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Old 06-28-18, 03:58 AM   #10336
gbws
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Showoff Strange behaviour of the minimap

Hi

I have a very annoying issue with the minimap. It always appears in the top left hand side corner. Tried using Real Navigation first, then disabled it - the minimap remains stuck in the top left corner.



Any idea how to fix it? No-one else seem to have this issue looking at ppl screenshots... I play in 16:9 / fullscreen if that helps.

In help really appreciated. I re-installed TWoS twice following instructions religiously. Same thing happened.

Gregory
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Old 06-28-18, 05:21 AM   #10337
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A Warm Welcome To The Subsim Community And TWoS > gbws
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You need to post your mod list.
Post #9 JSGME How To Export Your Mod List To A Subsim Post > Pictorial
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Old 06-28-18, 05:33 AM   #10338
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Yes of course - here are the mods I have enabled. I have only installed TWoS over a fresh install of SH5 1.2.0 (via Steam & UPlay).

Code:
Generic Mod Enabler - v2.6.0.157
[D:\Steam\SteamApps\common\Silent Hunter 5\TWoS_Parts]

TWoS  Encrypted BdU Orders
TWoS  SV Interior QR1 QR2 Rooms
TWoS  FX_Incr. Flooding via Zones
TWoS  UI cmd_Radio Reports_Auto Target ID
Am I supposed to install other mods than TWoS to fix the User Interface? I doubt it - but maybe I missed some information. My understanding was that TWoS includes NewUI.

Do you know if I should see more mods available when I install TWoS? I only see those.
I installed The Wolves of Steel 2.2_SH5 Expansion Pack_v2.2.6_Full.exe.



Finally and also worth saying, I have not yet changed anything with the TWoS - OptionsFileEditorViewer and wonder if I could get my problem with the minimap (also called TAI?) fixed with this tool.

Last edited by gbws; 06-28-18 at 05:46 AM.
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Old 06-28-18, 06:24 AM   #10339
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Quote:
Originally Posted by gbws View Post

Finally and also worth saying, I have not yet changed anything with the TWoS - OptionsFileEditorViewer and wonder if I could get my problem with the minimap (also called TAI?) fixed with this tool.
Yes probably as you can adjust few things of TAI in the Ofev …
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Old 06-28-18, 10:32 AM   #10340
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Hi gb
Mod list looks ok.

OFEV changes to the TAI map should not make a difference to the position of the where the map sits.
You can operate the TAi Map by toggling the Tab key which has 3 settings.
Closed > Mid open (Periscope stations) > Full screen.
Peter


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Old 06-28-18, 02:25 PM   #10341
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GBWS,

I have the same problem and have been unable to find a solution yet. Hopefully someone knows an answer!
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Old 06-28-18, 02:44 PM   #10342
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GBWS,

Okay, I think I figured it out. I went into the OFEV and in the TAI Options setting I enabled it at start and set the mode to TAIMode TAI and that seems to put it back in the default spot!
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Old 06-28-18, 02:44 PM   #10343
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Default welcome aboard!

JagdStealth!...AFTER A LONG SILENT RUN!
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Old 06-28-18, 02:45 PM   #10344
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Thanks! I'm coming back after a several year hiatus from playing, but looking forward to exploring all that has happened since then!
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Old 07-02-18, 10:40 AM   #10345
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Default Complemenst to VDR

I will say VDR the exchange in operation drumbeat was flawless, unlike any previous mods with TDW interface, Refueling to continue to America -- simply well done. by the way, I managed to destroy all the ships that were in line . you youtube video .. the trick is. aIM FOR THE BOW AND THE SHIPS WILL SINK FASTER CAUSE THE VIRTUAL WATER IS RUSHING IN LOL




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Old 07-02-18, 02:23 PM   #10346
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Default Two things I'm missing since re-install - IGNORE THIS!

EDIT:
Ignore this post! SORRY!
I have it all working fine now. The problem is that the installation is too easy lol!




Hello!
I decided to re-install SH5, and of course, TWOS.

Two things that I noticed and I'm not sure what I did wrong, but I thought I went with the standard defaults.

1. I don't see any Enigma messages yet.. It is early September 1939. Seems I got a few encoded messages earlier than that. If my memory is wrong, then ignore this!
2. I can't seem to set the mast height. When I spot a ship, it brings up my helper guy, but the mast height says NaN, and I can't set it anywhere.

I'm going to assume Enigma is now in the default? (It does not show up as a MOD in JGME).

Jeff

Last edited by jscharpf; 07-03-18 at 07:07 AM.
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Old 07-02-18, 08:54 PM   #10347
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Very cool video. SH5 looks awesome but I don't think my Intel i7 and GeForce 930M will be able to handle it sadly.
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Old 07-02-18, 09:39 PM   #10348
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Quote:
Originally Posted by jscharpf View Post
Hello!
I decided to re-install SH5, and of course, TWOS.

Two things that I noticed and I'm not sure what I did wrong, but I thought I went with the standard defaults.

1. I don't see any Enigma messages yet.. It is early September 1939. Seems I got a few encoded messages earlier than that. If my memory is wrong, then ignore this!
2. I can't seem to set the mast height. When I spot a ship, it brings up my helper guy, but the mast height says NaN, and I can't set it anywhere.

I'm going to assume Enigma is now in the default? (It does not show up as a MOD in JGME).

Jeff
it is in the mods folder toy have to enable enigma
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Old 07-03-18, 03:52 AM   #10349
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A Warm Welcome Back To The Subsim Community > JagdStealth
Subsim <> Make A Donation <> See The Benefits <> Support The Community
SH3 – 4 - 5 Tutorials And Other Information Links In My Signature Below
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Old 07-05-18, 01:15 PM   #10350
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A question about the latest v.2.26:
I don't see anymore the optional mod 'DeckGun Friendly Waves' in the JSGME list. Does it load by default now? If not, does it still make sense to load it for better deck gun usage?


Thanks,
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