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Old 06-13-17, 12:50 PM   #16
aanker
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I have modded my own game, fixing and fine tuning many things. The Spyron mod I like to use won't be compatible with FOTRS due to circumstances beyond my control.

If you send me the F1 in-game Help file, it would be easy to add the three Tabs (pages) from greyrider's mod to it.... or you could easily add them yourself - it is a copy paste operation and renumbering the 'chapters' and paragraphs in them with find replace.

Some of the SH4 Help file isn't helpful so I combined some of it and managed to free up 3 pages for the Celestial/Almanac data. That work wasn't necessary but I didn't want Tabs scrolling down the F1 page.

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Old 06-13-17, 02:24 PM   #17
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Quote:
Originally Posted by aanker View Post
...
Some of the SH4 Help file isn't helpful so I combined some of it and managed to free up 3 pages for the Celestial/Almanac data. That work wasn't necessary but I didn't want Tabs scrolling down the F1 page.

Happy Hunting!
Heresey! ~Hare-ess-SEA~!!! - About the only times I've used the Help is when I accidentally hit the F1 key, and it then it takes me a while to figure out how to close it... - Your idea there is a good one. Actually have a use for hitting that F1 key...
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Old 06-13-17, 04:49 PM   #18
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Quote:
Originally Posted by aanker View Post
I have modded my own game, fixing and fine tuning many things. The Spyron mod I like to use won't be compatible with FOTRS due to circumstances beyond my control.

If you send me the F1 in-game Help file, it would be easy to add the three Tabs (pages) from greyrider's mod to it.... or you could easily add them yourself - it is a copy paste operation and renumbering the 'chapters' and paragraphs in them with find replace.

Some of the SH4 Help file isn't helpful so I combined some of it and managed to free up 3 pages for the Celestial/Almanac data. That work wasn't necessary but I didn't want Tabs scrolling down the F1 page.

Happy Hunting!


Would you release this to work with TMO RSRD? This would be a huge help.
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Old 06-13-17, 06:00 PM   #19
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I'm trying to get his fingers screwed down to the table, but he keeps squirming away... I haven't gotten into the Help portion yet to see what he did to that, but if aanker doesn't have the time, I'll be trying it, and will see how different FotRSU is from TMO / RSRDC for that portion. That'll be the hard part. The drawing lines is just tedious - unless those can go in the menu_1024_768.ini also, then they become difficult...
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Old 06-13-17, 07:08 PM   #20
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Originally Posted by Bubblehead1980 View Post
Would you release this to work with TMO RSRD? This would be a huge help.
I'll see what TMO & RSRD did with their Help files if anything and attempt to add the three pages of Almanac data. Or, I could send you my Help file. That way you could see what the data looks like before I go through the work of adding and editing them to be compatible with TMO & RSRD. Let me know.

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Old 06-13-17, 07:55 PM   #21
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I can either open my Google Drive for an upload, or I'll take a link from you, and do the editing, unless you want to dig into that part of it. PM my PM and they'll do lunch... Unfortunately, keltos01 and I filled up my DropBox, and I can't figure out how to get space back... some of this new-fangled computer stuff does me in...
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Old 06-24-17, 04:19 PM   #22
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Icon14 finally

I missed this moon/sun rise/set from sh1; find this more of a tactical decision making item, than how long the stupid ship sinks.

where are these charts?
thanks


(mod? : [need a smiley looking at watch])
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Old 06-24-17, 04:28 PM   #23
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They're not directly in the game... That's what we're working on, is a substitute for it for a few mods... It will still involve the user having to do some math
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Old 06-24-17, 04:34 PM   #24
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check

(was looking for and found greywolves download)
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Old 06-24-17, 05:57 PM   #25
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Quote:
Originally Posted by propbeanie View Post
..... I haven't gotten into the Help portion ...... I'll be trying it, and will see how different FotRSU is from TMO / RSRDC for that portion. That'll be the hard part. The drawing lines is just tedious - unless those can go in the menu_1024_768.ini also, then they become difficult...
Open my Help F1 in-game (maybe in Windowed mode) it is much easier, and edit a copy using a text editor with the FOTRSU Shortcuts and other info you want changed. Then replace mine with your edited Help.cfg file.

Only six or seven lines need to be drawn in a Pearl Pacflt patrol, not tedious at all. From Pearl time it's 4 hours difference from base time to Eastern Japan and 5 hours to Western Japan if that helps put it in perspective.

Draw vertical lines 7.5 degrees E & W of 180d, then every 15 degrees E & W from those 1st two lines. Subtract 1 hour heading W every time you cross a line and add 1 hour heading E. 15d = one hour.

I don't know what keyboard Shortcut commands you are using in FOTRSU. I don't use TMO's or RSRD's keyboard Shortcut commands. You would want to change those in the Help file.
Quote:
Originally Posted by DaveR View Post
I missed this moon/sun rise/set from sh1; find this more of a tactical decision making item, than how long the stupid ship sinks.

where are these charts?
I missed SH1's calendar's moon/sun rise/set too.

I got them years ago from greyrider's CIC 'Combat Information Center' mod although they are easily found on the internet.

