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Old 04-03-10, 08:47 AM   #46
yamatoforever
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Default USS Gearing

- Silent Hunter 4 convert -


American destroyer
USS GEARING




Original author: AOTD-MadMax

Download

Greetings
YamatoForever aka Molke2005





Last edited by yamatoforever; 11-17-13 at 11:44 AM.
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Old 04-03-10, 12:23 PM   #47
yamatoforever
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Default Video


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Old 04-03-10, 11:33 PM   #48
Castorp24
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Quote:
Originally Posted by evan82 View Post
This depending on what mod you use. For example I've been forced to create my own guns configuration. Through SHME You can always script these units in game.
Is SHME the mission editor? Do you mean that, with the ME, we can make these ships playable?

That would be good news!
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Old 04-04-10, 12:39 AM   #49
richardphat
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Thank you for the release, looking forward more news
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Old 04-04-10, 10:11 AM   #50
richardphat
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Also, may I add for any user who get his mod, to check the .sns file in data/sea/NBB_(battleship name).
It can be opened with notepad or wordpad.

Some links' name needs to be fixed, such as K_visual for montana or nagato, which needs to be replaced by AI_visual.
This is cause by a missing chunk in the AI_Sensors.dat from stock file.
Or you can create a new chunk and edit it.


Else, the battleship needs to get close down to 8km in order to spot something and start acting. While other battleship can spot a ship at around 20km.

Else this mods works great
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Old 04-05-10, 06:01 AM   #51
yamatoforever
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Default USS Atlanta

- Silent Hunter 4 convert -


American Light Cruiser
USS ATLANTA

Original author: AOTD-MadMax

Download

Greetings
YamatoForever aka Molke2005



Last edited by yamatoforever; 11-17-13 at 11:45 AM.
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Old 04-14-10, 05:25 AM   #52
Borgneface
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Default Help

Hello Yamatofor ever,

I have all your ships in my shipyard, but I have a question.....
For the "Akita, Buzyun, Fubuki, Agaki, & The SuperYamato", you do not give the info to add to the Ships XXX names.cfg?

Does this mean that I don ot have to add anything ?
Sorry if that question seems odd!
Thanks for your help
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Old 05-01-10, 10:45 AM   #53
yamatoforever
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Silent Hunter 4 convert

American Light Cruiser
USS OAKLAND


Original author: AOTD-MADMAX

Download

Last edited by yamatoforever; 11-17-13 at 11:46 AM.
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Old 05-24-10, 10:57 AM   #54
yamatoforever
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Default HMAS Australia

removed

Last edited by yamatoforever; 11-17-13 at 11:47 AM.
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Old 05-25-10, 10:12 AM   #55
Borgneface
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Quote:
Originally Posted by Borgneface View Post
Hello Yamatofor ever,

I have all your ships in my shipyard, but I have a question.....
For the "Akita, Buzyun, Fubuki, Agaki, & The SuperYamato", you do not give the info to add to the Ships XXX names.cfg?

Does this mean that I don ot have to add anything ?
Sorry if that question seems odd!
Thanks for your help
It seems my question was indeed very odd But I'd really woyuld like to know....Still having the above ships waiting to be launched in game

Thanks and carry on the good work
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Old 05-25-10, 10:36 AM   #56
Wreford-Brown
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You don't have to add names to the EnglishNames.cfg file in order to get them to show in game and it won't cause a CTD. The only thing that may happen is you get a weird name show when you look up the ship.

Enable the ships and see what happens
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Old 05-25-10, 10:42 AM   #57
yamatoforever
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Quote:
Originally Posted by Wreford-Brown View Post
You don't have to add names to the EnglishNames.cfg file in order to get them to show in game and it won't cause a CTD. The only thing that may happen is you get a weird name show when you look up the ship.

Enable the ships and see what happens
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Old 05-25-10, 10:51 AM   #58
yamatoforever
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Default RM Zara

- Silent Hunter 4 convert -

THE BATTLE FOR THE BALTIC

Italian heavy cruiser
RM ZARA



Original author: SOM Group

Special thanks: Rowi58

RM Zara
LIBTEX BFTB

Greetings
YamatoForever-Molke2005

Last edited by yamatoforever; 11-17-13 at 11:48 AM.
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Old 05-25-10, 12:19 PM   #59
SquareSteelBar
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Am I wrong or is water reflection missing?
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Old 05-26-10, 02:21 AM   #60
Borgneface
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Quote:
Originally Posted by Wreford-Brown View Post
You don't have to add names to the EnglishNames.cfg file in order to get them to show in game and it won't cause a CTD. The only thing that may happen is you get a weird name show when you look up the ship.

Enable the ships and see what happens
Thank you very much......I will do
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