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Old 11-21-14, 06:36 AM   #6826
Pisces
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Originally Posted by Vova.O View Post
On wednesday i lost all my saves. Nothing helped me: http://www.subsim.com/radioroom/showthread.php?t=166283. I abandoned this mod, install LSH3 and start new career.
Please narrow down what you mean with "lost all my saves". Did the sequence of save points not show up in the game anymore. Or did the files actualy disappear from the savegame folder in your Documents\SH3\Career folder. The first can happen but the last I have yet to hear about. Just rename the folder with your commander's name to something slightly different and it will show up again.

This is not limited or due to GWX. This is a stock bug and can happen to LSH3 too.
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Old 11-21-14, 06:48 AM   #6827
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Originally Posted by Pisces View Post
what you mean with "lost all my saves"
This means crash game, when i try to load any save...
First time it was just one lost save, over saves loads ok. Then after some manipulations with game folder properties, mods, etc., i cant load all saved games.
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Old 11-21-14, 07:10 AM   #6828
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Then after some manipulations with game folder properties, mods, etc.
There I would suggest lies the root to the problem.
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Old 11-21-14, 07:46 AM   #6829
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Originally Posted by Jimbuna View Post
There I would suggest lies the root to the problem.
Enabling or disabling mods is generally likely to make previously saved games unloadable. You should never enable or disable any mods while in mid-patrol. Only change your active mod list when your last save was in-port. There are exceptions to this rule, but unless you know exactly what a mod changes and know that it will not cause trouble, it's a good rule to follow.

There are even a very few mods which can only be enabled or disabled at the start of a career. I only know of one, and it's for SH4, but there may be others. Certainly, swapping one supermod for another in mid-career is risky, even in port.
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Old 11-29-14, 06:00 PM   #6830
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Hey, I just installed SH3 again after a few years of not playing and this mod was the first thing to pop in my mind, and seeing that it is now 3.0 made me smile. I enjoyed this mod a lot and with this new career I am starting, I am sure I am going to enjoy it just as much as I did when I first played it. Anyway, I just wanted to say thank you to the whole team who worked on this over the years (as I never thanked you guys before), you guys rock!
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Old 11-29-14, 10:21 PM   #6831
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Northern Wolf! & Vova.O!
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Old 11-30-14, 07:52 AM   #6832
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Welcome to SubSim Northern Wolf
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Old 11-30-14, 09:10 PM   #6833
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Welcome to SubSim Northern Wolf.
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Old 12-03-14, 02:15 AM   #6834
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Welcome :-)
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Old 12-03-14, 10:19 AM   #6835
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Welcome Aboard!
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Old 01-07-15, 10:26 AM   #6836
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Hello

I'm trying different mod GWX and NYGM )

I'm trying different mod

Which mod list that improve AI in GWX, do you recommend?

THANK
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Old 01-10-15, 12:45 PM   #6837
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Quote:
Originally Posted by hauangua View Post
Hello

I'm trying different mod GWX and NYGM )

I'm trying different mod

Which mod list that improve AI in GWX, do you recommend?

THANK
good question. I was just going to post this very same question .....
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Old 01-15-15, 09:08 PM   #6838
moxeys
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Default AI Difficulty?

Hey guys, I am brand new to SHIII and came across this great looking mod

Only thing is, I noticed in this thread:

http://www.subsim.com/radioroom/show...12&postcount=4

One of the cons listed is that the AI is "way over the top" - are there any additional mods or ways to tone it down to whatever veteran players agree is a reasonable level?

Thank you!
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Old 01-15-15, 09:37 PM   #6839
ReallyDedPoet
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Quote:
Originally Posted by moxeys View Post
Hey guys, I am brand new to SHIII and came across this great looking mod

Only thing is, I noticed in this thread:

http://www.subsim.com/radioroom/show...12&postcount=4

One of the cons listed is that the AI is "way over the top" - are there any additional mods or ways to tone it down to whatever veteran players agree is a reasonable level?

Thank you!
Its a great mod, as are the others. Here is an older post regarding the GWX AI and some great tips on how to deal
with it:Ducimus Thread

Hopefully we will see Ducimus back at here in these forums sometime soon.

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Old 01-15-15, 10:25 PM   #6840
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Quote:
Originally Posted by moxeys View Post
One of the cons listed is that the AI is "way over the top" - are there any additional mods or ways to tone it down to whatever veteran players agree is a reasonable level?
That's just his opinion. Most of us think the AI in GWX is just fine.
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