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Old 09-11-10, 12:34 PM   #811
Abd_von_Mumit
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Thanks W_clear for your mod. I installed it yesterday and still discovering all the addition it brought. I'm disappointed with one feature though: my boat floats on the surface like a bubble again, jumping and dancing, and it sits too shalow in the water.

I've been using U-boat Historical Specifications mod by ddrgn which is excellent and fixes many boat behaviour issues, "bubble" one included. Is there any chance you could incorporate this mod into yours or just use some of its solutions, or just make them compatible somehow?
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Old 09-11-10, 12:46 PM   #812
vickers03
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Quote:
I've been using U-boat Historical Specifications mod by ddrgn which is excellent and fixes many boat behaviour issues, "bubble" one included. Is there any chance you could incorporate this mod into yours or just use some of its solutions, or just make them compatible somehow?
i think it should work if you install the uboat specs mod last
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Old 09-11-10, 12:50 PM   #813
DavyJonesFootlocker
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Although this mod is good I had too many problems with it and went with Environment Gold. Hoping the issue can be ironed out soon.
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Old 09-11-10, 01:09 PM   #814
Abd_von_Mumit
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Quote:
Originally Posted by vickers03 View Post
i think it should work if you install the uboat specs mod last
Yes, but then I would most probably lose many good feature of "Environmental", and don't want to (would be wrong to lose them before I even learn what they all are).
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SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring
My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch
Links: SH5 mods I use, FileFront, Manual plotting how-to
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Old 09-11-10, 01:23 PM   #815
vickers03
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Quote:
Yes, but then I would most probably lose many good feature of "Environmental", and don't want to (would be wrong to lose them before I even learn what they all are).
i checked the files, you won't lose anything.
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Old 09-11-10, 01:28 PM   #816
Abd_von_Mumit
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Quote:
Originally Posted by vickers03 View Post
i checked the files, you won't lose anything.
Thanks a lot. Will try this then.

But if so... how come so many files are being overwritten if they have nothing important in them?
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SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring
My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch
Links: SH5 mods I use, FileFront, Manual plotting how-to
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Old 09-11-10, 01:38 PM   #817
vickers03
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w_clear has many files in his mod which have
nothing to do with the environment, i think he
should separate this.
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Old 09-11-10, 07:11 PM   #818
Sudo
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I think WClear did some work as far as how the sub floats also, but I prefer UHS. I delete the entire Submarine folder from WClear's mod and UHS doesn't conflict at all then.
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Old 09-11-10, 07:17 PM   #819
Abd_von_Mumit
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Quote:
Originally Posted by Sudo View Post
I think WClear did some work as far as how the sub floats also, but I prefer UHS. I delete the entire Submarine folder from WClear's mod and UHS doesn't conflict at all then.
I just installed UHS (U-Boot Historical Specifications) on top of Env. and it works. I got both candies in the same time.

My environment has now much more... horror in it.

Thank you for your help gentlemen.
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SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring
My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch
Links: SH5 mods I use, FileFront, Manual plotting how-to
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Old 09-14-10, 05:31 PM   #820
vince0018
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So have the crashes been fixed yet in 3.7? Or should I still delete the climatezones file.

Also for those experiencing the dark black glitchy clouds around certain harbors, try deleting the particles.dat file located at ENVIRONMENT3.7MOD/data/library/
If that doesn't work also try deleting anything else that relates to particles such as clouds or fog. I'm not sure the exact file that causes this, I believe it's the particles.dat but haven't done full testing to be sure.
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Old 09-14-10, 09:23 PM   #821
W_clear
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Quote:
Originally Posted by vince0018 View Post
So have the crashes been fixed yet in 3.7? Or should I still delete the climatezones file.

Also for those experiencing the dark black glitchy clouds around certain harbors, try deleting the particles.dat file located at ENVIRONMENT3.7MOD/data/library/
If that doesn't work also try deleting anything else that relates to particles such as clouds or fog. I'm not sure the exact file that causes this, I believe it's the particles.dat but haven't done full testing to be sure.
yes
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Old 09-14-10, 09:25 PM   #822
W_clear
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Quote:
Originally Posted by vickers03 View Post
w_clear has many files in his mod which have
nothing to do with the environment, i think he
should separate this.
All files are related with the environment,
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Old 09-14-10, 09:50 PM   #823
THE_MASK
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Great work , thanks . I use this environment mod .
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Old 09-15-10, 01:17 PM   #824
Ragtag
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It still crashes for me around Lorient.
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Old 09-15-10, 03:08 PM   #825
vickers03
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Quote:
Originally Posted by W_Clear
All files are related with the environment,
thinking about it, yes the uboat sensors needs to be
adapted to the environment.
do you know if UHS 1.4 is working correctly with your
mod?
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