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Old 06-29-17, 02:03 PM   #16
Topo65
Samurai Navy
 
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Quote:
Originally Posted by MekStark View Post
UpperRightTacMapZoomReadoutPos=-1544,-868
change to
UpperRightTacMapZoomReadoutPos=0,-45
Thanks! Now I fixed!
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Old 07-01-17, 11:38 AM   #17
MekStark
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here is very quick fix for 1.05 beta, replace the override\hud\default.txt with the attached one (backup the original somewhere just to be extra safe)

default.txt
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Old 07-01-17, 02:39 PM   #18
Enigma65
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Beautiful mod!
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Old 07-01-17, 03:40 PM   #19
Carthaginian
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A well done mod, man.
Definately picking this one up.
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Old 07-04-17, 03:40 AM   #20
Skyhigh
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Hi,

LOVE the tactical map - but I find the red letters very difficult to read on my laptop. The Vanilla green letters were better.
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Old 07-04-17, 06:11 AM   #21
nycoroner05
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Default New UI Coming from Devps?

I thought that I saw on steam that the devps were going to make a Helm UI similar to that of the SH series as far as speed, nav etc...

Is this correct? If not I am sure our guys could make one just as good if not better.
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Old 07-05-17, 06:22 AM   #22
MekStark
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Quote:
Originally Posted by Skyhigh View Post
Hi,

LOVE the tactical map - but I find the red letters very difficult to read on my laptop. The Vanilla green letters were better.
Skyhigh

you'll notice at the top of the default.txt I left commented out the stock values for text colours among other values, so to use green ones replace lines that reads:

PlayerDataColor1=200,0,0,255
PlayerDataColor2=255,0,0,255

replace with:

PlayerDataColor1=65,173,77,255
PlayerDataColor2=111,255,144,255

then find

SignatureTextColor1=200,0,0,255
SignatureTextColor2=255,0,0,255
SignatureIconColor=200,0,0,255

and replace with:

SignatureTextColor1=65,173,77,255
SignatureTextColor2=151,255,144,255
SignatureIconColor=65,173,77,255

that should give you back the stock green colour scheme

@nycoroner05
depends how the new helms UI is made, you can't make something that isn't programmed in in the first place
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Old 07-05-17, 07:14 AM   #23
Delgard
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Default Text color

I just ran a mission last night with 1.05 and the text/events noticed above the r-hand box are similar in color to the ocean background. Anyone find a spot to change that color?
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Old 07-11-17, 09:52 PM   #24
Antibak
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Default Changing text colors works except for the Damage Control Panel

Thank you for this great MOD! Just an FYI, I can modify other panel text colors with your mod files loaded, but for some reason altering the color codes within the damage control panel section within the default.text file yields no changes to the damage control panel while in game? Something must be wrong??? Thanks again for the great work here!
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Old 07-11-17, 10:59 PM   #25
Aktungbby
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Default welcome aboard!

Antibak!
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Old 07-12-17, 01:31 AM   #26
Sean C
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Just downloaded & installed this. Nice work! I like it.

Thanks!
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Old 08-21-17, 09:35 AM   #27
LeopardDriver
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Updates in sight for patch 1.07b? Some stations (weapons station) don`t fit anymore. Would be awesome.
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Old 09-09-17, 12:58 PM   #28
NeonsStyle
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I have a problem with this mod. All the icons on the top of the left panel
are white, and the Q and Z keys to adjust engine speed do not work. Also the active sonar is also white.

This makes it so you have to guess on the position of a command, and end up accidently blowing ballast or dropping noise makers.

So I found the fix and it doesn't work. This is the problem with the fix.

The fix is remove the // from the line UpperRightStatusIcons=0,-3 in the default.txt file

You say it's for when you set HUD scaling other than 1 and resolutions other than 1920 x 1080, mine is 1920 x 1080 and is set to 1.0
If I apply the fix you have in your readme, then when you join a mission, and you usually get the option to Close to, or Battlestations etc
does not show up at all. The game is effectively dead. You cannot progress further, the click spots for those places are missing, and
the only way out is to end task.

Is there a fix for this?

Last edited by NeonsStyle; 09-09-17 at 01:12 PM.
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Old 09-29-17, 05:21 AM   #29
lordauriel
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Any chance we get this for 1.08?
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Old 09-29-17, 06:50 AM   #30
jimbo39
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A 1.08 version would be AWESOME!
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