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Old 08-21-11, 11:23 AM   #166
Lucky07
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thank u for the information man !
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Old 08-21-11, 08:26 PM   #167
Lucky07
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ehmmmmm ive got a problem ......

i use the following lis of mods

[MODS]
00LifeBoats&Debris_v4=1
01GWX Guerra Civil Espaņola 1.3 +Traduccion al espaņol=2
02GWX - Reduced Positive Buoyancy=3
04GWX - Alternate Loadscreen - Full Circle=4
05GWX - Axis Mediterranean Aircraft Skins=5
06Carotio_SH3_Seafloormod - 256mb=6
07OLC 'Gold' MkII ~ Option 3 ~ Environment with EDE and GUI=7
09Conning Tower open Hatch _Fix_for_OLC_GUI_1 ( solo montar si se monta el Hatch093x)=8
10OLC 'Gold' MkII ~ MkIId Update (Enable After MkIIc)=9
11GWX_DFa-Flag&Pens_2010=10
12FM30_UpDown_final=11
13DD_OH_V3.09_20091209162038 no montar=12
14FM_NewInterior_V1.0=13
15FM1_NI_Fix_for_OLC_GUI_001=14
16FM3_NI_Fix_for_Anvart_FM30_UpDown=15
19Gramofono=16
20GWX - Late War Sensors Snorkel Antennas (OLC 'Gold' MkII ~ LRT)=17
21Hans_Von_Luck_crew skins4(chaqueta negra ofi)=18
22Hans_Von_Luck_VIIc_U131=19

i get they numbers to know in JSGME in what order i must built it

From 1 - 10 work perfect
from 7 to 16 too

but when i mount it all join .... nuclear explosion .... any idea ??? ( i think the problem is when i able new interior ... maybe im getting it in a wrong position ) plz any help with this is welcome
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Old 08-21-11, 09:15 PM   #168
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Quote:
Originally Posted by Lucky07 View Post
ehmmmmm ive got a problem ......

i use the following lis of mods

[MODS]
00LifeBoats&Debris_v4=1
01GWX Guerra Civil Espaņola 1.3 +Traduccion al espaņol=2
02GWX - Reduced Positive Buoyancy=3
04GWX - Alternate Loadscreen - Full Circle=4
05GWX - Axis Mediterranean Aircraft Skins=5
06Carotio_SH3_Seafloormod - 256mb=6
07OLC 'Gold' MkII ~ Option 3 ~ Environment with EDE and GUI=7
09Conning Tower open Hatch _Fix_for_OLC_GUI_1 ( solo montar si se monta el Hatch093x)=8
10OLC 'Gold' MkII ~ MkIId Update (Enable After MkIIc)=9
11GWX_DFa-Flag&Pens_2010=10
12FM30_UpDown_final=11
13DD_OH_V3.09_20091209162038 no montar=12
14FM_NewInterior_V1.0=13
15FM1_NI_Fix_for_OLC_GUI_001=14
16FM3_NI_Fix_for_Anvart_FM30_UpDown=15
19Gramofono=16
20GWX - Late War Sensors Snorkel Antennas (OLC 'Gold' MkII ~ LRT)=17
21Hans_Von_Luck_crew skins4(chaqueta negra ofi)=18
22Hans_Von_Luck_VIIc_U131=19

i get they numbers to know in JSGME in what order i must built it

From 1 - 10 work perfect
from 7 to 16 too

but when i mount it all join .... nuclear explosion .... any idea ??? ( i think the problem is when i able new interior ... maybe im getting it in a wrong position ) plz any help with this is welcome

For your information, this is my actual list in JSGME, for SH3 V15G2 plus Surrender Patch and GWX 3 Gold. Anothers mods activated via SH3 Commander.

Please, observe the order for FM Interiors and the Aces compatability fixes.

All the mods working very fine.


Generic Mod Enabler - v2.6.0.157
[C:\SH3\MODS]

