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Old 09-04-11, 04:35 PM   #481
Sittingwolf
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Is V15G2 campatible with LSH3 and it's 4GB patch?
If yes, what should I do first; patch the game using 4 gb or using V15G2, before I run the game?
Many thanks.

Last edited by Sittingwolf; 08-10-12 at 07:39 AM.
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Old 09-05-11, 05:52 AM   #482
Magic1111
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Originally Posted by Sittingwolf View Post
Is V15G2 campatible with LSH3 and it's 4GB patch?
If yes, what should I do first; patch the game using 4 gb or using V15G2, before I run the game?

Many thanks,
Sittingwolf
Yes, it´s compatible !

Very important: You must first patch the SH3.exe with V15G2 Patch-Kit and then patch with 4GB Patch !

Best regards,
Magic
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Old 09-05-11, 06:18 AM   #483
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Thanks Magic,
Your answer is crucial to me.

Last edited by Sittingwolf; 08-10-12 at 07:38 AM.
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Old 09-05-11, 06:25 AM   #484
Magic1111
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Originally Posted by Sittingwolf View Post
Thanks Magic,
Your answer is crucial to me.

Best,
You´re welcome mate !
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Old 09-06-11, 03:10 PM   #485
Sittingwolf
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That's my order of installation:

1.Game
2. LSH3 (I passed GWX, want to try something different)
3. Enable preferable mods but mind PROFILES so the game won't necessarily crash. (I first enable V15G2)
4. Install SH3 Commander.
5. Apply SH3 Cmdr files provided for LSH3.
6. Configure SH3 Cmdr according to preference.

The result: NO RESULT, the game doesn't even start.

Question: what am I doing wrong?
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Old 09-06-11, 06:53 PM   #486
blueduck
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Quote:
Originally Posted by Sittingwolf View Post
That's my order of installation:

1.Game
2. LSH3 (I passed GWX, want to try something different)
3. Enable preferable mods but mind PROFILES so the game won't necessarily crash. (I first enable V15G2)
4. Install SH3 Commander.
5. Apply SH3 Cmdr files provided for LSH3.
6. Configure SH3 Cmdr according to preference.

The result: NO RESULT, the game doesn't even start.

Question: what am I doing wrong?
Quote:
Originally Posted by Sittingwolf View Post
Maybe I do something wrong, considering the order of installation.
But in my opinion it should go ahead normally without problems.
Hello Sittingwolf,

did you follow all the steps described in the Installation-manual: http://www.lsh3.com/dl/v5/LSH3_V5.1_Installation_EN.pdf

Did you after activation of the MODS try a start without SH3-Commander?

Regards
Blueduck
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Old 09-07-11, 11:08 AM   #487
Supertrucker68
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Time compression question.

I am having trouble with the time compression dropping to 1 when I'm just not close enough to thing's to cause it to do that, and it stay that way till the sub passes what ever is doing it. Like trying to use the canal impassible at 1 time compression it will run at 64 during the first straight. Any fix for this?

vista 64, 920i, 4850 X2 Just the living mod none of the extra mod's that came with it.

Last edited by Supertrucker68; 09-07-11 at 11:23 AM.
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Old 09-07-11, 11:17 AM   #488
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Quote:
Originally Posted by Supertrucker68 View Post
I am having trouble with the time compression dropping to 1 when I'm just not close enough to thing's to cause it to do that. Like trying to use the canal impassible at 1 time compression it will run at 64 during the first straight. Any fix for this?
In GWX You didnt have that problem
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Old 09-07-11, 11:42 AM   #489
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Originally Posted by PacificWolf View Post
In GWX You didnt have that problem
So this is normal then?
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Old 09-07-11, 05:26 PM   #490
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Quote:
Originally Posted by PacificWolf View Post
In GWX You didnt have that problem
Well PacificWolf,
this was a very helpful answer.
But still playing GWX you miss the beautiful bridges!

Quote:
Originally Posted by Supertrucker68 View Post
I am having trouble with the time compression dropping to 1 when I'm just not close enough to thing's to cause it to do that, and it stay that way till the sub passes what ever is doing it. Like trying to use the canal impassible at 1 time compression it will run at 64 during the first straight. Any fix for this?

vista 64, 920i, 4850 X2 Just the living mod none of the extra mod's that came with it.
Close to the bridges are flak stations located which cause this behavior. These are placed there to reduce TC so that you get notice of this beautiful objects.
You should be able to increase TC to 32 or 64 if once all of the stations are visible.
Another chance would be to use SH3 Commander to change the actions of TC close to land objects.

Regards
Blueduck
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Old 09-07-11, 09:14 PM   #491
Supertrucker68
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Quote:
Originally Posted by blueduck View Post
Another chance would be to use SH3 Commander to change the actions of TC close to land objects.

