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Old 03-18-19, 05:54 PM   #31
Berserker
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I found this torpedo damage decale while roaming around in the forum..Any way to narrow it down by about 1/2 and then use it in sh4 tmo 2.5??Now I cannot upload the picture...What did I do wrong this time???
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Old 03-18-19, 07:50 PM   #32
Sniper297
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Default Nicht sprekenzie "decale"

Need a better interpretation of the question here, no habla "decale", and narrow what down by 1/2?
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Old 03-18-19, 08:47 PM   #33
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I tried to upload a picture I got from the sim and could not get it to work..Its a decale of torpedo damage as a large hole and I need to know how to reduce its width so it appears as large rip or broken seam...
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Old 03-19-19, 12:33 AM   #34
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Hmm. Google "decale" and what I get is a French word meaning "off beat".

Having trouble posting pictures too, let's see;



That one's from the files, works okay.

Anyway my mod was designed to make bigger holes rather than smaller, you could try doing the opposite with Silent3ditor:

http://www.subsim.com/radioroom/down...o=file&id=4489

The file to edit would be the torpedo .zon file in the \Data\Library folder. I edited the Torpedoes_US.zon file, if you have 1.5 with the German subs look for whatever the torpedoes?_.zon file for those are named. I don't think you'll get a crack instead of a round hole, but if you double the damage effect and halve the radius it might work to make smaller holes.
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