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Old 05-21-17, 07:53 AM   #1
vdr1981
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Join Date: May 2010
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Default Disabled Campaign Restart Tweaks for TWoS v2.0.0 to v2.0.x Update

Quote:
The Wolves of Steel v2.0.0 to v2.0.1 Update CHANGELOG:


Other tweaks:
v2.0.1
- Few small fixes in fishing boats, common and "Royal Oak" campaign layers.
- "scrollable" inscription in user charts box, for less insightive captains.
- AI nightime visual sensor tweaks/adjustments.
- Lowered water reflections in order to reduce reflections flickering when looking at distant (dat, imported) objects.
- Names.cfg, few ship class/names tweaks.
- Small Replenishment Oiler (Small Oiler's upgraded twin/clone) present in TF with capital ships (required for realistic AI TF behavior).
- Currently installed TWoS version visible in main menu.
- Disabled AI escorts ability to detect surfaced targets with their hydrophone up until late 1942/early 1943 at which point most of in-game escorts will be equipped with on board radar anyway. This should make early war night surface engagements somewhat easier and more realistic ("TWoS Escorts_No Hyd on Surface_Testing" optional addon is not needed anymore).
- Added hydrodynamic drag to submarines conning towers adjusted per towers size, shape and number of AA guns (affects submerged range and speed).
- Dynamic Environment 2.9 realistic colors and env config files.
- TDW tweaks for water reflections intensity determent by available light.
- Free crew spec. abilities active by default.
- Adjusted/revised crew passive and spec. abilities, costs and bonuses. (*requires campaign restart)
- New realistic battery discharging/recharging times set per Gezahu's recent findings (~ 160km at 4kn with ~ 10h recharge). (*requires campaign restart)


* Enable the update in bunker.
* Some changes in v2.0.1 Update require campaign restart in order to be correctly activated. Otherwise, you may end up with somewhat messed up submarine/crew performances in your current campaign play trough ( increased batt. discharge/recharge times, old crew abilities bonuses) until you receive new U-Boat offer and move to the next campaign chapter at which point the game will "fix" it self. If you aren't annoyed by this fact, you are free to continue your current career since no other issues are to be expected.

This patch will cancel out Real Battery tweaks which require campaign restart contained within TWoS v2.0.0 to v2.0.x Update and therefore prevent messed up sub performances in your current carrier.

Enable it last in your JSGME modlist but don't forget to disable the patch when you decide to start new campaign OR just before you receive new submarine offer in your current career.

This patch is not needed for Captains who have started their careers with TWoS v2.0.1 and later.

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Last edited by vdr1981; 05-22-17 at 12:59 PM.
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Old 05-22-17, 11:50 AM   #2
skin-nl
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Thanks Vecko

So just before campaign transfer i must load the 2.0.1 update...until then i use this one????

Michael
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Old 05-22-17, 12:42 PM   #3
vdr1981
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Quote:
Originally Posted by skin-nl View Post
Thanks Vecko

So just before campaign transfer i must load the 2.0.1 update...until then i use this one????

Michael
No...You should use it like this...



What you need is new submarine offer, rather then campaign transfer. When that happens, load previous gamesave, disable the patch and dock again to receive new sub with Real Battery settings...
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Old 05-22-17, 01:21 PM   #4
skin-nl
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Will do Vecko
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