SUBSIM Radio Room Forums


SUBSIM: The Web's #1 BBS for all submarine and naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5 > Silent Hunter Online
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 09-24-2013, 09:41 AM   #1
Hinrich Schwab
Grey Wolf
 
Join Date: Nov 2010
Posts: 900
Downloads: 85
Uploads: 0


Default ATTENTION SHO PLAYERS-CRASH DIVE USELESS

Folks,

I have played this for a week and I have discovered that crash diving is utterly worthless. You dive at the exact same speed you would on a normal dive. That's right. If you need to crash dive to get away from something, you are screwed. I assumed that this was a bug when I sent in my support ticket, but the response I was given was that this was intentional.

Blue Byte was too lazy to code crash diving properly

They will not even consider changing it without "forum support." So, I will play their little game and tell everyone here that crash diving is broken. Here is the forum threat to tell them to fix it.

http://forum.silenthunteronline.com/...9264#post19264

Kaleuns, Let them have it with all tubes!
Hinrich Schwab is offline   Reply With Quote
Old 09-24-2013, 10:12 AM   #2
biosthetique
中国水兵
 
Join Date: Mar 2006
Location: SD
Posts: 272
Downloads: 652
Uploads: 0
Default

lol!...It is a Beta, you've got to let them know about it!
biosthetique is offline   Reply With Quote
Old 09-24-2013, 10:32 AM   #3
Hinrich Schwab
Grey Wolf
 
Join Date: Nov 2010
Posts: 900
Downloads: 85
Uploads: 0


Default

Quote:
Originally Posted by biosthetique View Post
lol!...It is a Beta, you've got to let them know about it!
You mean this? As you can see, I already did. I did not just walk onto the dock, you know.




Quote:
Dear HinrichSchwab,

thank you for your feedback. The boats have an universal dive speed, no matter whether you use crash dive or not. If you think we should change this, feel free to start a thread in our forums under http://forum.silenthunteronline.com/...eplay-Feedback so other players can discuss this. If more players think we should change it, the developers might condider it.

Kind regards and good hunting,

BB_Aisu
-----------------------------------------------------------

Blue Byte GmbH

Adlerstr. 74
40211 Düsseldorf (Germany)
Tel.: +49 (0) 211 33800 - 555 --- Kein Support / No Support ---
Fax: +49 (0) 211 33800 - 152
Internet: www.bluebyte.de

Geschäftsführer: Yves Guillemot
Sitz der Gesellschaft: Düsseldorf
Amtsgericht Düsseldorf HRB Nr. 51772

22/09/2013 00:40 - HinrichSchwab wrote:
Crash diving is not properly represented in the game. It is too slow. The
game simply sets the depth to crash dive depth and proceeds at normal dive
speed. This will be suicide once escorts and other warships appear in the
game. Crash diving should dive 3-5 times faster than the average dive speed
due to dive angle, which is not simulated at all.
Hinrich Schwab is offline   Reply With Quote
Old 09-24-2013, 11:11 AM   #4
Seeadler
Pacific Aces Dev Team
 
Join Date: Mar 2001
Location: Northern Germany
Posts: 1,395
Downloads: 165
Uploads: 0


Default

In the German beta version there is a difference!

Tested with a Type VIIc:

full ahead speed - surface to 50m depth - normal dive = 3 minutes
full ahead speed - surface to 50m depth - crash dive = 1.25 minutes
__________________
--
Vapor-ware is always easier to sell because there's no limit what it can do!
Seeadler is offline   Reply With Quote
Old 09-24-2013, 11:52 AM   #5
flag4
Watch Officer
 
Join Date: May 2007
Location: as far away as possible
Posts: 1,619
Downloads: 135
Uploads: 0
Default

Quote:
Originally Posted by Hinrich Schwab View Post
You mean this? As you can see, I already did. I did not just walk onto the dock, you know.
'...If more players think we should change it, the developers might consider it...'


the arrogance and laziness. its so shoddy. its a real turn-off
__________________
[SIGPIC][/SIGPIC]
' We are here on Earth to fart around.
Don't let anybody tell you any different.'
Kurt Vonnegut
flag4 is offline   Reply With Quote
Old 09-24-2013, 11:53 AM   #6
flag4
Watch Officer
 
Join Date: May 2007
Location: as far away as possible
Posts: 1,619
Downloads: 135
Uploads: 0
Default

Quote:
Originally Posted by biosthetique View Post
lol!...It is a Beta, you've got to let them know about it!
yep. and they might fix it!
__________________
[SIGPIC][/SIGPIC]
' We are here on Earth to fart around.
Don't let anybody tell you any different.'
Kurt Vonnegut
flag4 is offline   Reply With Quote
Old 09-24-2013, 12:33 PM   #7
Hinrich Schwab
Grey Wolf
 
Join Date: Nov 2010
Posts: 900
Downloads: 85
Uploads: 0


Default

Quote:
Originally Posted by Seeadler View Post
In the German beta version there is a difference!

