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Old 12-01-08, 05:45 AM   #1
XabbaRus
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Aye but the attitude of quite a few over there sucks....
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Old 12-26-08, 03:17 PM   #2
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I downloaded a mod where I made the BF110-C4B,HS129,JU52,Ju88 and etc flyable

BF110-C4B is useless,it gets caught up by I-16,LAGG,YAK and LA5
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Old 12-26-08, 03:30 PM   #3
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I think same goes for the normal 110G-2, doesn't it?

AI is always faster than a plane with a human pilot.
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Old 12-26-08, 04:16 PM   #4
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Yea, Oleg gave the AI superpowers.
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Old 12-01-08, 03:43 PM   #5
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Quote:
Originally Posted by Sledgehammer427
I got the AAA expansion thing, that converts your game to 4.09...yeah, well...al of my dynamic things (campaigns, and their descriptions) are in RUSSIAN!
where in gods name can I find my language setup so i can read my mission orders
Did you get your russian issue fixed, I can Pm you a link. I know there fourms can kind of be confuseing.
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Last edited by Task Force; 12-01-08 at 03:44 PM.
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Old 12-01-08, 05:42 PM   #6
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well I need that language fix before I oull my hair out... i can't find anything over at AAA

link please?
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Old 12-01-08, 07:28 PM   #7
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Thank you taskforce!
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Old 12-01-08, 08:38 PM   #8
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Could you PM me the same link please?
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Old 03-21-09, 01:03 PM   #9
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I got the 6DOF mouse version to work!!!!

Yeah you read it right, I got the 6DOF mod from AAA to work. Step 1: Download the 6DOF mouse version 07 from the AAA forums, if you have this mod downloaded to your PC skip this. Step 2: Go to the MODS folder in your IL-2 directory and make a new file called 6DOF_mod_v07_sHr. Step 3: copy and which ever version of the mod (lookaround or XY) into the the folder you made. Step 4: go to the new 6DOF folder and open which ever version you placed in the 6DOF mod folder(example Lookaround) then copy and paste the files that are in there and copy and paste the in the 6DOF folder. Step 5: rename the folder 6DOF_Tracker_2_0_sHr and rename it so it has a - infront of it. Step 5: find the IL2VERSIONSWITCHER in your IL-2 folder and enable 4.09b1 Mod with 6DOF and run the game. The new views should work if you follow these directions.
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Old 03-21-09, 02:48 PM   #10
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cool, but I think this should be in the mods thread. (and I dont remember if we are allowed to talk about how to install mods.)
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Old 03-21-09, 03:01 PM   #11
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Hunter will move it.
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Old 03-21-09, 04:52 PM   #12
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Quote:
Originally Posted by Task Force View Post
cool, but I think this should be in the mods thread. (and I dont remember if we are allowed to talk about how to install mods.)
I read the rules and there is no rule that I'm aware of the prevents the discussion of the installation of mods.
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Old 03-21-09, 05:07 PM   #13
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Quote:
Originally Posted by Kptlt. Hellmut Neuerburg View Post
I read the rules and there is no rule that I'm aware of the prevents the discussion of the installation of mods.
Moved it, but

Quote:
-We still will not aprove links towards the mods on this forum, also instructions on how to use them and implement them will not be posted.
Similar what I would mean with Installing instructions.. but the line is indeed a bit confusing so I shall edit it and let this thing slip between the fingers.

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Old 03-21-09, 05:44 PM   #14
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Yea. I knew I had heard that rule somewhere.

Hmmm. Now why is this mod still not working.

(hey Red Max. could you give me the step by step instructions on monday?)
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Old 06-22-09, 04:50 PM   #15
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Default Woot Fairey Swordfish

Fairey Swordfish available at you know where as a beta download.
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