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Old 08-07-16, 10:12 AM   #361
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Words, words ... Who needs words when you can see pictures...

Hi for all.
Antennas for FuMO-29 and FuMO-65 is done.






Last edited by Sphere; 08-07-16 at 10:24 AM.
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Old 08-07-16, 02:16 PM   #362
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Words, words ... Who needs words when you can see pictures...

Hi for all.
Antennas for FuMO-29 and FuMO-65 is done.

.... ! amazing !!!

thank you for all your work Sphere

have you import these models in sh3 to see how they will look ingame when polygons are reduced ?
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Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods
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Old 08-07-16, 03:49 PM   #363
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Wow
It looks incredible and completely will change the game.
Bravo!
Estimated time of arrive?
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Old 08-20-16, 04:43 AM   #364
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Hi Makman.
Before to import models in game, I import models to the program Max. At this stage I have possibilities of a choice of density of triangles. Models are exported to a format .obj already in an invariable kind.
Together with Wise, we tested density of triangles sufficient for game and have developed average quality, pleasant for eyes and not heavy for the game engine.
Below some pictures from the Max without rendering. The density of triangles is optimum for game.












Hi jaxa.
Time? It is difficult to tell about time. In percentage expression the project is complete about 65-70 percent.
Wise is now concentrated to a tower 3, then will alter a tower 4. In August he has finished new models UZO and atk/obs periscopes. Models RWR and radar aerials are transferred Wise and stand in a queue. KDB head is now polished. Make conclusions.


And at last antenna for FuMO-30





Well, all models of radar antennas is done.
Weight of aerials without optimisation:
FuMO-30 - 10278 (stock - 4324)
FuMO-61 - 9207 (stock - 4516)
FuMO-65 - 8871 (stock - 5569)
Head of dipoles for FuMO-29 - 378 (12 heads x 378 = 4536) (stock - 1358 for VII and 1017 for IX)
* stock - models from "TKSS18 German U-Boats Compilation"
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Old 08-23-16, 03:27 PM   #365
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Old 09-18-16, 02:48 PM   #366
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Old 09-18-16, 03:13 PM   #367
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@Alex

These are truly wonderfull videos, how do they relate to your work, is there something you are not telling us

Best regards.

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Old 09-18-16, 04:00 PM   #368
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Do you plan to release something for Silent Hunter 4?
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Old 09-19-16, 03:56 AM   #369
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Nice and well made videos.

Quote:
Originally Posted by Fubar2Niner View Post
These are truly wonderfull videos, how do they relate to your work, is there something you are not telling us
KSD 2 (Knights of Sea Depth), a mod for SH4 for German boats. Russian mod in russian language, and from what I see, without played it, the best mod if you want to play for Germany in SH4. KSD 2 use the Wise's boats.


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Do you plan to release something for Silent Hunter 4?
As far as I can keep an eye on things here, Wise makes his boats for SH3 (the original game). Then it is job for others to implement these boats for different modifications and games.
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Old 09-19-16, 12:09 PM   #370
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What about the new turm for the type VII C ?
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Old 09-19-16, 04:42 PM   #371
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No, for SH4 I plan nothing. My colleagues, modders, working on the KSD-II project which happens on the basis of the SH4 platform. Among them there is a professional clipmaker of Max Shwed who has created these videos. Very much it was pleasant to me and I have decided to show them to community Subsim.
For those whom the project has interested:

http://brat01.mybb.by/

Work on turms 7C is continued whenever possible. Together with Sphere errors of early turms are corrected, the new models of guns, radars, periscopes, UZO... new of animation of the equipment are created... We want to achieve the maximum faultlessness of our boats. Excuse for long work.
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Old 09-19-16, 06:51 PM   #372
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I'll be one of those downloading your work once it's released, guys.

@ Sphere : Great work.
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Old 09-20-16, 12:06 PM   #373
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Quote:
Originally Posted by Wise View Post
Work on turms 7C is continued whenever possible. Together with Sphere errors of early turms are corrected, the new models of guns, radars, periscopes, UZO... new of animation of the equipment are created... We want to achieve the maximum faultlessness of our boats. Excuse for long work.
No apologies necessary Alex, yours and your associates work is formidable. Take all the time you need. Try stir Ahnenerbe from his long sleep

Very best regards.

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Old 09-20-16, 12:47 PM   #374
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It's 2016! I'm truely amazed Now I just have to figure out how to squeeze it into my collection xD
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Old 09-21-16, 01:00 AM   #375
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Quote:
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Try stir Ahnenerbe from his long sleep
Ahnenerbe has disappeared. Since April there are no signals. It disturbs me.
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