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Old 01-28-18, 11:05 AM   #196
scissors
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Originally Posted by mkiii View Post
what does this sim use as positional reference for its 3d models?. in game everything seems to line up reasonably well, load it into goblin or gr2 editor
and things move out of position, makes no difference if its a stock model, or a modified model, things change position. so setting things up is a nightmare. you have as much chance of being right by pure guesswork as you do spending ages trying to get it right in the editor, or 3d modeling app.


I can only imagine how difficult a time you are having , i imagine every little thing is like finding a needle in a haystack .
If it were easy someone would have done it already .
Much respect .
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Old 01-28-18, 05:47 PM   #197
mkiii
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not much to update, limited time at the moment, fixed the telegraf needle, it now goes the right way, mesh needed mirroring in x before importing, had to do this with a lot of things, got a hatch position I am happy with (at last)
got a couple of glitches still, main one is inside the ct (need to modify the deck to sort this out) still a wip,
but small progress, is still progress I guess.
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Old 02-03-18, 07:57 PM   #198
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So to get rid of the conning tower glitch I had to carve a hole in the deck, simple enough now I know how to do it, problem it destroys the uv`s, obvious really with hindsight, so learn how to do uv`s, not hard really, just time consuming, and skull crushingly boring, then channel 2 uv`s, took a while to figure this out because .obj can only have 1 set of uv`s, then bake an AO map for the new uv`s, few false starts here but got there in the end.
result


such a lot of work for a hole, the good bit was having to rebuild the hull again, because deleting mesh subsets keeps giving me errors. and to top it all off I have not tried it in game yet, so it may not even sort out the glitch, but we live in hope.
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Old 02-04-18, 06:52 AM   #199
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Old 02-05-18, 04:09 PM   #200
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well the hole in the deck gets rid of the glitch, just needs to be bigger, I had to move the room ct to get a good position in the conning tower, so now I have to move the control room to match up again, and then all the other rooms to line up with them,
which would be a whole lot easier if they had put the hatches in the rooms, instead of in the hull.
but I think this is the last of the big works, after this its just small things.
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Old 02-05-18, 05:18 PM   #201
Aktungbby
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This is going to be one of those monumental need-to-have mods, gamechanger for sure!
NYX87!
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Old 02-05-18, 06:34 PM   #202
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A Warm Welcome To The Subsim Community > NYX87
Subsim <> Make A Donation <> See The Benefits <> Support The Community
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Old 02-05-18, 07:40 PM   #203
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You are absolutely awesome. Keep up the excellent work.
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Old 02-07-18, 12:03 AM   #204
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Id be more than happy to get you any reference material on the U-505 since its near my home. I know its a type IXC but Im pretty sure theyre very similar. Its like a 20 min drive away.
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Old 02-07-18, 11:48 AM   #205
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well the laptop gave up yesterday, which if I am being honest is no great loss,
32bit, limited everything else, so quick look on fleabay, and I should have
a Dell workstation in my hands tommorow, 2.7 intel 4 core, 32gb ram 2x 500gb ssd and a 1TB storage drive 17" screen and a quadro graphics card with 4gb of ddr5, should make building u-boats a little easier its pre-owned, but it cost less than a mediocre new one.
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Old 02-07-18, 11:52 AM   #206
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Quote:
Originally Posted by The Milkman View Post
Id be more than happy to get you any reference material on the U-505 since its near my home. I know its a type IXC but Im pretty sure theyre very similar. Its like a 20 min drive away.
I have loads of info, pics, plans etc, the only pics that I am short of is inside the conning tower, and I don`t think there is public access in there. but thanks for the offer,
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Old 02-07-18, 11:54 AM   #207
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well the laptop gave up yesterday...
My hart just stopped mate! I thought you've lost your work...

Keep up a good work!
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Old 02-07-18, 12:04 PM   #208
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My hart just stopped mate! I thought you've lost your work...

Keep up a good work!
no its all backed up on the main pc, I was using the laptop so I can have the tv on whilst modding, the main pc uses the 55" tv as a monitor,

even if I had lost it all, I have re-done it that many times now I could probably do it in my sleep.
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Old 02-07-18, 08:50 PM   #209
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Originally Posted by mkiii View Post
Like the title says IX`s in our sim, (hopefully)

progress is a little slow, (real life does get in the way) plus this is all new ground for me.







still not totally happy with the hull yet, specular highlight is too big, and specular colour is too light, but at least I know how to fix it now.
. Hi I have a question I'm doing the 1940 campaign now but can I get a different boat to go out and also how many boats are playable I see the type xxI in the upgrade section of the game
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Old 02-07-18, 08:52 PM   #210
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Hello I'm getting along in the 1940 campaign but my question is how many playable subs do we have and how can I get a different boat I've seen the type xxI in the upgrade section
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