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Old 04-09-11, 07:49 AM   #1
otester
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Default T-34 vs Tiger Realism???

Are there any realism mods out there?

I have MMP installed but I don't think that affects it.


Does it really take up to five 88mm shells to knock out a T-34 from the front?
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Old 04-09-11, 08:12 PM   #2
Freiwillige
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Originally Posted by otester View Post
Are there any realism mods out there?

I have MMP installed but I don't think that affects it.


Does it really take up to five 88mm shells to knock out a T-34 from the front?
The MMP mod does affect realism, Makes it more realistic. But A tiger should punch through a T-34 easily out to 2,000+ meters
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Old 04-10-11, 03:24 AM   #3
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The MMP mod does affect realism, Makes it more realistic. But A tiger should punch through a T-34 easily out to 2,000+ meters
It penetrates but doesn't actually knock it out, it can require up to 5 shells to knock it out from the front.
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Old 04-10-11, 06:25 PM   #4
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Why engage a tank at the front where its armour is thickest?
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Old 04-10-11, 07:08 PM   #5
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Why engage a tank at the front where its armour is thickest?
I try to avoid it but I thought the Tiger had no problems with this?
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Old 04-10-11, 07:24 PM   #6
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penetration doesn't necessarily mean a killshot.

the US had this problem in the first gulf war, the sabot rounds the M1's fired would go clean through a BMP and not kill it.

I'm sure you can say the same for T-34's and Tigers. remember the sloped armor might be deflecting your rounds as well. but a penetration doesn't always mean a kill. you could have simply blown the radio apart and wounded the driver, but that doesn't mean you hit the rounds in the turret or killed the gunner.
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Old 11-27-11, 12:49 PM   #7
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Does it really take up to five 88mm shells to knock out a T-34 from the front?
Of course not! Tiger could knock out T-34 from almost 2 km firing from the frontal angles. T-34/85 had to come several times closer to be able to effectively fire at Tiger while T-34/76 gun was completely ineffective in that role.

However one can understand those tanks belong to very different categories (Tiger - heavy tank, T-34 - medium tank) and thus they are not comparable directly in any way: operational weight, armor protection, mobility, firepower, crew comfort. As a result T-34 is not capable of waging one-to-one combat with Tiger. I think on such one-to-one basis the closest T-34 equivalent in German arsenal was Pz IV tank.

Of course in reality T-34 fought Tigers but it was possible because of huge numerical superiority of Soviet tanks and propitious topographical features. In such environment masses of T-34s could outmaneuver and outflank Tigers and then fire at them from close ranges targeting much thinner side armor.

As for T-34 relative invulnerability in this game I think it is due to bad internal damage modeling. Note Tiger gun mainly fired APCBC rounds which exploded inside enemy tank (each such round had 0,06 kg of explosive filler) after penetrating its armor. Yet it can be some kind of developer's cheat to improve game balance...
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Old 11-27-11, 01:34 PM   #8
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Of course not! Tiger could knock out T-34 from almost 2 km firing from the frontal angles. T-34/85 had to come several times closer to be able to effectively fire at Tiger while T-34/76 gun was completely ineffective in that role.

However one can understand those tanks belong to very different categories (Tiger - heavy tank, T-34 - medium tank) and thus they are not comparable directly in any way: operational weight, armor protection, mobility, firepower, crew comfort. As a result T-34 is not capable of waging one-to-one combat with Tiger. I think on such one-to-one basis the closest T-34 equivalent in German arsenal was Pz IV tank.

Of course in reality T-34 fought Tigers but it was possible because of huge numerical superiority of Soviet tanks and propitious topographical features. In such environment masses of T-34s could outmaneuver and outflank Tigers and then fire at them from close ranges targeting much thinner side armor.

As for T-34 relative invulnerability in this game I think it is due to bad internal damage modeling. Note Tiger gun mainly fired APCBC rounds which exploded inside enemy tank (each such round had 0,06 kg of explosive filler) after penetrating its armor. Yet it can be some kind of developer's cheat to improve game balance...
My comment was originally meant to be sarcastic, just related to the ingame "realism".

Be nice if the mod could add the APCBC effect in though.
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