Tested with a Type VIIc:

full ahead speed - surface to 50m depth - normal dive = 3 minutes
full ahead speed - surface to 50m depth - crash dive = 1.25 minutes
If you would, do me a favor and mention this in the aforementioned forum thread.
Hinrich Schwab is offline   Reply With Quote
Old 09-24-2013, 12:35 PM   #8
Hinrich Schwab
Grey Wolf
 
Join Date: Nov 2010
Posts: 900
Downloads: 85
Uploads: 0


Default

Quote:
Originally Posted by flag4 View Post
'...If more players think we should change it, the developers might consider it...'


the arrogance and laziness. its so shoddy. its a real turn-off
I agree. What is really sad is that, were it not for this issue, the other bugs were acceptable for a beta release. What part of crash dive do they not understand?
Hinrich Schwab is offline   Reply With Quote
Old 09-25-2013, 10:14 AM   #9
Hinrich Schwab
Grey Wolf
 
Join Date: Nov 2010
Posts: 900
Downloads: 85
Uploads: 0


Default

After jockeying with one of Blue Byte's beamters over the past day or two, I have decided to just walk away from this game. The fact that the German Beta has a working basic feature, but is broken for everyone else is pretty galling. I gave this game a fair chance, and I have discovered that some things never change. I have the older games to keep my subsim fix in check. If the developers learn what crash dive means, I might give this a second glance.
Hinrich Schwab is offline   Reply With Quote
Old 09-25-2013, 10:19 AM   #10
flag4
Watch Officer
 
Join Date: May 2007
Location: as far away as possible
Posts: 1,619
Downloads: 135
Uploads: 0
Default

Quote:
Originally Posted by Hinrich Schwab View Post
I agree. What is really sad is that, were it not for this issue, the other bugs were acceptable for a beta release. What part of crash dive do they not understand?
...and to think they want your money too for upgrades and such??
__________________
[SIGPIC][/SIGPIC]
' We are here on Earth to fart around.
Don't let anybody tell you any different.'
Kurt Vonnegut
flag4 is offline   Reply With Quote
Old 09-26-2013, 10:04 AM   #11
Hinrich Schwab
Grey Wolf
 
Join Date: Nov 2010
Posts: 900
Downloads: 85
Uploads: 0


Default

Quote:
Originally Posted by Seeadler View Post
In the German beta version there is a difference!

Tested with a Type VIIc:

full ahead speed - surface to 50m depth - normal dive = 3 minutes
full ahead speed - surface to 50m depth - crash dive = 1.25 minutes

Apparently, the Dev Team does not believe you, Seeadler. All it tells me is that I made the right decision and that if the Devs are going to start calling people liars, I need to stay as far away from them as possible.

Quote:
Dear HinrichSchwab,

I have read the post about this in the forum and I don't know where that player got his numbers from. But I can assure you that the English and German versions are exactly the same. Crash dive is normal dive + full speed in the current version, no matter which language you have selected. If you don't like the current amount of details for the simulation, maybe you check back in a while to see if we have implemented the missing feature in a later version.

Kind regards,

BB_Aisu
-----------------------------------------------------------

Blue Byte GmbH

Adlerstr. 74
40211 Düsseldorf (Germany)
Tel.: +49 (0) 211 33800 - 555 --- Kein Support / No Support ---
Fax: +49 (0) 211 33800 - 152
Internet: www.bluebyte.de

Geschäftsführer: Yves Guillemot
Sitz der Gesellschaft: Düsseldorf
Amtsgericht Düsseldorf HRB Nr. 51772
Hinrich Schwab is offline   Reply With Quote
Old 09-26-2013, 10:26 AM   #12
Seeadler
Pacific Aces Dev Team
 
Join Date: Mar 2001
Location: Northern Germany
Posts: 1,395
Downloads: 165
Uploads: 0


Default

Quote:
Originally Posted by Hinrich Schwab View Post
Apparently, the Dev Team does not believe you, Seeadler.
I know, they also do not believe me after my report, that the British naval base "Rosyth" is located in Scotland at the Firth of Forth. They put Rosysth in the south at the Thames Estuary. Or Saint Nazaire, La Rochelle and Bordeaux, all locations are placed wrong (all 200km too far south)
__________________
--
Vapor-ware is always easier to sell because there's no limit what it can do!
Seeadler is offline   Reply With Quote
Old 09-26-2013, 03:15 PM   #13
Hinrich Schwab
Grey Wolf
 
Join Date: Nov 2010
Posts: 900
Downloads: 85
Uploads: 0


Default

Quote:
Originally Posted by Seeadler View Post
I know, they also do not believe me after my report, that the British naval base "Rosyth" is located in Scotland at the Firth of Forth. They put Rosysth in the south at the Thames Estuary. Or Saint Nazaire, La Rochelle and Bordeaux, all locations are placed wrong (all 200km too far south)
*facepalm*

After hearing that, I feel stupid for giving the game and the Devs a chance.
Hinrich Schwab is offline   Reply With Quote
Old 09-29-2013, 02:02 PM   #14
Seeadler
Pacific Aces Dev Team
 
Join Date: Mar 2001
Location: Northern Germany
Posts: 1,395
Downloads: 165
Uploads: 0


Default

Today I add two videos to the thread, perhaps the BlueByte support recognize this way that the devs made a difference between normal and crash dive (at least in the German version)

The problem is, the support is done by BlueByte from Düsseldorf/Germany, but the devs are working at Sproing Studios in Vienna/Austria
__________________
--
Vapor-ware is always easier to sell because there's no limit what it can do!
Seeadler is offline   Reply With Quote
Old 09-30-2013, 12:50 PM   #15
Hinrich Schwab
Grey Wolf
 
Join Date: Nov 2010
Posts: 900
Downloads: 85
Uploads: 0


Default

Quote:
Originally Posted by Seeadler View Post
Today I add two videos to the thread, perhaps the BlueByte support recognize this way that the devs made a difference between normal and crash dive (at least in the German version)

The problem is, the support is done by BlueByte from Düsseldorf/Germany, but the devs are working at Sproing Studios in Vienna/Austria
*double facepalm*

Mystery solved.
Hinrich Schwab is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:48 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.
Copyright © 1995- 2018 Subsim