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Old 08-01-08, 06:54 AM   #1
John W. Hamm
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Default [REL] R.U.I.M.v1.0 for SH4 v1.4 & 1.5

ALL Links Should be back up and working 1/19/2008
-John W. Hamm



Rank, Uniform & Insignia Mod (R.U.I.M.) v1.0
for SH4 v1.4 & 1.5


This MOD is done in two (2) Versions (for 1.4 or 1.5) and then there are two (2)
Types of each version choose either Hi-Res or Regular. Both are then divided into three (3)
seperate files, the first is the Basic (main) component, the other two are add on's.

"The only difference between v1.4 and v1.5 of this mod is obviously all refrences to the Germans side should be
overlooked while reading the rest of this description if you have 1.4." (sorry but if I don't say it someone will be confused)

(See Install instructions at bottom they are simple)

Warning the Hi-Res Edition is for high end P.C.'s only.

Basic Mod: (officers only)

Consists of re textured uniforms for all crew of both German and American 3d Characters, The officers (Officers and Warrant Officers) will be wearing rank insignias that will reflect their actual rank if you promote them, the promotion will be reflected on their uniforms. The crew management system plate was changed (it is similarly based on captain Midnites and the RFB team's plate), we did change the Sr. Chief and Master Chief to Warrant Officers and we also used the black and white real pictures from Captain Cox's Mod for your crew. You can still rest easy in the fact that your medals will still be reflected accurately. And not to forget; The officer and enlisted rank insignias in the crew management area will be using the black and gold (for officers) black and red (for enlisted) icons.

The main Mod also includes Midnite's Realistic Decorations (U.S. Navy) v1.2 (SH4 1.5 English) as well as (Midnites) Captain Cox OFFICER+HAT+MOD+FOR+SH4+1.5

The 1.4 Version uses Captain Cox's original Hat Mod.


Enlisted Rank Add on:


For those who want a slight departure from realism and would like to see their crew more uniformed can add this in and your enlisted crew (American and German) will reflect their rank as well and will also change rank insignia's as you promote them.


Awards add on:

1st, NO, the awards do not get added to the charachter as they earn
them in the same way the rank insignia's do, certain ranks wear certain awards and it
is standard. To make it to where the awards worked like the ranks would be a
nightmare. (at least for me.)

For those of you who are in it for the Eye candy or have a dignitary visiting
this is for you. Your officers, Warrant Officers, and Chiefs will (American and
German) be wearing awards on their uniforms

Other things to expect from this mod:

Unfortunately I cannot make it to where this mod can be used with a current
Campaign, so you will have to start a new campaign. However if you have used
John Hamm's Uniform Mod for 1.5 then you should not have to restart a campaign
(same goes for 1.4 to 1.4)
All uniforms for both sides have been retextured with high res textures, many of
the uniforms have been completely re-done to reflect more accurate uniforms and
styles of the day right down to the shoes and belts & buckles.

For others out there that are modders and enjoy going through mod files to see
what is what you will notice there are 2 MARINE.dat files one labled MARINE.dat and
the other labled MARINE2.dat this has been done on purpose due to the new 1.5
MARINE.dat file which before being modified casued several problems for the
german 3D charachters but after modification caused the uniform textures for the
Americans to be rough, so the combination of these two files fixes both issues.

Other stuff:

I cannot give enough thanks to Midnite here I used his Realistic decorations not only becuase of the realism aspect but also because of the amount of effort that he put in to it. I also have to thank him for revamping captain cox hat mod for 1.5. With out him having done this, the hats look completely stupid.

Important Stuff:
With 1 exception (OM) this mod will not get in the way of any other mod unless the mod already manipulates uniforms I.E. RFB, any of the Captain Cox uniform mods, or any mod that had a crew management system plate in it. However adding this mod will not conflict with them it will substitute only some of its files in place of those. BE AWARE if you are using this mod with Operation Monsun, RUIM must be placed after OM.

Known Bugs:

Though I have found no bugs I have noticed that if an enlisted man leans forward or backward his rank insignia will stay in place making it look like he sewed it on in the wrong place. placement of both Officer and enlisted ranks on each shirt was done meticulously as the shirts all places and points in them that would either warp the insignia or cut it off. I understand that some
of these are not high enough (but they not badly placed either) but there is nothing I can do about it.

If you have any questions or comments please feel free to E-mail me at jwhokc13@yahoo.com and I will try to help in any way I can. Also if I have not given someone correct credit for something let me know, as when I initially downloaded any of the files that I am using I never intended to use them to make anything to release to the public so I never bothered to pay much attention to credits so I must apologize in advance, and will make any corrections as they are presented to me.

Thank you,
The RUIM team

Installation:

If using JSGME simply add to Mod folder and install per normal instructions and when prompted that it will conflict with other current files (its refering to other uniform mod files) do you wish to continue click yes. and your done. If not Simply Drop the Data Folder into Main SH4 folder and click yes to overwriting files "CAUTION" if using this method I highly recomend that you back up anything you don't want to loose. Although this mod does not overwrite any texture files it will overwrite operational files. You may use any combination of the three folders as long as they are installed in order (the number is in front of the name)

1. You must have the basic Mod installed
2. you may then just use the basic mod by itself or add the enlisted ranks or
add the awards or both but make sure they are in order

(1) RUIM v1.0 for SH4v1.5
(2) RUIM v1.0 for SH4v1.5 Enlisted Ranks add-on
(3) RUIM v1.0 for SH4v1.5 Awards add-on
or
(1) RUIM v1.0 for SH4v1.5
(3) RUIM v1.0 for SH4v1.5 Awards add-on
or
(1) RUIM v1.0 for SH4v1.5
(2) RUIM v1.0 for SH4v1.5 Enlisted Ranks add-on
or just
(1) RUIM v1.0 for SH4v1.5

