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Old 01-31-08, 04:11 PM   #16
Penelope_Grey
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The first port of call will be to reskin the U-Boat's so they look less like they were made of scrapmetal.

Rust removal! number one priority.
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Old 01-31-08, 06:16 PM   #17
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Quote:
Originally Posted by Penelope_Grey
The first port of call will be to reskin the U-Boat's so they look less like they were made of scrapmetal.

Rust removal! number one priority.
Agreed. I cant wait for some interior shots.
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Old 02-01-08, 05:00 AM   #18
Dowly
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Quote:
Originally Posted by privateer
Always remember,
ALL versions of SH were what they were.
ALL versions of SH were modded to become what they are.
Why would anyone "wonder" if this or that can be done?
UBI gives us the "Field of Dreams"!!
Thier motto should be
"If We build it, the Modders will come".
:rotfl:
:hmm:

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Old 02-01-08, 11:58 AM   #19
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LOL
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Old 02-01-08, 12:18 PM   #20
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Quote:
Originally Posted by Dowly
Quote:
Originally Posted by privateer
Always remember,
ALL versions of SH were what they were.
ALL versions of SH were modded to become what they are.
Why would anyone "wonder" if this or that can be done?
UBI gives us the "Field of Dreams"!!
Thier motto should be
"If We build it, the Modders will come".
:rotfl:
:hmm:

My goodness what a big gun you have.
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Old 02-01-08, 12:24 PM   #21
Dowly
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ROFL! Didnt even notice that when I made it! :rotfl:

Abit like this screenshot of the new IL2 1946 4.09beta patch posted by Zorin at Battle-Fields.com forums:rotfl::

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Old 02-01-08, 01:21 PM   #22
elanaiba
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Quote:
Originally Posted by Dowly
:hmm:

Well let me get my friends in Finland on the phone

I guess you're right, as long as you're not implying that I'm also pro releasing unfinished products that the modders can fix...
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Old 02-01-08, 01:29 PM   #23
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Quote:
Originally Posted by elanaiba
Quote:
Originally Posted by Dowly
:hmm:

Well let me get my friends in Finland on the phone
Aye, that'll be fun. My friends arent going to drink today, so I'm all alone.

Quote:
you're not implying that I'm also pro releasing unfinished products that the modders can fix...
No, I dont mean you're pro in that. Without your games, we wouldnt have this great community here at SubSim (well, might be as great, but not as big as it is now) and I also know that you guys cant put everything in or just simply forget or dont have the time to include something. WWII sub war is a big area to research, there's always something that is forgotten and here's where the modders come in, everyone here has different info about Uboats/US subs from different sources and that's what is the key to a good modding community. SubSim has what, 10,000+ registered users? That's a big "research team".
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Old 02-01-08, 01:34 PM   #24
elanaiba
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BTW very poor scale on that head :P
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Old 02-01-08, 01:51 PM   #25
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Who's that guy in front of game box with the HUGE head ? :p
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Old 02-01-08, 06:58 PM   #26
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Some more thoughts, I wonder if the crew are interactive, as in SH3, probably not!
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Old 02-01-08, 07:35 PM   #27
Dowly
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Quote:
Originally Posted by elanaiba
BTW very poor scale on that head :P
Lol, cry me ein river. :rotfl:
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Old 02-01-08, 07:52 PM   #28
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Quote:
Originally Posted by FIREWALL
Who's that guy in front of game box with the HUGE head ? :p
The guy who posted just above you :rotfl:

Honestly, I know what a dev team like this has to work with. You guys have done a great job so far and if this is the one available way to keep supporting both SHIV and its community - roll on!
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Old 02-01-08, 08:03 PM   #29
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Old 02-02-08, 08:23 AM   #30
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Default Hope this is a trend

There's no reason that all the work done so far can't be leveraged into a series of add-ons. A destroyer command add-on is just one possibility. Everyone is clamoring about an Atlantik version, you KNOW in a year the timing would be perfect.

One thing is sure: in the simulation market (which is bafflingly small considering that is what computers were for in their infancy. Even spreadsheets were sold based on their ability to simulate), it is much easier to sell additional products to your existing customers than to develop new customers. Also, existing customers will be more willing to support a franchise they care about by paying full price to support the company which produces it.


As far as differing interfaces go, I'm a keyboard guy and SH3 and SH4 are nearly identical in that regard. Insert/delete to raise and lower the observation scope and pgup/pgdown to raise and lower the attack scope. And the devs made the entire keyboard programmable, so how can ANYONE complain about the interface????? Frankly, there's astounding quality here and much of the time we're (including myself here) blind to it.

Guess I'll have to abandon my Holy Grail of imperial measurements :rotfl: and play metric with the add-on. I hope it's metric only while you're on a U-Boat. It should be imperial only on an American submarine! Force the metric slaves to learn the superior system and they will learn to love it. But only in SH4 Pacific, please.
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