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Old 04-11-2010, 07:34 PM   #31
Madox58
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Sorry for the delay.
But I won't have it done this weekend.
Something very bad happened to a close friend.
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Old 04-21-2010, 07:21 AM   #32
Magic1111
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Quote:
Originally Posted by privateer View Post
Sorry for the delay.
But I won't have it done this weekend.
Something very bad happened to a close friend.
I understand your Post, but after a few days: Are there any news on the MOD ?

Best regards,
Magic
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Old 04-21-2010, 06:23 PM   #33
Madox58
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Still doing some final tweaks.
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Old 04-22-2010, 01:23 AM   #34
Magic1111
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Quote:
Originally Posted by privateer View Post
Still doing some final tweaks.
That sounds very good, thank you very much in forward !

Best regards,
Magic
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Old 04-22-2010, 11:44 AM   #35
kurfürst
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Horrido Privateer,

looking forward to version 2.0 of the "Schnelltauchback".
The current version is excellent, looking forward to see what you´ve changed.

If you need any pictures, drawings, etc. just let me know, do my best to help!


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Old 04-26-2010, 07:50 AM   #36
JMV
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Nice job guys, but it's always nice to have a Readme, just to remember what the mod does acurately. ( Even if it might look obvious )
Thanks.
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Old 05-03-2010, 04:03 PM   #37
kurfürst
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Hi Privateer,

hope everything is fine with you!
Just curious to know if there are any news about "Schnelltauchback V.2.0"?

Beste Grüsse,

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Old 05-04-2010, 03:46 PM   #38
Magic1111
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Quote:
Originally Posted by kurfürst View Post
Hi Privateer,

hope everything is fine with you!
Just curious to know if there are any news about "Schnelltauchback V.2.0"?

Beste Grüsse,

Kurfürst
Yes, that interested me too!

Best regards,
Magic
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Old 05-17-2010, 04:52 AM   #39
Magic1111
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Sorry Guys, but not any News here ???

Best regards,
Magic
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Old 05-21-2010, 09:33 PM   #40
Madox58
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It's not done.
Just delayed.
Started a new forum for SH5, got a job out of State for awhile,
a few things just did not look right so started over.....

And just who invented the 24 hour day?
It's not enuff!
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Old 05-23-2010, 11:26 AM   #41
Magic1111
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Quote:
Originally Posted by privateer View Post
It's not done.
Just delayed.
Started a new forum for SH5, got a job out of State for awhile,
a few things just did not look right so started over.....

And just who invented the 24 hour day?
It's not enuff!
Okay, I understand you ! Please bring your work to the end, when you have time in reallife, no problem mate !

Best regards,
Magic
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Old 05-23-2010, 04:02 PM   #42
Wreford-Brown
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BdU insist that you start working a 28 hour day.

Enough with the excuses, finish your mod.
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All my mods are available at MediaFire:
SH3 Mods
Other modders SH3 mods
SH4 Mods
...you can't please all of the people all of the time...
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Old 05-29-2010, 03:09 PM   #43
Madox58
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Quote:
Originally Posted by Wreford-Brown View Post
BdU insist that you start working a 28 hour day.

28 hours!

That means I get 2 extra hours a day to sleep!


Seriously?
I was doing some deck work with better prints today and noticed a few
more things to add.
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Old 05-31-2010, 04:09 PM   #44
Madox58
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Added all Caustics stuff today along with the Mods to the Deck area.
Also added the cable things to the forward planes area.
Added new wakes to the cut section for a better wave effect.
Adjusted the standard wakes for better looks.
And optimized a few things on the 3D model.
Also did some work on the Skin.
Sim is now adjusted correctly for dive times.

Also did a bit of looking at the water drain effects stuff.
I'll need to contact a few people for final permissions yet.

Flakmonkey for his outstanding Damage screen stuff.
And Rubini for the water drain stuff.
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Old 06-01-2010, 12:02 PM   #45
kurfürst
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Looking forward to the release!

Privateer, You´re perfect!

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