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Old 11-25-18, 10:37 AM   #1141
jscharpf
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Hello everyone. I absolutely love this add-on for SH3!

However, I seem to have hit a snag in early 1939. Loading a previous game causes a CTD. I keep about 4 saves in chronological order, each one far enough away from the previous save such that if one save crashes I can move "away" from that area and pick up a previous save.

This time it did not work, each and every save caused a CTD during loading.

Ironically, I think I had used at least one of those saves previously to get into the game, so the save itself doesn't seem to bad. I just seems like once the game decides to to this (CTD during load) it doesn't matter how many saves you have.

I even tried changing some of the mods, thinking maybe one was causing it, but nope..

If anyone has any ideas/solutions, it is greatly appreciated.


For now I'm going to start with a complete re-install.

Jeff
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Old 11-25-18, 11:35 AM   #1142
Kumando
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Anyone knows how to enable free cam on the conning tower?
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Old 11-25-18, 11:58 AM   #1143
Fifi
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Quote:
Originally Posted by jscharpf View Post
Hello everyone. I absolutely love this add-on for SH3!

However, I seem to have hit a snag in early 1939. Loading a previous game causes a CTD. I keep about 4 saves in chronological order, each one far enough away from the previous save such that if one save crashes I can move "away" from that area and pick up a previous save.

This time it did not work, each and every save caused a CTD during loading.

Ironically, I think I had used at least one of those saves previously to get into the game, so the save itself doesn't seem to bad. I just seems like once the game decides to to this (CTD during load) it doesn't matter how many saves you have.

I even tried changing some of the mods, thinking maybe one was causing it, but nope..

If anyone has any ideas/solutions, it is greatly appreciated.


For now I'm going to start with a complete re-install.

Jeff
When a save CTD, usually second load try right away is successful...but with more than 8 minutes each time, it’s annoying
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Old 11-25-18, 01:47 PM   #1144
ericlea
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Quote:
Originally Posted by Kumando View Post
Anyone knows how to enable free cam on the conning tower?
Use this mod and you will be free :-)

http://subsim.com/radioroom/showthread.php?t=239167
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Old 11-25-18, 02:16 PM   #1145
ivanov.ruslan
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Quote:
Originally Posted by Kumando View Post
Anyone knows how to enable free cam on the conning tower?

For Magui -ftp://Maik:Woelfe@hartmuthaas.no-ip....I_Complete.zip
Just change the values in cameras.dat with S3d-dummy_Cam_UZO,obs Periscope,Periscope and Binocular
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Old 11-25-18, 02:50 PM   #1146
Jeff-Groves
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HanSolo78,

I downloaded the 5.01 and looked at the files.
(Yes, I do that out of interest)
Would you mind if I sent you a few changes to try to reduce file sizes and add some really neat effects?
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Old 11-25-18, 02:55 PM   #1147
Anvar1061
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Quote:
Originally Posted by Jeff-Groves View Post
HanSolo78,

I downloaded the 5.01 and looked at the files.
(Yes, I do that out of interest)
Would you mind if I sent you a few changes to try to reduce file sizes and add some really neat effects?
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Old 11-25-18, 02:58 PM   #1148
HanSolo78
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Quote:
Originally Posted by Jeff-Groves View Post
HanSolo78,

I downloaded the 5.01 and looked at the files.
(Yes, I do that out of interest)
Would you mind if I sent you a few changes to try to reduce file sizes and add some really neat effects?
You´re very welcome!
There are not that many masterminds like you often floating around here


@all

I will upload patch 5.2 for testing tomorrow and send you download links.



greetings
Han
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Last edited by HanSolo78; 11-25-18 at 05:17 PM.
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Old 11-25-18, 03:02 PM   #1149
Jeff-Groves
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Thank You Mate. I consider that a great complement.

The first file I'll be playing with is the Iceburg.
I'll remove the penguins you have there and replace with placement nodes to call them.
I'll also be doing some animation work so they move about.
Animations seem to scare people so where better to play with them?
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Last edited by Jeff-Groves; 11-25-18 at 03:29 PM.
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Old 11-26-18, 01:25 AM   #1150
hauangua
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Quote:
Originally Posted by Jeff-Groves View Post
Thank You Mate. I consider that a great complement.

The first file I'll be playing with is the Iceburg.
I'll remove the penguins you have there and replace with placement nodes to call them.
I'll also be doing some animation work so they move about.
Animations seem to scare people so where better to play with them?
it would be very useful to "lighten" Wac, Jeff !!The loading times too long, ( for my PC )are the only reason that keeps me away from this wonderful MOD !!
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Old 11-26-18, 09:08 PM   #1151
Kumando
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Game keeps crashing to desktop when im leaving Kiel Harbour

Wac 5.0
Wac 5.1
Atlantic Camp
WAC H.sie Supplement
WAC Full Interior
Manos GUI

I have enabled the 4gb Patch and i have 8gb Ram, any ideias?
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Old 11-27-18, 12:40 AM   #1152
ericlea
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Hi,
You can't play full interior + widegui. You have to make a choice. It is written in the installation.pdf
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Old 11-29-18, 08:03 AM   #1153
ericlea
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thanks anvar, i will see that !
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Old 12-02-18, 10:46 AM   #1154
ericlea
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Old 12-02-18, 02:02 PM   #1155
Niume
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Quote:
Originally Posted by Anvar1061 View Post
I have made some technical tests and made some fixes which I recommend to install after WarAceCampaign Patch_5.2. JSGME ready.
http://www.mediafire.com/file/34qqq8...ctions.7z/file
what are these fixes? Isint the pach 5.2 still in beta testing?
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