GWX - Late War Sensors Snorkel Antennas
GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6
Rbs1_SH4_Effects_GWX_30_71
LifeBoats&Debris_v4
Rbs3withlifeboat
Wooden_Lifeboats_Mod_1.1
New Uboat Guns 1.2
Waterstream+Exhaust Combi V2.3 for GWX3
GWX_DFa-Flag&Pens_2010
FM30_UpDown_final
FM_NewInterior_V1.0
Conning Tower open Hatch TestFMfood
Depthcharge Shake v2.01
WAC4.1 SubPen_animated_18.02.2010
Aces' Multimod compatability fix release v1.3 public beta
Aces' St.Nazaire Super Pens v5.1 GWX Version
Aces' Super Turms v6 for GWX
MaGui 3.4
Widescreen MaGui v3.4
optional-blue recmanual for Widescreen MaGui v3.4
optional-stopwatch with speed lines for Widescreen MaGui v3.4
Type VII salvo selector
Flakmonkey's Interior with crew
Aces' Super Turms v6 Damo's Type 7 Atmospheric Interior lighting add-on
GWX_SH4StyleFlag_fullModel
Pascal_Port_People
OLC's Modified Searchlight Beams for GWX3
BMW-R75 v.1 by TP
Dönitz Aces - Custom Emblems
Das_Boot_Besatzung_v2.1-Stations-ohne_Kaleun
Merchant_Fleet_Mod_3.2
FM NI Fix for WideScreen MaGui v3.4
Aces' MaGUI v3.4 (Widescreen version) add-on v3 for Super Turms 5+ & Multimod compatability Fix v1.3
Q Ship mod GWX3.0
Combat Radio Frequency
Thomsen's Sound Pack V3.2cg
Rapt0r's DBSM Addon Yes Sir Patch
Rbs10-enhancedoilexplosion
Rbs2withbuoyance
B25_Deck_Crew_Ambient
Haunting Atlantic Wind
Karle's_Crash_Dive_Mod
Real Depth Charge
Rapt0r's Uniforms V2.0 [Grey]
Aces' Modified Headphones
ail Das Boot officers mod v2.19
No Medals On Crew [Patch]
Compulsory U-boat Headdress - GWX 2.0
Torpedo_HAHD_1024_GWX
Aces' Super Turms v5.1+ GWX all U-Boats Bearded Crew On Deck Add On
Carotio_SH3_Seafloormod - 256mb
Ice Age
Scirč-Tikigod- repeated order
TheDarkWraith_DC_Water_Disturbance_v4_0_SH3
TheDarkWraith_Ship_Plane_Fire_Damage_v1_4_SH3
Supplement to V15G2 (JSGME)
O2-Gauges v2
DD_VisibleMines_V1.0
GWX - Merged Campaign Wilhelmshaven v6
FUBARSVIIC U201
GWX - 16km Atmosphere

Regards.

Fitzcarraldo
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Old 08-22-11, 02:58 AM   #169
urfisch
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hmmm...seems, as if "urfischs modstrike" is missing in your list.

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Old 08-22-11, 04:12 AM   #170
Lucky07
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Quote:
Originally Posted by fitzcarraldo View Post
For your information, this is my actual list in JSGME, for SH3 V15G2 plus Surrender Patch and GWX 3 Gold. Anothers mods activated via SH3 Commander.

Please, observe the order for FM Interiors and the Aces compatability fixes.

All the mods working very fine.


Generic Mod Enabler - v2.6.0.157
[C:\SH3\MODS]

GWX - Late War Sensors Snorkel Antennas
GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6
Rbs1_SH4_Effects_GWX_30_71
LifeBoats&Debris_v4
Rbs3withlifeboat
Wooden_Lifeboats_Mod_1.1
New Uboat Guns 1.2
Waterstream+Exhaust Combi V2.3 for GWX3
GWX_DFa-Flag&Pens_2010
FM30_UpDown_final
FM_NewInterior_V1.0
Conning Tower open Hatch TestFMfood
Depthcharge Shake v2.01
WAC4.1 SubPen_animated_18.02.2010
Aces' Multimod compatability fix release v1.3 public beta
Aces' St.Nazaire Super Pens v5.1 GWX Version
Aces' Super Turms v6 for GWX
MaGui 3.4
Widescreen MaGui v3.4
optional-blue recmanual for Widescreen MaGui v3.4
optional-stopwatch with speed lines for Widescreen MaGui v3.4
Type VII salvo selector
Flakmonkey's Interior with crew
Aces' Super Turms v6 Damo's Type 7 Atmospheric Interior lighting add-on
GWX_SH4StyleFlag_fullModel
Pascal_Port_People
OLC's Modified Searchlight Beams for GWX3
BMW-R75 v.1 by TP
Dönitz Aces - Custom Emblems
Das_Boot_Besatzung_v2.1-Stations-ohne_Kaleun
Merchant_Fleet_Mod_3.2
FM NI Fix for WideScreen MaGui v3.4
Aces' MaGUI v3.4 (Widescreen version) add-on v3 for Super Turms 5+ & Multimod compatability Fix v1.3
Q Ship mod GWX3.0
Combat Radio Frequency
Thomsen's Sound Pack V3.2cg
Rapt0r's DBSM Addon Yes Sir Patch
Rbs10-enhancedoilexplosion
Rbs2withbuoyance
B25_Deck_Crew_Ambient
Haunting Atlantic Wind
Karle's_Crash_Dive_Mod
Real Depth Charge
Rapt0r's Uniforms V2.0 [Grey]
Aces' Modified Headphones
ail Das Boot officers mod v2.19
No Medals On Crew [Patch]
Compulsory U-boat Headdress - GWX 2.0
Torpedo_HAHD_1024_GWX
Aces' Super Turms v5.1+ GWX all U-Boats Bearded Crew On Deck Add On
Carotio_SH3_Seafloormod - 256mb
Ice Age
Scirč-Tikigod- repeated order
TheDarkWraith_DC_Water_Disturbance_v4_0_SH3
TheDarkWraith_Ship_Plane_Fire_Damage_v1_4_SH3
Supplement to V15G2 (JSGME)
O2-Gauges v2
DD_VisibleMines_V1.0
GWX - Merged Campaign Wilhelmshaven v6
FUBARSVIIC U201
GWX - 16km Atmosphere

