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Old 11-18-2017, 10:59 AM   #121
Jimbuna
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Welcome to SubSim Gustavo
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Old 11-18-2017, 11:19 AM   #122
Gustavo Magalhães
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Icon7 thanks for the welcome jimbuna

thanks!
Im almost everyday online
cant wait early access

maybe this christmas?
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Old 11-18-2017, 11:39 AM   #123
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Quote:
Originally Posted by SkvaderStudios View Post
Here is a new update showing some improvements of the lighting. We have been tweaking the light emitted from the light bulbs and added flares and shadows to create a more realistic atmosphere in the uboat.

I can't give you a release date for the early access yet, but we are going to release more information about this shortly!
Looks Superb
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Old 11-18-2017, 11:51 AM   #124
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Default thats cool

cyborg thanks for the early access comment but

when do you normally add updates to the website and what is the facebook's name for the updates you should tell somewhere for people to know.

thanks
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Old 11-18-2017, 12:09 PM   #125
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you mean distribute :

https://www.facebook.com/WolfpackGameOfficial/

and

https://www.youtube.com/channel/UChl...lnyVIm-g/about

?

Simon
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Old 11-18-2017, 12:24 PM   #126
Gustavo Magalhães
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Default thanks for the info

thanks i have what i wanted the facebook page.
but how often like once a week?
you add updates to the forums?

thanks
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Old 11-18-2017, 01:38 PM   #127
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Quote:
Originally Posted by Gustavo Magalhães View Post
thanks i have what i wanted the facebook page.
but how often like once a week?
you add updates to the forums?

thanks
Maybe some confusion you need to redirect your questions to SkvaderStudios
Dev Team


at the begining of the thread
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Old 11-19-2017, 06:46 AM   #128
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Quote:
Originally Posted by Gustavo Magalhães View Post
thanks i have what i wanted the facebook page.
but how often like once a week?
you add updates to the forums?

thanks
Cyborg322 is not a member of the SkvaderStudios Dev Team.
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Old 12-05-2017, 02:23 AM   #129
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Considering Sony recently sold their 1.5 millionth PSVR headset, outselling the Rift and Vive combined, if this isn’t ported to the PSVR a) I’ll be really annoyed and upset, but b) you’re missing a huge potential audience and income.

Sony have been doubling down on 3rd party VR games; they’d love to help you if you gave them the chance...
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Old 12-15-2017, 06:24 PM   #130
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Wow this looks amazing. I noticed even the water in the depth tube changes level as the boat tilts!

Steve
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Old 12-27-2017, 04:15 AM   #131
sober
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What type of campaign ? If it was a series of single missions by date or select any mission . A series of missions that could be made by modders would be awesome . 1st mission leave Memel harbour and familiarise with sub . 2nd mission sink polish merchant ships around Hel . 3rd mission enter Kiel harbor sub pen using bouys etc . etc etc etc . Single mission creation on steam workshop ?

Last edited by sober; 12-29-2017 at 02:11 PM.
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Old 12-27-2017, 07:49 AM   #132
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Quote:
Originally Posted by sober View Post
What type of campaign ? If it was a series of single missions by date or select any mission . A series of missions that could be made by modders would be awesome . 1st mission leave Memel harbour and familiarise with sub . 2nd mission sink polish merchant ships around Hel . 3rd mission enter Kiel harbor sub pen using bouys etc . etc etc etc .
^^ More than Awesome

WOLVES OF STEEL
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Old 01-10-2018, 01:03 PM   #133
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Default number of players?

Hi, how much players can play this game?
In web page say:

Quote:
"Wolfpack - the world's first cooperatively played U-boat simulation The hunt is on. Five players can join as a crew in one sub."
Quote:
"There are four roles to fulfill, each with his own duties: Captain, Chief Engineer, Radio/Sonar operator, and Navigator"

So...?


there are only one player sub or can be 2 or more players subs? (To clarify)
Quote:
"Wolfpack will also allow players to join other U-boats online for true wolfpack battles with as many as five submarines."

Thanks!
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Old 01-10-2018, 07:40 PM   #134
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Default welcome aboard!

Spark_23!
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Old 01-10-2018, 07:56 PM   #135
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Quote:
Originally Posted by Aktungbby View Post
Spark_23!
Hi Aktungbby, hi everybody
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