SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 01-06-17, 06:29 AM   #29
the_frog
Commander
 
Join Date: Nov 2010
Posts: 456
Downloads: 17
Uploads: 0
Default

Hello gap,

thanks for enlightening explanation on the mechansims of the GR2 system/exporter. Now I finally understand why it separates the model in many "random" chunks that do not represent a specific type of surface. It's simply because of the mapping ...

Well, not much of effort the repair that. Since regular, Meshlab can handle that with ease. I am just treating the Queen of Bermuda that way -- reversing the excessive splitting using Meshlab, then doing a Edge splitting to a pre-set angle (Blender 2.49). Model looks great and a lot of bytes can be saved.

Here are two recent images of models still edge splitted -- strange shaddows and highligts can be seen everywhere; the effect probably most easily spotable along the lines of the amour belt and around the anchor.





Cheers

Last edited by the_frog; 01-06-17 at 06:44 AM.
the_frog is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:37 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.