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Old 10-21-07, 07:26 PM   #91
THE_MASK
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This is by far the best mod for SH4 yet
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Old 10-22-07, 02:09 AM   #92
rascal101
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Sh===T I'm sorry I didnt mean to sound pushy, its just I recon you are sitting on a winner, I wish you might team up with the Trigger Maru guys as there are many aspects of that mod that I really like, but yours, the Run Silen Run Deep gets my nod, (for what its worth) for reality

Quote:
Originally Posted by lurker_hlb3
Quote:
Originally Posted by rascal101
By the way, do we have an eta on the next installments for the later war period
Well it took me 4 1/2 months to do Phase I, I've started working on Phase II but it's a lot of work, current ETA 2 months plus
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Old 10-22-07, 02:48 AM   #93
kiwi_2005
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Yes this is a great mod, just one problem tho, im getting a Crash in the game when ever i travel through the Karimata Strait. I leave Jawa US port and head northwest towards Karimata Strait where the game crashes in exactlly the same spot each time. PC just freezes up where i have to do a restart.

These are the mods im using, could one of these be conflicting:hmm:

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Old 10-22-07, 09:21 AM   #94
lurker_hlb3
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Quote:
Yes this is a great mod, just one problem tho, im getting a Crash in the game when ever i travel through the Karimata Strait. I leave Jawa US port and head northwest towards Karimata Strait where the game crashes in exactlly the same spot each time. PC just freezes up where i have to do a restart.

Can you tell what “date and time” of the crash, if possible launch the SH4 Mission editor and mark the crash location
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Old 10-22-07, 09:22 AM   #95
ReallyDedPoet
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Nice job on moving this forward lurker_hlb3, have not tried this out yet, but will be


RDP
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Old 10-22-07, 02:58 PM   #96
Captain Vlad
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Is the link on the first page to the current version of this?
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Old 10-22-07, 03:04 PM   #97
AVGWarhawk
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Quote:
Originally Posted by reallydedpoet
Nice job on moving this forward lurker_hlb3, have not tried this out yet, but will be


RDP
Definitely give it a go RDP. I'm thinking this will be a land mark mod for realism concerning traffic and historical activity. Two fold patrols, being sent to the action. Very imaginative but with historical foundation. Quite good. I'm keeping an eye on this beauty.
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Old 10-22-07, 03:04 PM   #98
AVGWarhawk
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Quote:
Originally Posted by Captain Vlad
Is the link on the first page to the current version of this?
Yes, I believe it is.
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Old 10-22-07, 09:47 PM   #99
kiwi_2005
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Quote:
Originally Posted by lurker_hlb3
Quote:
Yes this is a great mod, just one problem tho, im getting a Crash in the game when ever i travel through the Karimata Strait. I leave Jawa US port and head northwest towards Karimata Strait where the game crashes in exactlly the same spot each time. PC just freezes up where i have to do a restart.
Can you tell what “date and time” of the crash, if possible launch the SH4 Mission editor and mark the crash location
Hope this helps. The crash will always happen in that same square. I play the game in window mode 1280x800, and was on time compression 512, at standard speed when it crashed. Have reloaded and tried different speeds, and 128 compression, game will still crash in that same square.

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Old 10-22-07, 11:42 PM   #100
lurker_hlb3
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Quote:
Yes this is a great mod, just one problem tho, im getting a Crash in the game when ever i travel through the Karimata Strait. I leave Jawa US port and head northwest towards Karimata Strait where the game crashes in exactlly the same spot each time. PC just freezes up where i have to do a restart.
To all, there is a "VERY" ugly bug in the in the BurmaJawa.mis file that cause ‘THOUSAND” of IJN units to generate into the South China Sea / Karimata Strait area. This bug starts on Feb 9 1942. This bug will cause your system to lock up.


Patch is up, see first post

Last edited by lurker_hlb3; 10-23-07 at 07:16 AM.
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Old 10-23-07, 07:51 AM   #101
Bilge_Rat
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Lurker, can I apply the 1.02 patch in port after my current patrol or do I need to restart a new career?
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Old 10-23-07, 08:00 AM   #102
lurker_hlb3
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Quote:
Originally Posted by Bilge_Rat
Lurker, can I apply the 1.02 patch in port after my current patrol or do I need to restart a new career?
Yes, apply the patch inport
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Old 10-23-07, 08:08 AM   #103
Bilge_Rat
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Quote:
Originally Posted by lurker_hlb3
Quote:
Originally Posted by Bilge_Rat
Lurker, can I apply the 1.02 patch in port after my current patrol or do I need to restart a new career?
Yes, apply the patch inport
thanks.
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Old 10-23-07, 02:19 PM   #104
longam
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I came accross this site with maps and time lines of the war. Dont know if its been posted before.

http://www.dean.usma.edu/history/web...ar%20index.htm
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Old 10-23-07, 02:48 PM   #105
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Default Lurker Still a BUG in JAva campaign

I loaded patch 1.02 over 1.01 in a new campaign. Did my first patrol to the choke point no problem. Second patrol out of Java I was headed for the Block patrol off borneo. I was just cruising along fat dumb and happy one day out of port when a small old freighter showed up so I sunk him with a single torp. As I began to resume course, the music started to repeat in little burps, the sub stopped moving and I lost all keyboard. Couldn't even reset. Had to push the OFF button and start cold.

That's as much as I can tell you.

Yes I did lay the two mission patch over your 1.02.

I'll be at it again tonight to see if I can get you more info.
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