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Old 10-09-2017, 06:05 PM   #1381
Doolar Semler
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Default thanx guys

Thanx guys for the help. HW3 and rudewarrior, if ya get in the Baltimore area, CA45, I owe ya some beers I have decided to remove this when I return to Lorient.
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Old 10-09-2017, 06:31 PM   #1382
HW3
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Thanks for the explanation rudewarrior, it has been a couple of years since I ran SH3 with GWX and the MFM 3.2, and things are starting to get hard to remember. I switched to SH5 with the TWoS mod and like it very much.
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Old 10-14-2017, 12:10 PM   #1383
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Quote:
Originally Posted by HW3 View Post
Thanks for the explanation rudewarrior, it has been a couple of years since I ran SH3 with GWX and the MFM 3.2, and things are starting to get hard to remember. I switched to SH5 with the TWoS mod and like it very much.
Is there a turns per knot chart for MFM to allow determination of speed based upon blade count and rpm?
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Old 10-16-2017, 08:35 AM   #1384
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Search for magui 3.4+ caws or caws extra, it shows values for 3.2, not sure if it's exactly same calls for mfm 3.3.
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Old 10-16-2017, 09:09 AM   #1385
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Originally Posted by Aquelarrefox View Post
Search for magui 3.4+ caws or caws extra, it shows values for 3.2, not sure if it's exactly same calls for mfm 3.3.
Is there a version of CAWS without the widescreen? Maybe CA 1.4? I have a 16:9 1080p monitor, so the 1366x768 MaGUI WS mod won't work as my monitor can't support that resolution, but it scales MaGUI 3.4 or Final just fine.

I don't like the VanJast or Ahnenerbe WS mods because the Nav Map isn't large enough.
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Old 10-16-2017, 10:15 PM   #1386
Aquelarrefox
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Quote:
Originally Posted by 3catcircus View Post
Is there a version of CAWS without the widescreen? Maybe CA 1.4? I have a 16:9 1080p monitor, so the 1366x768 MaGUI WS mod won't work as my monitor can't support that resolution, but it scales MaGUI 3.4 or Final just fine.

I don't like the VanJast or Ahnenerbe WS mods because the Nav Map isn't large enough.
No choice, I made caws extra. You should add manually charts. If it's only draggable out or pop-up is easy to mod.
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