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Old 05-01-10, 06:45 AM   #91
The General
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Magnificent as always K2.

Just a query, in the image below (with 3D clouds switched off, my system can't handle them ) the cloud layer seems to be duplicated 3 times and off-set slightly. This is also the case in the Stock game and so is not your fault. Is this just a trick to simulate depth with two 2-dimensional images or just to have the layers move over one another to simulate a swirling atmosphere? Most importantly, would removing the extra layers improve frame rates?


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Old 05-01-10, 06:59 AM   #92
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Quote:
Originally Posted by The General View Post
Magnificent as always K2.

Just a query, in the image below (with 3D clouds switched off, my system can't handle them ) the cloud layer seems to be duplicated 3 times and off-set slightly. This is also the case in the Stock game and so is not your fault. Is this just a trick to simulate depth with two 2-dimensional images or just to have the layers move over one another to simulate a swirling atmosphere? Most importantly, would removing the extra layers improve frame rates?


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The cloud is @ Ailantd :AilClouds 3.0 MOD
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Old 05-01-10, 07:13 AM   #93
The General
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Thanks for te reply W_Clear.

So, AilClouds 3.0 MOD is incorporated into your Mod?
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Old 05-01-10, 07:23 AM   #94
beetle2006
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Habe ihn installiert,haut ihn nicht vom Hocker.
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Old 05-01-10, 08:08 AM   #95
W_clear
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Quote:
Originally Posted by The General View Post
Thanks for te reply W_Clear.

So, AilClouds 3.0 MOD is incorporated into your Mod?
Yes,.

Last edited by W_clear; 05-01-10 at 08:36 AM.
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Old 05-01-10, 11:01 AM   #96
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Wow stunning work. any eta on release ?

Rich
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Old 05-01-10, 11:08 AM   #97
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Quote:
Originally Posted by The General View Post
the cloud layer seems to be duplicated 3 times and off-set slightly.
correct, there is a const texture coords array for the clouds shaders with 4 texture coords (2-4 are shifted in Y direction). The array is defined in cloudsSh5.inc
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Old 05-01-10, 11:21 AM   #98
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Quote:
Originally Posted by W_clear View Post
The cloud is @ Ailantd :AilClouds 3.0 MOD
The shot is taken with 3D clouds disabled. Ailclouds only change 3D clouds, so that´s no my mod. These are the high 2D clouds that are aplied with some parallax simulation that atemp to provide some 3D feeling with that result. Sometimes it looks good, sometimes it not, but it is coded like that in the vanilla game.
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Old 05-01-10, 08:58 PM   #99
W_clear
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Quote:
Originally Posted by Ailantd View Post
The shot is taken with 3D clouds disabled. Ailclouds only change 3D clouds, so that´s no my mod. These are the high 2D clouds that are aplied with some parallax simulation that atemp to provide some 3D feeling with that result. Sometimes it looks good, sometimes it not, but it is coded like that in the vanilla game.
Hi @Ailantd.


I hope you make CloudsPack.dds for me.I need different sizes of cloud patterns on it.Can you help me?thanks.The Clouds.cfg of your MOD,I think we need to adjust, When I have time, I will try do it.
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Old 05-02-10, 11:18 AM   #100
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Sir,
First of all, thank you for your mod, just downloaded it and tried during Happy Times campaign.
I'm sailing from Lorient and I observed inside the port that the waves were too high, they look as in open sea. The sub was overwhelmed wave after wave with the wind at 2kts.
Is it normal? If yes, could you please do something?
If not, what is wrong with my machine? I haven't another mod conflicting with yours...

Cheers
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Last edited by Lopo; 05-02-10 at 01:43 PM.
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Old 05-02-10, 02:19 PM   #101
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Man, the 2.0 screens are looking magnificent, WClear. Keep up the good work!
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Old 05-02-10, 02:24 PM   #102
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Quote:
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Environment 2.0. Screen shot














Loving this, just amazing
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Old 05-02-10, 03:45 PM   #103
rcjonessnp175
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Wow, that screen looks amazing, great job
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Old 05-03-10, 04:05 AM   #104
W_clear
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These shot are the watercolor of near the Polar.Also need to adjust the color of the sky.last shot is Polar.

Last edited by W_clear; 05-05-10 at 07:39 AM.
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Old 05-03-10, 06:43 AM   #105
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verryyy nice!!
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