Regards
Blueduck
I can add this "Commander" to the Living mod then? This is my first aka real mod.
Also i read that Living was able to time compress up to 2048 like sh4 Mine will not even try to go to that setting, but it has the power to do it should be able to handle 4096. It really seems like the TC is still in it's original state???
I do like the mod it is much better than stock.
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Old 09-07-11, 10:23 PM   #492
Supertrucker68
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It is because i am to close to shore but am using the plotted path this also happens at other places but has to be to close to shore like it's forcing me to slow down and correct the coarse or we are doomed to crash. I know their is the (data/cfg/main) with the TC but it won't let me change any of the settings??
Looks like this
[TIME COMPRESSION]
TimeStop=0
RealTime=1
LandProximity=64
CriticalDamage=1
CrewEfficiency=1
AirEnemyDetected=1
SoundEffects=2
CharacterAnim=4
EnemyDetected=8
RadioReport=8
Particles=8
PrayState=8
HunterState=32
3DRender=32
Maximum=4096
But it won't even try 2048 let alone 4096 and when i say it don't try it's not like you see it for a second like it does when it's stuck on 1 and you speed it up for a flash of a 2 then back to 1 i have never seen it display anything higher than the 1024. What have i done wrong?
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Old 09-07-11, 11:17 PM   #493
Supertrucker68
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OK i managed to change all the numbers that had a 1 but it didn't change anything. It really seems that the game is still running in it's original TC state i have ran out of idea's to solve this.
So i will be sailing all the way around and dealing with a few of these hick-ups along the way, it would take a full afternoon just to navigate one way of the channel. I am at a mission that want's a patrol in AN-81 and i still have a Type II A so not much distance so i think i few fuel stops along the way will have to do.
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Old 09-08-11, 05:17 PM   #494
blueduck
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Quote:
Originally Posted by Supertrucker68 View Post
I can add this "Commander" to the Living mod then? This is my first aka real mod.
Also i read that Living was able to time compress up to 2048 like sh4 Mine will not even try to go to that setting, but it has the power to do it should be able to handle 4096. It really seems like the TC is still in it's original state???
I do like the mod it is much better than stock.
Where do you try to increase TC?
In the harbour?


Quote:
Originally Posted by Supertrucker68 View Post
It is because i am to close to shore but am using the plotted path this also happens at other places but has to be to close to shore like it's forcing me to slow down and correct the coarse or we are doomed to crash. I know their is the (data/cfg/main) with the TC but it won't let me change any of the settings??
Looks like this
[TIME COMPRESSION]
TimeStop=0
RealTime=1
LandProximity=64
CriticalDamage=1
CrewEfficiency=1
AirEnemyDetected=1
SoundEffects=2
CharacterAnim=4
EnemyDetected=8
RadioReport=8
Particles=8
PrayState=8
HunterState=32
3DRender=32
Maximum=4096
But it won't even try 2048 let alone 4096 and when i say it don't try it's not like you see it for a second like it does when it's stuck on 1 and you speed it up for a flash of a 2 then back to 1 i have never seen it display anything higher than the 1024. What have i done wrong?

Quote:
Originally Posted by Supertrucker68 View Post
OK i managed to change all the numbers that had a 1 but it didn't change anything. It really seems that the game is still running in it's original TC state i have ran out of idea's to solve this.
So i will be sailing all the way around and dealing with a few of these hick-ups along the way, it would take a full afternoon just to navigate one way of the channel. I am at a mission that want's a patrol in AN-81 and i still have a Type II A so not much distance so i think i few fuel stops along the way will have to do.
When you change the value in the data/cfg you will have to start a new career to make the changes work or edit the same file in your career-folder.

Regards
Blueduck
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Old 09-09-11, 06:50 PM   #495
Supertrucker68
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Default Bingo that fixed it!!

Quote:
Originally Posted by blueduck View Post
When you change the value in the data/cfg you will have to start a new career to make the changes work or edit the same file in your career-folder.

Regards
Blueduck
Oh i see. Found it that file is not in the standard sh3 files, it's in user/"your name"/documents/sh3/data/cfg/main.
And it looked like this
[TIME COMPRESSION]
TimeStop=0
RealTime=1
LandProximity=1
CriticalDamage=1
CrewEfficiency=1
AirEnemyDetected=1
SoundEffects=2
CharacterAnim=4
EnemyDetected=8
RadioReport=8
Particles=8
PrayState=8
HunterState=32
3DRender=32
Maximum=1024
Notice the land proximity at 1 instead of the modified's page that is a 64
Also note that the Maximum is still at 1024 instead of the 4096
Well after i made these changes to this file my little sub has warp speed now and no more being stuck on 1 near land.
Thank you Blueduck for your help.
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