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09-19-13, 01:36 PM | #16 |
The Old Man
Join Date: Mar 2005
Location: Poland
Posts: 1,485
Downloads: 413
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Good work Rubini
How many such interesting presents do you still hide, Santa Claus? One question - does increased moon light affect detection of uboat by other ships and vice-versa?
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SHIII + GWX 3 Gold + V16B1 hardcode fixes + SH3Commander SHIV + OM + OMEGU SHV + WoS |
09-21-13, 07:00 AM | #17 | |
Ocean Warrior
Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
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Quote:
How are you and Peter? Santa Claus is yet some months ahead, so, who knows? About your question take a look on post 10 and 14 about some details and limitations of this mod. Anyhow, if you adjust yours env deep night lights/colors (envcolors.dat ) and the amount of moon light inside this mod I can assure you that you will have a correctly working moon light without any side effect. Even out of box it will work very well. Greetings from Brazil!
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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09-21-13, 02:55 PM | #18 |
The Old Man
Join Date: Mar 2005
Location: Poland
Posts: 1,485
Downloads: 413
Uploads: 0
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Greetings from Poland Rubini
I'm OK, but Peter is typical teenager - he thinks that he knows everything about life the best. In Brasil is the same problem with teenagers and generations conflict? Thanks for advice, your mod looks very promising, I'll try it.
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SHIII + GWX 3 Gold + V16B1 hardcode fixes + SH3Commander SHIV + OM + OMEGU SHV + WoS |
09-22-13, 09:08 AM | #19 |
Captain
Join Date: Jun 2005
Location: Near La Rochelle - On board U-205
Posts: 519
Downloads: 657
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S! Rubini
Great work! I do like it Thank you Amicalement
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Borgneface |
11-28-13, 12:15 AM | #20 |
Ace of the deep .
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11-28-13, 04:42 AM | #21 |
Admiral
Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
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Rubiniiiiiii
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SH3+GWX SH5+WoS Still Sailing....still Deep |
11-28-13, 07:39 AM | #22 |
Samurai Navy
Join Date: Oct 2008
Location: Poland
Posts: 555
Downloads: 197
Uploads: 12
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This is very important change. Thanks Rubini
EDIT: Wow! Now there is a real moon light in SH3. "The damn moon"! I'm just left Wilhelmshaven at night, and effect is real in 95% [95% because this is game, not real world] Great job in 100% Rubini!
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11-28-13, 10:24 AM | #23 | |
Samurai Navy
Join Date: Oct 2008
Location: Poland
Posts: 555
Downloads: 197
Uploads: 12
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Quote:
Shame, that the moon light is also visible in the day. This is big (-). But maybe this can be solved in the future
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11-28-13, 10:48 AM | #24 | |
Ocean Warrior
Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
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Quote:
Yes, the moon light is always there (the same for ambient light), but it´s not visible, or at least I guess that you cant´notice it. The major problem is at nights without moon, when the moon light will be there as always. But if you adjust it as a tiny ambient light you will also not noticed it in this situation too. As a majority of sh3 mods, this one is a compromisse. Not perfect, but much better than before IMHO.
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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11-28-13, 12:12 PM | #25 | |
Samurai Navy
Join Date: Oct 2008
Location: Poland
Posts: 555
Downloads: 197
Uploads: 12
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Quote:
I changed reflexes on the ships, game colors, ambient light, underwater colors not only for the night, but for everything erlier, so some new changes always are visible. But I know, we can't have everything.
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MY MODS - evan82's XXI Water StreamVIIB War Skin IIevan82's XXI Skin... |
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11-28-13, 02:31 PM | #26 |
Admiral
Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
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I think, Rubini hadn't found the necessary compromise, yet.
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Alex ® Moses said: "Don't create yourself an idol"... |
12-03-13, 10:48 AM | #27 |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
Posts: 8,214
Downloads: 793
Uploads: 10
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Thank you Rubini!
I have just added your mod to the list of Dynamic Environment's suggested add-on mods: http://www.subsim.com/radioroom/show...79&postcount=1 |
12-03-13, 06:17 PM | #28 | |
Ocean Warrior
Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
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Quote:
I never tested and never knew that it could work on sh5 (so, probably also on sh4!). I always thought that sh5, at least, already had the night moon light working correctly since stock game. It´s a nice surprise!!! I guess that much more can be made and/or adjust on sh5 about this mod, mainly because sh5 have very good shadows (in comparision to the absent ones on sh3) then perhaps a fine tunning could be made. Let we know if someone achieve some improvement over this mod on sh5! Cheers!
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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12-03-13, 06:18 PM | #29 |
Ocean Warrior
Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
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Hi Anvart,
Any new ideas?
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
06-15-14, 06:27 AM | #30 |
Seaman
Join Date: Apr 2012
Posts: 34
Downloads: 87
Uploads: 0
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Is this mod Updatet?
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