Regards.

Fitzcarraldo
thx u so much man but .. what i do with the OLC GUI mod ? first , or after ur mod ?
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Old 08-22-11, 07:01 AM   #171
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Quote:
Originally Posted by urfisch View Post
hmmm...seems, as if "urfischs modstrike" is missing in your list.

I use FM Interiors without Urfish Mod, and all works fine.

I recommend MaGUI and not OLC. MaGUI is a most complete version of OLC, with better graphics and functions.

Regards.

Fitzcarraldo
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Old 08-22-11, 07:52 AM   #172
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Quote:
Originally Posted by fitzcarraldo View Post

I recommend MaGUI and not OLC. MaGUI is a most complete version of OLC, with better graphics and functions.
Yes, 2nd this absolutely !

Best regards,
Magic
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Old 08-22-11, 08:10 AM   #173
Lucky07
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Quote:
Originally Posted by fitzcarraldo View Post
I use FM Interiors without Urfish Mod, and all works fine.

I recommend MaGUI and not OLC. MaGUI is a most complete version of OLC, with better graphics and functions.

Regards.

Fitzcarraldo
uhm i wll take a look thx u for the info

Magui final version ? or the 3.4 ??

there is any video tutorial like the olc to learn to how to use the settings ???
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Old 08-22-11, 10:20 AM   #174
urfisch
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hey fitz.

i know. you are just missing some nice additions, like fire in the command room, etc. nothing else.
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Old 08-22-11, 10:35 AM   #175
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Quote:
Originally Posted by urfisch View Post
hey fitz.

i know. you are just missing some nice additions, like fire in the command room, etc. nothing else.
I use your mod before I installed the SH4 effects for SH3. I read somewhere (i didnīt remember where), the SH4 effects and Urfischīs are incompatible. Yes, I like to install your mod to my list.

Best regards.

Fitz
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Old 08-22-11, 10:38 AM   #176
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Quote:
Originally Posted by Lucky07 View Post
uhm i wll take a look thx u for the info

Magui final version ? or the 3.4 ??

there is any video tutorial like the olc to learn to how to use the settings ???
If you use Widescreen monitor, the MaGUI required is 3.4, and MaGUI 3.4 WS. If you donīt use WS, try MaGUI Final Version.

The MaGUI mod contains goods tutorials.

Regards.

Fitzcarraldo
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Old 08-22-11, 10:43 AM   #177
Lucky07
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still making crash ..... always when i mount the new interior and flackmoney crew, but the mague mod is so nice

I edit

Quote:
Originally Posted by fitzcarraldo View Post
If you use Widescreen monitor, the MaGUI required is 3.4, and MaGUI 3.4 WS. If you donīt use WS, try MaGUI Final Version.

The MaGUI mod contains goods tutorials.

Regards.

Fitzcarraldo

i just see ur post , with wide screen what u mean ??

