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Old 02-04-2008, 01:36 PM   #76
Albrecht Von Hesse
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Yay me! I was the first to download it! :p
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Old 02-04-2008, 01:50 PM   #77
Jimbuna
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Quote:
Originally Posted by Albrecht Von Hesse
Yay me! I was the first to download it! :p
Not possible.......I got it yesterday
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Old 02-04-2008, 02:03 PM   #78
onelifecrisis
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Quote:
Originally Posted by jimbuna
Quote:
Originally Posted by Albrecht Von Hesse
Yay me! I was the first to download it! :p
Not possible.......I got it yesterday
I got it Friday. :p

Tee hee!

Well okay that was alpha but still...
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Old 02-04-2008, 02:04 PM   #79
ReallyDedPoet
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Quote:
Originally Posted by Mikhayl
First Beta released, see post #1 for download links

Edit : is it possible to change the title of the thread ?
What would you like to change it to, I can look after that for you.
Edit: Thank's for the response, it is done. Nice mod!!


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Old 02-04-2008, 02:18 PM   #80
Albrecht Von Hesse
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OMG!! This is hysterical!! I'm doing 39 knots right towards a convoy with an aux cruiser firing broadsides at me!! :rotfl:















This is amazing so far!!
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Old 02-04-2008, 02:23 PM   #81
onelifecrisis
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I hear ya AvH. I just tried the Ice Ice Baby (1) mission in GWX with S-boot beta - what a Riot! :rotfl:

Now I just need to stay alive long enough to get a shot off
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Old 02-04-2008, 02:31 PM   #82
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A note on who fought whom: US PT-boats in the Pacific battled Japanese destroyers on several ocassions. The fighting was done at night, and the boats were not much faster than the DDs, especially in any kind of weather. The real advantage is maneuverability - the boat can turn faster and is a very small target. Once he gets out from under the searchlights he is gone, which is a good thing because one 4-inch shell can bring a PT-boat to it's knees. The Schnellboot is bigger, and with a steel frame, but the problem is still there.

In the Channel, most of the fighting was also at night. The Germans ran small convoys from Seebruge to Wilhelmshaven, mostly escorted by flakleiters and S-boats. The British would attack them with Vosper PT-boats, and the F-lighters would defend while the S-boats counter-attacked. Most of the fighting was done with machine guns. These battles took place a lot, and would be the most likely scenario for this kind of command.
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Old 02-04-2008, 02:44 PM   #83
Albrecht Von Hesse
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Well, I managed one good hit against the auxiliary cruiser, then ran like a whipped dog. --grins-- I had shells by the bazillion landing all around me!!

Had a Hunt I come after me; outran her! :p :rotfl:

Then went back in a second time, and took out a T3 before I got shelled to death!

This needs quite a bit of brushing up. But by no means is that meant as criticism! It's just an observation. But what there is of this so far . . . --whistles-- . . . boy howdy!!
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Old 02-04-2008, 02:48 PM   #84
Jimbuna
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Quote:
Originally Posted by onelifecrisis
Quote:
Originally Posted by jimbuna
Quote:
Originally Posted by Albrecht Von Hesse
Yay me! I was the first to download it! :p
Not possible.......I got it yesterday
I got it Friday. :p

Tee hee!

Well okay that was alpha but still...
LOL :rotfl:

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Old 02-04-2008, 02:51 PM   #85
A6Intruder
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I think you shoud decrease the reloadtime for the torpedos. It needs to much time (under fire) to run a second attack and it would be nice if it would be possible to do some damage with the 3,7cm gun to destroyers etc.
Great mod. Please go on!!

Kind regards
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Old 02-04-2008, 03:08 PM   #86
Axlwolf
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Love the mod!I've dreamed some playable surface ship from the first day with SH3
But...
I've been pounded to death many time
But it's wonderful!
I've do a custom created mission near the british coast and jet jumped by 3 liberator.I've been hit only by machine gun fire,and managed to shot all the three bomber down.
Aircraft seems easy but i can't even manage to go near a simple armed merchant
Someone can help me?I need some advice about some tactics.
Thanks for a magnificent mod!!
(and i'm here hoping for something similar for SH4)
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Old 02-04-2008, 03:13 PM   #87
Syxx_Killer
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I quickly tried the beta and I loved it! I did the Happy Times mission (same one on previous page). I got shelled to death before I could kill a large tanker. Stupid cruiser... I do hope you continue this mod and really develop it. It is pure genius!
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Old 02-04-2008, 03:23 PM   #88
Albrecht Von Hesse
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Quote:
Originally Posted by Mikhayl
Quote:
Originally Posted by Albrecht Von Hesse
This needs quite a bit of brushing up. But by no means is that meant as criticism! It's just an observation. But what there is of this so far . . . --whistles-- . . . boy howdy!!
This is most welcome ! I was eager to have this "clean" enough for release to get feedback and thoughts. Tell me if you notice "weird" behavior or whatsoever. Glad you like the overall

Quote:
Originally Posted by A6Intruder
I think you shoud decrease the reloadtime for the torpedos. It needs to much time (under fire) to run a second attack and it would be nice if it would be possible to do some damage with the 3,7cm gun to destroyers etc.
Great mod. Please go on!!

Kind regards
Thanks a lot, I agree for the reload times, I have to say I thought the same but I forgot to look at it. Ideally I think 5 men should be able to reload a torpedo with best efficiency. I have to look at this, because actually I don't have a clue about what needs to be edited to do this

Also, following the above post for the zone, tell me how it goes if you think that you get "weird" damages or things like that. The different hitboxes have an armor level, but I left it default because I don't really know about the effects of the values.

So far I did only a single "damage test", it didn't look too bad, I got sunk after 6 or 7 shots :hmm:
Ok, observations so far:

1) outer torpedo doors don't visibly open
2) flak guns churn out fire like nobody's business
3) you start off inside the command room :p
4) I've taken a lot of hits and kept running
5) get damage reports for the compressor
6) took a direct hit (fireball and all) to the topside stern; enveloped the crewman, who was never affected
7) had both diesels damaged; speed never reduced

On the plus side, this baby turns on a dime and is hard to hit!

I'm going to create a couple of vanilla single missions for the S-boot, and if anyone is interested I'll upload them.

As for torpedo load times, you can always unclick the realistic load times under the realism options to speed up reloading.
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Old 02-04-2008, 03:43 PM   #89
Axlwolf
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I've tryed to attack an enemy convoy during daylight,and got pounded by a pair of flower corvette...not funny,i have to try some night attack...i think it will be hard for both the enemy and me
Good mod,thanks again

SMALL EDIT:
I have a small bug regarding my visual system...i get seasick in the command room at 40 knots
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Old 02-04-2008, 03:56 PM   #90
U49
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Default Oh noooooo!

I'm busy with real life until april..

This is almost too much to bear.

I liiiiiiiiiiike those S-boats!!!!
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