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Old 02-08-2007, 06:46 AM   #16
SeaQueen
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Originally Posted by XabbaRus
Also would if you want them to patrol a set area use a box tactic and make a small distance between them.

Or use area waypoints. Or have you tried that and they still wander?
Actually, yes. Units are fairly curious about contacts they encounter, I've noticed, so they'll search strictly according to the tactic you assign them, but it seems like once they actually make a detection, what follows doesn't seem to take into account the tactic at all. I think that's fair, though. You'd need to give the AI some more IQ points to pull that off.
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Old 02-08-2007, 07:09 AM   #17
XabbaRus
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DeBug view isn't an MS product or it never used to be, was by Mark Russinovich of SysInternals which was it seems bought over so I guess it is an MS product now.

Really good though, you could use it to cheat in MP I suppose.
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Old 02-08-2007, 07:13 AM   #18
LuftWolf
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Quote:
Originally Posted by XabbaRus
DeBug view isn't an MS product or it never used to be, was by Mark Russinovich of SysInternals which was it seems bought over so I guess it is an MS product now.

Really good though, you could use it to cheat in MP I suppose.
Disabled in MP.

This is in the DW -debugviewer unofficial documentation.

Cheers,
David
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