R.U.I.M. Team

Conus00 - Textures Editor
Leonidas - Historical accuracy consultant for German uniforms and rank insignias
John W. Hamm - Text editing and file manipulation

Special help (from) and thanks to, rather they new it or not.
Captain Midnite
Captain Cox
LukeFF
Ducimus

DOWNLOADS: If any links are down, and its not posted in red by the link Please notify me by E-mail jwhokc13@yahoo.com


V 1.5
RUIM v1.0 for SH4 v1.5 Regular Resolution: http://files.filefront.com/RUIM+v10+for+SH4v15+REGSrar/;13022688;/fileinfo.html

RUIM v1.0 for SH4 v1.5 High Resolution: http://files.filefront.com/RUIM+v10+for+SH4v15+HI+Srar/;12208396;/fileinfo.html


V 1.4
RUIM v1.0 for SH4 v1.4 Regular Resolution: http://files.filefront.com/RUIM+v10+for+SH4v14+REGSrar/;13023054;/fileinfo.html

R.U.I.M v1.0 for SH4 v1.4 High Resolution: http://files.filefront.com/RUIM+v10+for+SH4v14+HI+Srar/;13022960;/fileinfo.html



Screen Shots:






















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Last edited by John W. Hamm; 01-29-10 at 01:57 AM.
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Old 08-01-08, 07:11 AM   #2
Effigy
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Wow... Outstanding work. Can't wait to end this campaign and load it up for the next one! Bravo, very nice.
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Old 08-01-08, 07:43 AM   #3
Jimbuna
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Looking forward to it
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Old 08-01-08, 10:27 AM   #4
swdw
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Once again- great work!!!!!!!

I REALLY like the idea of having the insignia and awards as an option. I know it made the mod require more work, but the "rivet counters" really appreciate it.
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Old 08-01-08, 02:30 PM   #5
Herr_Pete
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this mod is absaloutly brilliant i have 1 slight problem. all the medals and insignia are showing up but the hats havent changed. Nothing hasn't conflicted in the jsgme though. Any ideas?
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Old 08-01-08, 02:44 PM   #6
Herr_Pete
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never mind! just reinstalled them and they are working perfectly! amazing work lads
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Old 08-01-08, 04:06 PM   #7
castorp345
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very nice!

cheers
hc
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Old 08-01-08, 04:18 PM   #8
kriller2
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nice work J. Hamm this will be on my installation list today
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Old 08-01-08, 04:42 PM   #9
Webster
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very nice work, thank you for this

my only :hmm: is the german crew member in picture #5, his under shirt with a nazi emblem looks like its printed on it rather than being a sewn on patch. i dont think they printed designs on soldiers uniforms or underwear like that during the war.

also it was my understanding that most sub crews were not staunch nazi supporters and didnt even like the nazi party much. for this reason, i believe they would be more inclined to favor a traditional cross style emblem over any nazi symbols. maybe others with more knowledge can confirm or dispute this.

i dont know if you were trying for realism or not and im not trying to be negative on your work, i still like it even with my doubts on one tiny little part of it.
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Old 08-01-08, 04:49 PM   #10
conus00
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Thanks for the praise guys. We have spent a lot of time putting this MOD together. I was responsible for all the textures and tried (to my best knowledge) keep historical accuracy. If there are any questions/suggestions about ranks/awards you can either PM or contact me dirtectly at conus00@columbus.rr.com. I have spent COUNTLESS hours on the textures and I'd really like the mod to be as acurate as possible.
Enjoy!


-Libor


John, thanks a lot for writing the post about step-by step installation, You did a great job!


Quote:
Originally Posted by WEBSTER
...my only :hmm: is the german crew member in picture #5, his under shirt with a nazi emblem looks like its printed on it rather than being a sewn on patch. i dont think they printed designs on soldiers uniforms or underwear like that during the war also it was my understanding that most sub crews were not staunch nazi supporters and didnt even like the nazi party much. for this reason, i believe they would be more inclined to favor a traditional cross style emblem over any nazi symbols. maybe others with more knowledge can confirm or dispute this.
You think wrong... The undershirt actually had the Reichsadler on the chest printed on not a patch. Here is the actual historical piece of the fabric:



Also as far as being "staunch nazi supporters" you are 100% right but I believe that these shirts were standard issues in the Kriegsmarine and had nothing to do with individual's ideology. But I might be wrong.... As I said earlier we strived for maximum historical accuracy and every small thing I have done with textures was (to certain extent) supported by historical documents.

Quote:
Originally Posted by swdw
Once again- great work!!!!!!!
I REALLY like the idea of having the insignia and awards as an option. I know it made the mod require more work, but the "rivet counters" really appreciate it.
Yep, that was bit complicated (I was myself getting lost in my own texture files and Photoshop layers :rotfl but worth it. Unfortunately that's why the download is about 80MB for low-res and (I think) over 300 MB for hires....
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Old 08-01-08, 04:50 PM   #11
ReallyDedPoet
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Nice work


RDP
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Old 08-01-08, 07:16 PM   #12
Digital_Trucker
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Most excellent workNow if you could get those guys to quit staring at me
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Old 08-01-08, 07:36 PM   #13
swdw
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Quote:
Originally Posted by Digital_Trucker
Most excellent workNow if you could get those guys to quit staring at me
Must be your animal magnetism
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Old 08-01-08, 10:17 PM   #14
LukeFF
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Simply excellent work.
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Old 08-02-08, 07:27 AM   #15
Canonicus
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I must agree ...This is splendid work! ,JWM...

BTW...For some reason I am able to see these new uniforms without needing to start a new campaign!
I am using a version of TM for v1.4...perhaps because that mod does include some of Captain Cox's work, is the reason why.
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