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Old 09-15-10, 09:04 PM   #826
7thSeal
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Nice work on 3.7 W_clear, I usually have to delete the climatezones file in order to enjoy the rest of this great mod without crashing. I've been using the 3.7 version for 3-4 hours of gaming now and have crossed several zones while using TC, hadn't experienced any crashes so far while leaving the climatezones file remaining in the mod. Btw your new work on the moon looks terrific.
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Old 09-15-10, 09:57 PM   #827
W_clear
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Quote:
Originally Posted by vickers03 View Post
thinking about it, yes the uboat sensors needs to be
adapted to the environment.
do you know if UHS 1.4 is working correctly with your
mod?
Sorry ,I don't know
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Old 09-15-10, 10:08 PM   #828
Abd_von_Mumit
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Quote:
Originally Posted by vickers03 View Post
thinking about it, yes the uboat sensors needs to be
adapted to the environment.
do you know if UHS 1.4 is working correctly with your
mod?
I load UHS after Environment and UHS works. I don't know what I lose from Environment, but I experience no unwanted symptoms, like CTDs, and everything looks fine, so I'm glad.
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My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch
Links: SH5 mods I use, FileFront, Manual plotting how-to
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Old 09-24-10, 03:55 PM   #829
BlueNinja
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Installed WClear's Environment mod 3.7 and no moon!

At night the moon is not showing up but there is a light reflection on the sea as if the moon is present. Do I need to install all previous versions of thiis mod to get it to work properly?

From what I can tell so far this mod adds a better feel, keep up the good work!

Cheers,

BlueNinja
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Old 09-24-10, 04:06 PM   #830
SteelViking
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No, the latest version is the entire mod. As long as you are using V3.7, that is all you need.

Where are you in the game geographically? And what time of year is it?

Could it not be possible that the moon is just barely below the horizon? I would think that you would still get a little glare effect on the water in that situation.
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Old 09-24-10, 04:20 PM   #831
BlueNinja
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Quote:
Originally Posted by SteelViking View Post
No, the latest version is the entire mod. As long as you are using V3.7, that is all you need.

Where are you in the game geographically? And what time of year is it?

Could it not be possible that the moon is just barely below the horizon? I would think that you would still get a little glare effect on the water in that situation.
I'm near the South Western approaches heading to my patrol objective for British Supplies. It is still early September '39.

It could be that the moon is below the horizon, however, in my previous attempts at Total Germany during this time and location I recall the moon being high in the sky, without this mod installed. I also must note that night time is now much darker than stock SH5.

Cheers,

BlueNinja
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Old 09-25-10, 12:19 AM   #832
BlueNinja
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I finally got to see the moon and its improved rendering (Nicely done!) so all is well in the universe hehehe.

This mod is fantastic! for one thing the thunder during storms is way more intense and the way the sea changes colours during different conditions really caught my attention.

I'm not sure of what else to expect, however, I would highly recommend W_Clear's envronment mod to anyone.

Cheers and thanks for your reply SteelViking.

BlueNinja
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Old 09-25-10, 07:35 AM   #833
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I think many people would recommend this mod, Ninja. BUT..... lets hope you get lucky and your patrol doesn´t end up on your desktop. In this case check out SteelVikings possible CTD fix. Good luck.
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Old 09-25-10, 09:40 AM   #834
BlueNinja
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It took me a month since getting the game in August to figure out the proper installation of SH5 to eliminate 99% of the CTD's I was getting in the beginning, now with this new mod I haven't had any since playing for the last couple of days.

Cheers,

BlueNinja
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Old 09-25-10, 01:08 PM   #835
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Sounds alright, Ninja. Maybe your combination of Mods does the trick. I basically crash all the time with some versions of EnvMod and less often with others. Since I am currently doing a fresh install with 3.7 (which I haven´t used yet) I might get lucky myself. (Basically a thought I´m having all the time before a new install)
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Old 09-27-10, 12:34 AM   #836
BlueNinja
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Hey Frantic,

If your going to re-install try this trick I found on these forums which I'm sure works as it helped me to virtually eliminate the CTD's.

You need to download patch 1.15 if you don't already have it then do the following:

1. Clean install SH5 do not run it after install
2. Install patch 1.15
3. Run the game using sh5.exe and make sure you get to the main screen and your version should say 1.15 then exit game
4. Run the game updater (GU.exe) in the Support folder of Silent Hunter 5 and update to 1.2 (the last patch)
5. Install your mods
6. Play the game (you should now be able to enjoy the sim with far fewer CTD's

Cheers,

BlueNinja
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Last edited by BlueNinja; 09-27-10 at 09:06 AM.
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Old 09-27-10, 05:25 AM   #837
Frantic8882
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Sounds interesting but how do you stop the gamelauncher from automatically downloading 1.2 when you first start the game?Second thing is the question whether it´ll even start w/o this dang launcher.If you can tell me that I´m with you.

Is it okay to manually load 1.15 w/o starting the game or do you have to get to the main menu with 1.15?
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Old 09-27-10, 08:56 AM   #838
BlueNinja
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After you patch to 1.15 the game will not automatically update (at least it didn't for me)

I made a mistake in my instructions (sorry) after you patch to 1.15 you need to run the Game Updater (GU.exe) in the support folder of SH5 to have it update to 1.2

I will edit my previous post.

You have to get to the main menu with 1.15 so you can confirm that the patch took by making sure it says v1.15 on the screen

Cheers,

BlueNinja
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Old 09-29-10, 12:46 PM   #839
Frantic8882
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I go nutz dude. Fresh install and crash again right on first patrol. I will retry another installation over the weekend. I will then gladly use your trick. Hope it works, wish me luck mate.
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Old 09-29-10, 09:05 PM   #840
W_clear
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Silent Hunter5 patch 1.15 is Mars made of?
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