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Old 01-16-14, 07:59 AM   #3016
Silent Steel
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Quote:
Originally Posted by sober View Post
sobers 0700 16012014
added
sobers best ever fog V26 SH5
sobers New UI addons for mega mod list SH5 V17
Changed the fog and adjusted the menu .
Enable anytime either on patrol or in base if only changing these 2 mods from the previous MEP file .


I'm on to it
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Old 01-16-14, 11:23 AM   #3017
Aktungbby
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Welcome aboard PEATYSPIRIT, EXAMINER2and KAPACHbin
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"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe"

Last edited by Aktungbby; 01-20-14 at 01:15 AM.
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Old 01-16-14, 03:40 PM   #3018
THE_MASK
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sobers 0630 17012014
added
EMCCD v0.3.1 by archer9 - nonMFCM
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Old 01-16-14, 04:04 PM   #3019
Khan222
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started over to Play SH and was trying different mods allready.
I think I will give this mega mod a try and install it after download.

Just one question I have:
Do I
a) have to activate the mods between two missions whilst in Harbour
b) have to start over a complete new campaign or
c) Need to newly install the complete game when I like to use the German language

Help please
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Old 01-16-14, 04:07 PM   #3020
THE_MASK
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sobers 0730 17012014
added
sobers Lights Cfg V10 SH5
Fixed the weird lighting in the bunker when leaving the bunker the environment would go dark for a few seconds .
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Old 01-16-14, 05:24 PM   #3021
Khan222
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not that I´m lazy
but wouldn´t it be possible to put all this mod files in one big download zip file
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Old 01-16-14, 05:53 PM   #3022
Echolot
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Some of the mods are stored at my mediafire too.

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Old 01-16-14, 06:04 PM   #3023
THE_MASK
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Quote:
Originally Posted by Khan222 View Post
not that I´m lazy
but wouldn´t it be possible to put all this mod files in one big download zip file
Sure , just get all the authors permissions and upload it . Thanks
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Old 01-16-14, 10:30 PM   #3024
Husksubsky
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Quote:
Originally Posted by sober View Post
All it is , you cannot click on Load Game anymore . Just click on continue campaign . You can still save and delete games as normal . It just means that your last save is the only one you have .
Aww I see, I just got the impression there was something more to it. I always play dead is dead anyway but I like to be able to keep old saves in case of ctd issues .
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Old 01-17-14, 03:33 AM   #3025
THE_MASK
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Quote:
Originally Posted by Husksubsky View Post
Aww I see, I just got the impression there was something more to it. I always play dead is dead anyway but I like to be able to keep old saves in case of ctd issues .
You keep all the old saves .
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Old 01-17-14, 08:04 PM   #3026
THE_MASK
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sobers 1200 18012014
added
sobers New UI addons for mega mod list SH5 V19
Hides the officers panel , deal with it .
Use the new GES file for the TDW_GenericPatcher_v_1_0_149_0

Last edited by THE_MASK; 01-17-14 at 08:25 PM.
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Old 01-17-14, 10:47 PM   #3027
Raven_2012
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Is this mod TDW_Mines_Subnets_Detectable_in_hydro (OH II ) still used with the newest OHII 2.3.1?

I have a copy of it, but it seem like no one really uses it in their mod soup anymore.
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Old 01-17-14, 11:57 PM   #3028
THE_MASK
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Quote:
Originally Posted by Raven_2012 View Post
Is this mod TDW_Mines_Subnets_Detectable_in_hydro (OH II ) still used with the newest OHII 2.3.1?

I have a copy of it, but it seem like no one really uses it in their mod soup anymore.
Where is that mod in my list ?
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Old 01-18-14, 01:42 AM   #3029
hanx91
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Default Donations anyone

AHOY

Last edited by hanx91; 01-18-14 at 11:26 AM.
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Old 01-18-14, 03:08 PM   #3030
PeatySpirit
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well, I am not sure where to ask, so I will try here since I use all the mods in Sober's list. I am having difficulties with polish destroyers...in first mission I always find two DDs (I spot them at about 10k range usually) then I stay underwater on silent run at aprox 60m. and after some time they will find me (I can hear depth charges and sonar pings) I stay submerged adn even though they still track me until I have to surface. I thought that in the beggining of war, measures to find submerged subs were bad....

Do I do something very stupid? Or is there something broken?
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