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Old 08-20-2017, 05:29 AM   #136
lederhosen
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any way to remove the Flotilla emblem on the front of the Turm?
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Old 08-20-2017, 10:57 AM   #137
Anvar1061
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Quote:
Originally Posted by lederhosen View Post
any way to remove the Flotilla emblem on the front of the Turm?
S3Ditor
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Old 08-20-2017, 12:56 PM   #138
nik112
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Hi
Are there skins for IXD2?

Cheers
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Old 09-05-2017, 02:14 AM   #139
darkdrone
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great mod the models are unreal etc etc....now i'm having a problem with the Type 9 boats, the sensors seem to be off ( visual mainly) my Type 9 visual has about 2 KM or less, i've installed all the fixes, etc yet i keep getting bombed due to low visual detection

My mod list
FM_NewInterior v2.1D
GWX - 16km Atmosphere
GWX - Alternate Loadscreen - Full Circle
GWX - Lite Harbor Traffic
GWX - Main movie - 'Das Boot'
GWX - VIIC41 Player Sub
WBs Renown Replacement
GWX - Captain America's Officer Icons
Torpedo damage Final ver2.0
Convoy-Routes on Map - BL!TZKR!EG Edition
Skin u-123
Rbs_SH4_effects_GWX_30_71
Rbs1_SH4_Effects_GWX_30_71
GWX - Late War Sensors Snorkel Antennas
FixAllSubGWX
TKSS18 German U-Boats Compilation

suggestions ? i'd love to keep this mod but i don't like getting sunk
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Old 09-13-2017, 03:21 AM   #140
Anvar1061
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Help is needed. U-boat VIIC - there is no air duct on the Turm III from the snorkel.
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Old 09-28-2017, 10:50 PM   #141
Anvar1061
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Appears only in 1945. And need with the advent of snorkel 01011944. In the eqp and Basic look - not find.
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Old 10-30-2017, 03:31 PM   #142
Niume
Commodore
 
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Okay Noticed a problem when installing this mod,

Before installing this mod i have 60-100 fps at 2048 time comppresion
but then I install this mod it goes down to 5fps !. I don't think is this normal to drop the compression what low. Please help

Any idea how to fix?

Thanks in Advance
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Old 11-01-2017, 01:33 PM   #143
Niume
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but only with type VIIC others are fine
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Old 11-06-2017, 02:31 AM   #144
lederhosen
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Salute

hydrophone bug ???
When I start a patrol and jump to hydrophone station I can manually search for targets. Save game later and start again next day. Now I can't do what I did the other day. My SO is able to search for sound contacts but I can't. Also it seems that aircraft detection from the bridge is almost useless.

danke
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Old 11-06-2017, 05:52 AM   #145
Anvar1061
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Quote:
Originally Posted by lederhosen View Post

hydrophone bug ???
Have you ever tried to go deeper?
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Old 11-06-2017, 06:11 AM   #146
lederhosen
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I dive to 30m then go to have a listen
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Old 11-12-2017, 04:17 AM   #147
lederhosen
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anyone notice this in the new WAC5?
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Old 11-12-2017, 06:23 AM   #148
Niume
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I had similliar problem I think what H.SIE patch is the problem I reccomend turning off the hydrophone fix
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Old 12-01-2017, 07:57 AM   #149
lederhosen
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So it seems, after many mods files moving, that the AI U-Boats Compilation is the one causing this. Running without this one and all works fine.
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Old 12-14-2017, 07:39 PM   #150
pan31geo
Swabbie
 
Join Date: Oct 2017
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Default GWX

Hello all,

Sorry if this was answered already but just found this mod and I want to ask if it is compatible with GWX. Is there a specific order we need to have in the enabled mod list?
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