the problem is that in type7 and type9 the radioroom
tilts to the side and not up/down

PS
Anvart, i did open the type2 commandroom .dat,
but only the gwx and stock one.
i edited the radioroom rotation coordinates there
for the dummy_cam.
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Old 05-30-08, 03:51 AM   #124
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Quote:
the problem is that in type7 and type9 the radioroom
tilts to the side and not up/down
How do I get this to show, I go to radio room when diving or surfacing in type 7 and works correctly as in Anvarts pictures though still haven't tried with a crash dive yet!
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Old 05-30-08, 06:23 AM   #125
Anvart
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Quote:
Originally Posted by Reece
That's great news Anvart, are you going to release this?
PS. No offence Vickers.
Look #95 ...
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Old 05-30-08, 06:25 AM   #126
Letum
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Quote:
Originally Posted by Reece
Quote:
the problem is that in type7 and type9 the radioroom
tilts to the side and not up/down
How do I get this to show, I go to radio room when diving or surfacing in type 7 and works correctly as in Anvarts pictures though still haven't tried with a crash dive yet!
The problem does not happen with the open hatch version of the type 7.
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Old 05-30-08, 06:27 AM   #127
Anvart
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Quote:
Originally Posted by vickers03
...
PS
Anvart, i did open the type2 commandroom .dat,
but only the gwx and stock one.
i edited the radioroom rotation coordinates there
for the dummy_cam.
Look Cameras.dat file...
_Dummy_Cam_InteriorFore structure (hierarchy) and _Dummy_Cam_RadioRoom structure are identical...!!!
Next...
Look in NSS_Uboat7_RR.dat and NSS_Uboat2_CR.dat structure (hierarchy) of cameras (Dmy_CAMparent(_RR), Dmy_CAM_RR_01, ... 04)...
And you will see small nuance...
I have applied X-controller (in NSS_Uboat2_CR.dat) in my mod to cameras:
Dmy_CAMparent
Dmy_CAM_RR_01
Dmy_CAM_RR_02
Dmy_CAM_RR_03
Dmy_CAM_RR_04
Dmy_INTCAM1
Dmy_INTCAM2
Dmy_INTCAM03
Dmy_INTCAM04
Dmy_INTCAM05
...
Here there is a space for ideas... think and experiment...
Conning Tower - it's more complex case... (third case)!

P.S.
For the analysis of NSS_Uboat2_CR.dat (in my mod) you can use HexEditor
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Old 05-30-08, 06:31 AM   #128
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Quote:
Look #95 ...
That's no good Anvart, I have heard that the power of suggestion might work ... Anvart ... you are getting the urge to play & mod SH3 again!
Did it work?
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Old 05-30-08, 06:32 AM   #129
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Quote:
The problem does not happen with the open hatch version of the type 7.
I have closed hatch!
However, remember this:
http://www.subsim.com/radioroom/show...ighlight=Reece
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Old 05-30-08, 06:38 AM   #130
Anvart
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Quote:
Originally Posted by Reece
Quote:
Look #95 ...
That's no good Anvart, ...
Sorry ...
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Old 05-30-08, 08:43 AM   #131
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Anvart, thanks for your support.
i'm aware of these things and will take a closer
look into camera hierarchy
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Old 08-23-08, 12:20 PM   #132
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(removed)

Last edited by Xmalhautl; 07-14-11 at 06:50 AM.
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Old 08-23-08, 02:31 PM   #133
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I've never worried about the diving angles. I'm usually too busy checking the maps and guages over and over again. If it does start to bug me I just Shift+F2 and stay in the back of the control room. The food always swings the right way.
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Old 08-23-08, 02:35 PM   #134
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in my opinion this mod has been needed for a long time.

Im glad it seems to work just fine on my installation.

thanks!
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Old 01-07-12, 04:37 PM   #135
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Hi!

I'd like to change the interior diving angle. Which value I have to modify? I want to set own interior diving angle.
Pls Help!

Thanks!
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