the size of the monitor ???
Edit 2
im suggest to play with this mods i this places:
[DEPENDANCIES]
00GWX Guerra Civil Espaņola 1.3 +Traduccion al espaņol="02LifeBoats&Debris_v4""04GWX_DFa-Flag&Pens_2010""MaGui F"
03Waterstream+Exhaust Combi V2.3 for GWX3="04GWX_DFa-Flag&Pens_2010"
04GWX_DFa-Flag&Pens_2010="MaGui F"
MaGui F="optional-ALTERNATIVE SCOPES with speedlines stopwatch for MaGui F""TorpedoSolutionButton for MaGui F (NYGM-GWX-WAC)"
21Hans_Von_Luck_crew skins4(chaqueta negra ofi)="22Hans_Von_Luck_VIIc_U201"
[MODS]
00GWX Guerra Civil Espaņola 1.3 +Traduccion al espaņol=1
01GWX - Late War Sensors Snorkel Antennas, menos fatiga mas municionBy hans von luck=2
02GWX - Reduced Positive Buoyancy=3
04GWX - Alternate Loadscreen - Full Circle=4
05GWX - Axis Mediterranean Aircraft Skins=5
6GWX - Enhanced Damage Effects=6
02LifeBoats&Debris_v4=7
03Waterstream+Exhaust Combi V2.3 for GWX3=8
04GWX_DFa-Flag&Pens_2010=9
06Carotio_SH3_Seafloormod - 256mb=10
MaGui F=11
optional-ALTERNATIVE SCOPES with speedlines stopwatch for MaGui F=12
TorpedoSolutionButton for MaGui F (NYGM-GWX-WAC)=13
19Gramofono=14
21Hans_Von_Luck_crew skins4(chaqueta negra ofi)=15
22Hans_Von_Luck_VIIc_U201=16

if i get in the new interior and crew or aces superturms v6 , BUMMMM xD
any idea ?

Last edited by Lucky07; 08-22-11 at 11:41 AM.
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Old 08-22-11, 02:32 PM   #178
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Quote:
Originally Posted by Lucky07 View Post
still making crash ..... always when i mount the new interior and flackmoney crew, but the mague mod is so nice

I edit




i just see ur post , with wide screen what u mean ??

the size of the monitor ???
Edit 2
im suggest to play with this mods i this places:
[DEPENDANCIES]
00GWX Guerra Civil Espaņola 1.3 +Traduccion al espaņol="02LifeBoats&Debris_v4""04GWX_DFa-Flag&Pens_2010""MaGui F"
03Waterstream+Exhaust Combi V2.3 for GWX3="04GWX_DFa-Flag&Pens_2010"
04GWX_DFa-Flag&Pens_2010="MaGui F"
MaGui F="optional-ALTERNATIVE SCOPES with speedlines stopwatch for MaGui F""TorpedoSolutionButton for MaGui F (NYGM-GWX-WAC)"
21Hans_Von_Luck_crew skins4(chaqueta negra ofi)="22Hans_Von_Luck_VIIc_U201"
[MODS]
00GWX Guerra Civil Espaņola 1.3 +Traduccion al espaņol=1
01GWX - Late War Sensors Snorkel Antennas, menos fatiga mas municionBy hans von luck=2
02GWX - Reduced Positive Buoyancy=3
04GWX - Alternate Loadscreen - Full Circle=4
05GWX - Axis Mediterranean Aircraft Skins=5
6GWX - Enhanced Damage Effects=6
02LifeBoats&Debris_v4=7
03Waterstream+Exhaust Combi V2.3 for GWX3=8
04GWX_DFa-Flag&Pens_2010=9
06Carotio_SH3_Seafloormod - 256mb=10
MaGui F=11
optional-ALTERNATIVE SCOPES with speedlines stopwatch for MaGui F=12
TorpedoSolutionButton for MaGui F (NYGM-GWX-WAC)=13
19Gramofono=14
21Hans_Von_Luck_crew skins4(chaqueta negra ofi)=15
22Hans_Von_Luck_VIIc_U201=16

if i get in the new interior and crew or aces superturms v6 , BUMMMM xD
any idea ?
If you use SuperTurms v6 and/or FM Interiors, you need the fixes from Aces (Multimod compatability and Aces fixes for SuperTurms.

What version of GWX use you? In GWX 3 Gold there is not a "Reduce positive buoyancy" optional.

Waterstream, Flags and Pens and LifeBoat need the Aces Multimod compatability fix, with FM Interiors.

And yes, the MaGUI WS is the Widescreen monitor version. My resolution is 1360 x 768.

Regards.

Fitzcarraldo
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Old 08-22-11, 02:47 PM   #179
Lucky07
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I use the GWX 3 gold and i pick up the buoyance mod from a old version becauso the u bott still moving from right to left instead of from to back due to the waves ,

this mods that i post to u u work perfectly but ..... i what orther i must add it ( the fixes i mean ) the new interior aces multimod pacth etc...
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Old 08-23-11, 02:08 AM   #180
urfisch
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Quote:
Originally Posted by fitzcarraldo View Post
I use your mod before I installed the SH4 effects for SH3. I read somewhere (i didnīt remember where), the SH4 effects and Urfischīs are incompatible. Yes, I like to install your mod to my list.

Best regards.

Fitz
no prob, dude. just wanted to draw some attention on it. it also has new fire and smoke effects in it. they are reworked sh4 effects. but i never tested it with the new interiors. maybe you can tell your experiences?
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