SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
07-12-07, 08:31 PM | #16 |
Ensign
Join Date: May 2005
Location: San Francisco home of the U.S.S. Pampanito
Posts: 220
Downloads: 292
Uploads: 0
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if i understand this right everything listed is v1.3 compatible,besides the maps and the smaller nav tools?
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07-12-07, 08:39 PM | #17 |
Canadian Wolf
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Saw more updates, thanks CC. Also, get well soon LV.
RDP |
07-12-07, 09:36 PM | #18 |
Exec
Join Date: Apr 2002
Location: ponte vedra beach,fl
Posts: 226
Downloads: 1484
Uploads: 0
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If 1.3 is to be the last patch what is the chance of getting a super mod with all the mods to be installed at 1 time.
JeffG |
07-12-07, 09:47 PM | #19 |
The Old Man
Join Date: Sep 2004
Location: Melbourne, Australia
Posts: 1,509
Downloads: 4
Uploads: 0
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Thanks captain, I find your work to be some of the best around.
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07-13-07, 01:06 AM | #20 |
Loader
Join Date: Sep 2005
Posts: 90
Downloads: 138
Uploads: 0
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Man, you got this up and running quicker than ubi turns betas into officials!
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07-13-07, 02:51 AM | #21 |
Swabbie
Join Date: Apr 2005
Location: Zurich, Switzerland
Posts: 6
Downloads: 12
Uploads: 0
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Thank you so very much Cap, and to all the other modders out there.
Cheers. |
07-13-07, 04:57 AM | #22 |
Stowaway
Posts: n/a
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And the "modder of the month" award goes to......Oh hell, ther's just so many of you!
Thanks CC |
07-13-07, 08:36 AM | #23 |
Stowaway
Posts: n/a
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Thank you!
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07-13-07, 10:33 AM | #24 |
Ace of the Deep
Join Date: Mar 2001
Location: Midwest - USA
Posts: 1,057
Downloads: 42
Uploads: 0
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CC,
what's the skinny on the removal of grainy effect and 1.3? i hate having that '40s movie' look. Thanks! |
07-13-07, 10:51 AM | #25 | ||
Sea Lord
Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
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That mod is still around and is 1.3 compatible, but I cant find it at the mo. The texture you need to deal with is
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07-13-07, 10:56 AM | #26 |
XO
Join Date: Mar 2007
Location: In your baffles...
Posts: 431
Downloads: 623
Uploads: 7
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It's also in the Trigger Maru 1.2 mod, Captain.
If he had to he could steal it from there. Personally...I like the "OLD" look of things with the noise. I guess I'm just old-fashioned. |
07-13-07, 11:01 AM | #27 |
Seaman
Join Date: Jul 2007
Location: Massachusetts
Posts: 33
Downloads: 0
Uploads: 0
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WOW man you were quick to fix things
I have a question though is your chrono clock compatable with 1.3? The Model 22?
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07-13-07, 11:13 AM | #28 | |
Sea Lord
Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
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07-13-07, 11:18 AM | #29 | |
Sea Lord
Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
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I guess i could concentrate on a graphics mod or something....will think about it!
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07-13-07, 11:30 AM | #30 | ||
Gunner
Join Date: May 2007
Posts: 98
Downloads: 6
Uploads: 0
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There are some disadvantages to a “super mod” as one cannot pick and choose. If you make it one mod I cannot weed out the mods I do not like. I like that you make several little mods, something to consider if your thinking of making one big mod.
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