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Old 09-11-17, 10:04 AM   #211
gap
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Quote:
Originally Posted by Kendras View Post
 


The answers were :
1. I don't remember, it's Testpilot's model (probably from a compilation)
2. I changed many things !
3. Yes I always make backups (and I had one of the working P47).


Now, another bug. The rockets' racks don't show anymore on the Spitfire ...
Again:

-What version of Spiftire did you use as base for your own work (i.e. from what mod)?
- What was you last tweak to the plane that might have arguably caused its rocket racks to disappear?
- Have you saved any backups of your mod before the problem started?

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Old 09-11-17, 11:44 AM   #212
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Quote:
Originally Posted by gap View Post
Again:

-What version of Spiftire did you use as base for your own work (i.e. from what mod)?
- What was you last tweak to the plane that might have arguably caused its rocket racks to disappear?
- Have you saved any backups of your mod before the problem started?
Stranger than before : I've just changed the ID of the rack node, and it re-appeared under the wings ! I don't understand what happened ...

Maybe I become crazy ...
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Old 09-11-17, 11:52 AM   #213
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Sorry to put my problems here, and to solve them the day after. But when I feel too tired to search what's wrong, I prefer to send a distress signal. It helps me to not lose hope ... and it can also help to save time !
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Old 09-13-17, 07:16 AM   #214
gap
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Quote:
Originally Posted by Kendras View Post
Sorry to put my problems here, and to solve them the day after. But when I feel too tired to search what's wrong, I prefer to send a distress signal. It helps me to not lose hope ... and it can also help to save time !
A distress signal like a rocket?
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Old 09-13-17, 02:24 PM   #215
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Quote:
Originally Posted by gap View Post
A distress signal like a rocket?
Perhaps ...

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Old 09-18-17, 04:55 PM   #216
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Hello. I need help to find or create better blurred propeller textures. As on this pic :

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Old 09-19-17, 02:12 AM   #217
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Hello. I need help to find or create better blurred propeller textures.
How many blades?
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Old 09-19-17, 03:12 AM   #218
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A while ago, I created a spinning propeller for the Wildcat that resembles the one seen in your picture, but it is a three-bladed one...

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Old 09-20-17, 08:41 AM   #219
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I need one texture with 3 blades, and another with 4 blades. I'm searching for something simple : whole black, thin blades, blurred on the sides.
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Old 09-20-17, 09:53 AM   #220
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Originally Posted by Kendras View Post
I need one texture with 3 blades, and another with 4 blades. I'm searching for something simple : whole black, thin blades, blurred on the sides.
I see, something boring in other words...

Like these?

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Old 09-20-17, 11:42 AM   #221
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Quote:
Originally Posted by gap View Post
I see, something boring in other words...

Like these?

Yes.

Moreover, would it be possible to make the 3D model not flat, in order we can see the thickness of the porpeller's blades when the aircraft is flying above us ? Like this :



From this video :

 
https://www.youtube.com/watch?v=3Okx0T5vpFc
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Old 09-20-17, 03:05 PM   #222
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Originally Posted by Kendras View Post
Yes.
Here they are, in tga format:

https://www.mediafire.com/file/3n0xs...0propellers.7z

I hope they look better than the stock texture.
I wonder what an actual propeller spinnig at 2000-2700 rpm would look like btw. I have been travelling on a prop plane a few monsth ago, and I wish I had payed more attenction to its spinning propellers since the look of them in pictures largely depends on the exposure time used and also videos are not much more reliable

Quote:
Originally Posted by Kendras View Post
Moreover, would it be possible to make the 3D model not flat, in order we can see the thickness of the porpeller's blades when the aircraft is flying above us ?
I think so
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Old 09-20-17, 04:53 PM   #223
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Quote:
Originally Posted by gap View Post
Here they are, in tga format:

https://www.mediafire.com/file/3n0xs...0propellers.7z

I hope they look better than the stock texture.
They are enough good for me.

If you're not tired with that, could you create 2 more versions with larger blades please ?

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Old 09-20-17, 06:24 PM   #224
gap
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Quote:
Originally Posted by Kendras View Post
They are enough good for me.

If you're not tired with that, could you create 2 more versions with larger blades please ?
https://www.mediafire.com/file/3n0xs...0propellers.7z

Let me know how they look in game. It is possible the opacity channel will need some adjustments; in any case I will keep the 'static' templates on my HD, so to ease any further refinement of the texture
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Old 09-20-17, 06:59 PM   #225
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Quote:
Originally Posted by gap View Post
https://www.mediafire.com/file/3n0xs...0propellers.7z

Let me know how they look in game. It is possible the opacity channel will need some adjustments; in any case I will keep the 'static' templates on my HD, so to ease any further refinement of the texture
When the model of the propeller is turning, I can see that the texture is not perfectly centered. Could you correct this please ? And last thing, I would like to have only the black blurred blades on the texture, and not the basis in the center. Thank you very much for your help !
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