If you PM me your email I can send you my F1 Help.cfg file but I use mostly Stock commands so you would need to edit your shortcuts page as I described above.
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Old 06-25-17, 05:49 PM   #26
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so last night, got distracted by tv and was brought back to the game with a 'warship sighted'. there in the rising first-q moon was an escorted convoy; [on 12th patrol, July 2, 1943 ~22:00 and this is my first convoy, let alone an escorted convoy]. pissed off, decided this was a good spot to experiment.

so just reading off chart in notepad, I got the following: July 2, 1943 - new moon 12:44 ; July 10, 1943 - f-quarter 16:29. (I figured this is saying, over the 8 days, the moon goes from new moon to f-quarter, starting at 12:44 and ending at 16:29. but then, the game only has four phases.)

then pulled out for july 2nd and 3rd:
2- mr: 05:00, ms: 19:03, sr: 05:02, ss: 19:05
3- mr: 05:49, ms: 19:49, sr: 05:03, ss: 19:05
( oops, I was actually looking at "setting" f-quarter moon)

now the fun part: sub is approximately at 140.5w. add in the 7.5 offset, then (180-148 = 32 and divide by 15 = 2.133 or 2:08 hours. then added in offset hour(?), to get a 3:08 correction. which becomes -
2- mr: 0808, ms: 22:57, sr: 08:10, ss: 22:13

loaded game and sun is totally set by 22:43. moon will not be far behind.
So is sun/moon rise when it first peeks out or fully up? is setting when starting or totally behind horizon?

however, now, moon is 'half full'. saved at radar contact to go to lunch. reloading game, it is still at 'half full. (why?) is math correct for hourly correction? I think this is still very usable for planning and thank you for bringing it up


thinking about it, I save often, so i'll go back to july 1 and see if it is a new moon.
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Old 06-25-17, 09:58 PM   #27
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Not sure if this helps, but in RL celnav the Sun and Moon are considered to be rising or setting when their "upper limb" (the top) is just on the horizon. This occurs when the bodies are actually 0°50' below the horizon. This is because atmospheric refraction* at the horizon amounts to about 34' and the semi-diameter (half of the diameter) is about 16'. Add those together and when the center of the body is calculated to be at an altitude of -0°50', the upper limb should just be touching the horizon.

*Refraction can be calculated using the formula -0.0167°/tan(H+7.32/(H+4.32)) ...where H = altitude in decimal degrees.
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Old 06-27-17, 01:15 PM   #28
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Quote:
Originally Posted by DaveR View Post
so last night, got distracted by tv and was brought back to the game with a 'warship sighted'. there in the rising first-q moon was an escorted convoy; [on 12th patrol, July 2, 1943 ~22:00 and this is my first convoy, let alone an escorted convoy]. pissed off, decided this was a good spot to experiment.

so just reading off chart in notepad, I got the following: July 2, 1943 - new moon 12:44 ; July 10, 1943 - f-quarter 16:29. (I figured this is saying, over the 8 days, the moon goes from new moon to f-quarter, starting at 12:44 and ending at 16:29. but then, the game only has four phases.)

then pulled out for july 2nd and 3rd:
2- mr: 05:00, ms: 19:03, sr: 05:02, ss: 19:05
3- mr: 05:49, ms: 19:49, sr: 05:03, ss: 19:05
( oops, I was actually looking at "setting" f-quarter moon)

now the fun part: sub is approximately at 140.5w. add in the 7.5 offset, then (180-148 = 32 and divide by 15 = 2.133 or 2:08 hours. then added in offset hour(?), to get a 3:08 correction. which becomes -
2- mr: 0808, ms: 22:57, sr: 08:10, ss: 22:13

loaded game and sun is totally set by 22:43. moon will not be far behind.
So is sun/moon rise when it first peeks out or fully up? is setting when starting or totally behind horizon?

however, now, moon is 'half full'. saved at radar contact to go to lunch. reloading game, it is still at 'half full. (why?) is math correct for hourly correction? I think this is still very usable for planning and thank you for bringing it up


thinking about it, I save often, so i'll go back to july 1 and see if it is a new moon.
If you're at approx 140d, you are roughly -4 hours if Pearl is your home port. The clock in your boat is home port, Pearl base time and you need to calculate from Pearl 'base time'.

The 180d is not base time unless you're sailing out of Midway. In Pacflt I always sail out of Pearl.

Did I misunderstand your situation? What is your home port?
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Old 06-27-17, 05:01 PM   #29
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thx Nathaniel.

home port is midway.

thought of another way. once on station, measure sunrise/set time and calculate offset from that. will try that tonight.
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Old 07-12-17, 11:35 PM   #30
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Icon11 test

tried several times; all with similar results. currently, being at truk; from midway, I came up with a 2:08 hour difference. date is 20Nov43. sun up is listed 6:27 and measured time was 7:08 or 0:41 difference. sun down is listed at 17:00 and measured time was 18:54 or 1:54 difference. so far, really confusing; , why the differences?

so then checked when the moon rose and it peeked out at 02:30. the listing for moon rise/set is:
Nov19 23:35 12:23
Nov20 ' - ' 12:59
Nov21 00:28 13:33

For Nov20, if the ' - ' means zero, at least closer to the 2:08.

So what does the ' - ' mean? that measured moon rise was at 02:30 on 'Nov21'; but the chart list 00:28 for the 21st.

so far, all the moon phases' have been correct and all though I measured a lot of weird times: still find this all useful for planning.
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