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Old 01-01-10, 03:54 PM   #1
trek
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Default JSGME Procedure and ZW_Mod/Questions for T34vsTiger

Thought since I'm using Vista 32-bit and didn't get all my answers from the other thread I'd start a new one.

OK, I've DL the JSGME Mod Enabler, installed it with the ZW_Mod in the TvT game directory. I enabled the mod and started the game but don't see it in the game.

Obviously, I'm missing something here. Does the ZW_Mod also have to be in the Program Files Directory under Lighthouse Interactive to work?
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Old 01-01-10, 04:12 PM   #2
ZeeWolf
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Quote:
Originally Posted by trek View Post
Thought since I'm using Vista 32-bit and didn't get all my answers from the other thread I'd start a new one.

OK, I've DL the JSGME Mod Enabler, installed it with the ZW_Mod in the TvT game directory. I enabled the mod and started the game but don't see it in the game.

Obviously, I'm missing something here. Does the ZW_Mod also have to be in the Program Files Directory under Lighthouse Interactive to work?
Here make it look like this Trek:

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Old 01-01-10, 04:34 PM   #3
Mikhayl
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With Vista you have to install the game outside of "Program Files", for example in C/Games/Lighthouse/T34 vs Tiger, otherwise the mods won't work at all.
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Old 01-01-10, 04:39 PM   #4
KdF
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OOhhhh....I'm using XP. Thats why it tried to make another folder.

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Old 01-01-10, 04:56 PM   #5
ZeeWolf
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Default JSGME install

JSGME is fantastic with Silent Hunter but it has been a disaster for me with
T34 vs Tiger. I will not release another production using it. So the best thing is to install using the auto installer. It has a Un-installer.

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Old 01-01-10, 05:14 PM   #6
Mikhayl
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Kdf, to use JSGME with TvT the procedure is the same on both Vista and XP. The only difference is that the game must be installed outside of "Program Files" under Vista, but the folder structure for mods and JSGME with TvT is as explained.

It's as simple as it gets, people just need to follow the instructions, changing 2 folders isn't the end of the world
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