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Old 01-24-14, 05:46 PM   #136
Güber
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Originally Posted by NGT View Post
Next time I will see you, I will pay you a coffee, if your graphic card is not a Radeon. . .
NGT,
Thanks, I love coffee.

My video card is Nvidia GTX 660. I wish it was as simple as having a Radeon card, since I read about the issues already. Whatever I'm (probably doing wrong) seeing isn't readily apparent to me, I'm wondering if there's some step to installing that I've missed.

Thanks for the reply, though!
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Old 01-28-14, 08:54 PM   #137
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Finally got this going. Did a reinstall of my older copy of SH3 and that seemed to do the trick .
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Old 01-30-14, 09:46 PM   #138
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Works well, wondering if anyone has other installed mods along with this latest version of MaGui?

Edit: anyone have a good link to a mod compilation thread with some of the newer mods?
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Old 02-02-14, 10:08 PM   #139
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Bump : )
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Old 07-19-14, 09:13 AM   #140
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Hi MakMan,

is there a chance for an update of your CCoM compatibility package for CCoM 10.1?

In 10.1, there is an additional slideout on the map screen, about signal flags shown by ships (this is a different slideout than the already included signal slideout for harbours).
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Old 07-22-14, 06:23 AM   #141
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Default WideScreen MaGui v3.4-SA FIX for CCoM v101

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Hi MakMan,

is there a chance for an update of your CCoM compatibility package for CCoM 10.1?

In 10.1, there is an additional slideout on the map screen, about signal flags shown by ships (this is a different slideout than the already included signal slideout for harbours).
uploaded to my mediafire page
enjoy
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Old 12-10-14, 12:00 AM   #142
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Default Help please

I have a problem with this mod, I have installed Widescreen MaGui 3.4 on a Clean GWX3 installation (with its proper patch) and Im getting this strange bug on the UI.. white squares appear on some of the interface tools (compass, attack disk. etc.) Is there any solution? do I mess up the installation some how? (I already reinstall the mod a couple times) ... help me please
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Old 12-10-14, 06:55 AM   #143
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Originally Posted by panzerhaff View Post
I have a problem with this mod, I have installed Widescreen MaGui 3.4 on a Clean GWX3 installation (with its proper patch) and Im getting this strange bug on the UI.. white squares appear on some of the interface tools (compass, attack disk. etc.) Is there any solution? do I mess up the installation some how? (I already reinstall the mod a couple times) ... help me please
hello Panzerhaff,

can you post your mods list as this shows on jsgme display ?
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Old 12-10-14, 09:41 AM   #144
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hello Panzerhaff,

can you post your mods list as this shows on jsgme display ?

here´s my mods list, but I already tried installing just the Magui Mod alone and Im still having the same issue, I´m really enyoing the this UI mod, thanks
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Old 12-10-14, 11:18 AM   #145
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Not sure if this is the problem but widescreen magui fn fix is for 1.0 version of new interiors, not 2.1 afaik
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Old 12-10-14, 02:46 PM   #146
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Originally Posted by panzerhaff View Post
here´s my mods list, but I already tried installing just the Magui Mod alone and Im still having the same issue, I´m really enyoing the this UI mod, thanks
hello Panzerhaff,
i don't see any problem on your list,everything looks fine.
i downloaded the mods again ,installed them and i don't see any problem with them so i am thinking that maybe you have corrupted files so try download them again and reinstall.

a tip: from the ''FM NI Fix for WideScreen MaGui v3.4-SA'' ,first delete the Library folder* and then enable it (the only thing that you really need from this fix is the commands.cfg).

*the ''WideScreen MaGui v3.4-SA FIX for GWX v3'' allready containes in its library folder an updated cameras.dat

Quote:
Originally Posted by yasti View Post
Not sure if this is the problem but widescreen magui fn fix is for 1.0 version of new interiors, not 2.1 afaik
hello Yasti,

no, the fix is the same for both version of FM interiors so can be safely used
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Old 12-10-14, 04:29 PM   #147
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Quote:
hello Yasti,

no, the fix is the same for both version of FM interiors so can be safely used
time to adjust my mod soup!
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Old 12-30-14, 10:51 PM   #148
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Default Question for MaGui WS Mod

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Originally Posted by makman94 View Post
WideScreen MaGui v3.4 (StandAlone Version)
----------------------------------------------


update 17/December/2013
----------------------------------------------------------------------------------------------------------------------------------------------
at my mediafire page you can find four new packs which adjusting the ''Widescreen MaGui v3.4-SA'' to the needs of NYGM v3.6D , of GWX v3 , of LSH3 v5.1 and to the needs of CCoM v10.1
----------------------------------------------------------------------------------------------------------------------------------------------


update 6/June/2013
----------------------------------------------------------------------------------------------------------------------
at my mediafire page you can find a stand alone version of the WideScreen MaGui v3.4
----------------------------------------------------------------------------------------------------------------------





WideScreen MaGui v3.4 (StandAlone Version) is on resolution 1360x768


================================================== ====================
------------------------------------------------

CREDITS (for the widescreen version):
------------------------------------------------

1. to Conus00 for his beautyfull work at the 1360x768 tgas for the menu screens that i took from his mod ''Conus' SH3GWXWS 2.3''

2. to Seeadler for his d3d9.dll file that this mod is using for the 1360x768 resolution

================================================== ====================


Can be found at my mediafire page


enjoy,


23/September/2010


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PICS:
Nav map:

Attack map:

Attack Scope:


Obs Scope:


Uzo:


Binoculars:
I have scoured the subsim threads for an answer to this question. I am using GUI WS with GWX and I was wondering is their something I can do or another MOD I can add or whatever, that will show the reco book in English like it does in OLC also to make the weapons officer classify contacts automatically so the page with the ship in the reco book is just brought up by clicking the name of the ship instantly. I have the weapons officer assistance option checked in the options so I'm not sure what to do. Thanks in advance.
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Old 12-31-14, 02:09 PM   #149
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Originally Posted by Akula17024 View Post
I have scoured the subsim threads for an answer to this question. I am using GUI WS with GWX and I was wondering is their something I can do or another MOD I can add or whatever, that will show the reco book in English like it does in OLC also to make the weapons officer classify contacts automatically so the page with the ship in the reco book is just brought up by clicking the name of the ship instantly. I have the weapons officer assistance option checked in the options so I'm not sure what to do. Thanks in advance.
hello Akula,
first of all ,make sure that there are no other mods that overwritting MaGui's files
about the rec book: at the languange options make sure that you use ''english''
about the WeaponOfficer: the ''No Weapon Officer Assistance'' must be UNCHECKED.

huppy new year
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Old 01-02-15, 10:20 AM   #150
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Quote:
Originally Posted by makman94 View Post
hello Akula,
first of all ,make sure that there are no other mods that overwritting MaGui's files
about the rec book: at the languange options make sure that you use ''english''
about the WeaponOfficer: the ''No Weapon Officer Assistance'' must be UNCHECKED.

huppy new year
I did have English selected and the advice about the weapons officer fixed my issue with the other problem! Thanks a lot for the help!

This mod really rocks! There are so so many of them I don't know which to use !!!!

Oh! Another question for anyone! When using the AOB wheel .....everything in OneLifeCrisis' video tutorials should apply In Magui. I understand it is to be used at 12x zoom or in 6x everything need to be doubled as far as the tick marks on the scope....I watched theses videos over and over and then applying it in the game,but something seems just a bit off. Thanks!
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