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Old 01-13-17, 11:26 AM   #76
Anvar1061
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I get the wrong suspension missiles

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Old 01-13-17, 11:54 AM   #77
Kendras
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I get the wrong suspension missiles

That's normal. What you see are the triggers models. They will be invisible in the final version !

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- a 3D model (which can be invisible, but I let it visible for my tests, so I can see it when destroyed).
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Old 01-13-17, 12:05 PM   #78
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That's normal. What you see are the triggers models. They will be invisible in the final version !
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Old 01-13-17, 03:22 PM   #79
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Kendras your work is amazing . join WAC TEAM
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[ENG] SH 4 KSD II Ace Edition
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Old 01-13-17, 04:16 PM   #80
gap
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So, I will explain you how it works...
Brilliant

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Thank you very much gap for your excellent advice which helped me to solve the problem.
My pleasure mate!

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Have fun with tests, and tell me what could be improved, and how ??
Believe it or not, I currently don't have SHIII installed, though I have an old installation of it + GWX in the hard disc of an old laptop with I now use as external storage. This is to say that I cannot test your testing mod directly, but I have downloaded it and I had a quick glance into it. I already have some suggestions, but I will wait posting them until I have a closer look into it

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Last thing : I didn't manage to fix the crazy forward machine guns of the Avenger, also firing straight forward when the U-Boot is behind ...
I will have a look into it myself, but a later stage: now I have too many projects pending. By the way: I have the new model of the F4F Wildcat/Martlet almost ready for importing in game. Currently working on the textures; I am doing a major effort to have all the painting schemes which were applied to the plane ad different stages of the war and in different scenarios, represented in game. Tedious but fun work at the same time. Wings Palette is a great resource for this kind of work
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Old 01-14-17, 04:20 AM   #81
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I will have a look into it myself, but a later stage: now I have too many projects pending. By the way: I have the new model of the F4F Wildcat/Martlet almost ready for importing in game. Currently working on the textures; I am doing a major effort to have all the painting schemes which were applied to the plane ad different stages of the war and in different scenarios, represented in game. Tedious but fun work at the same time. Wings Palette is a great resource for this kind of work
I did color quickly, without going into details. You can improve it by yourself on your choice. I only showed how.
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Old 01-14-17, 05:12 AM   #82
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I did color quickly, without going into details. You can improve it by yourself on your choice. I only showed how.
Are these drawings your work?
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Old 01-14-17, 05:28 AM   #83
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Are these drawings your work?

http://www.subsim.com/radioroom/show...0&postcount=39
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Old 01-14-17, 06:44 AM   #84
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I see, you have updated Avenger's textures with Fleet Air Arm's markings. I have tried downloading your package, but unfortunately my antivirus blocked it
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Old 01-14-17, 07:27 AM   #85
Anvar1061
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Rockets do not fly
 
I made the changes, as you said:
http://www.subsim.com/radioroom/show...9&postcount=75



But in a test mission in 1944, I get damage from exposure to the invisible. No missile launches and falling bombs, which are not on the suspension.

Last edited by Anvar1061; 01-14-17 at 08:53 AM.
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Old 01-14-17, 10:50 AM   #86
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Rockets do not fly

But in a test mission in 1944, I get damage from exposure to the invisible. No missile launches and falling bombs, which are not on the suspension.
Thank you for input. But what do you mean ? You don't see any rocket beeing fired ? You're taking damage : maybe from the machine guns ?
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Old 01-14-17, 11:20 AM   #87
Kendras
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It appears that the mechanism is not at all reliable. Sometimes, the rockets model disappears as soon as one rocket is fired. Sometimes, 2 or 3 rockets are necessary. And sometimes, the model doesn't disappear at all. And worse, the airplane is sometimes destroyed. Random effects ...

So I won't add this feature to my first version.

Last edited by Kendras; 01-14-17 at 11:28 AM.
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Old 01-14-17, 11:32 AM   #88
Anvar1061
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Thank you for input. But what do you mean ? You don't see any rocket beeing fired ? You're taking damage : maybe from the machine guns ?
I do not have these beautiful rocket launches, and I do not see the falling bombs, and I get fatal damage.
 
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Old 01-14-17, 12:59 PM   #89
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I do not have these beautiful rocket launches, and I do not see the falling bombs, and I get fatal damage.
The white smoke is only for the rockets on the Me262. For the other, the smoke is black. About fatal damage, I don't understand ...

Else, I have resized all the rockets with the RL dimensions.

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The devil is in the details!
Indeed :

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Old 01-14-17, 01:47 PM   #90
Anvar1061
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Only the first plane dropped a bombs. Nevertheless, I will closely monitor the progress. I hope there are a lot of realistic skins. I will wait for the release.
 






Last edited by Anvar1061; 01-14-17 at 02:30 PM.
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