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Old 06-23-17, 01:24 PM   #1
Bubblehead1980
Navy Seal
 
Join Date: Apr 2009
Location: Florida USA
Posts: 6,922
Downloads: 550
Uploads: 42


Default Time to tackle this

Time to tackle getting the AI Japanese sub in TMO RSRD to fire torpedoes

I've read various threads, confused which launcher I should use and how to even place it. Havent seen a readme or any in depth instructions.


Decided since we can't make these subs die, need two versions in the sim, one runs on surface, one submerged. Problem is when I set this sub submerged, it just sinks. Any idea why and how to fix this?

Also. Can control which torpedo they fire?

I followed traveler's mod in how player system damage system works now, with some modifications.Hull strength is set high, so can sit on bottom if needed.Equipment loss and flooding, sinking below crush depth is how you lose the boat. Wanting to make sure the torpedo's they fire can sink the boat with one hit as a torpedo would.

Also want to make sure they have wakes. I recall the Japanese air torpedoes in the sim have no wakes.
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