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Old 01-08-18, 04:13 PM   #1
LGN1
Ace of the Deep
 
Join Date: Mar 2006
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Default Torpedo Alarm Mod

Hi,

here is a new little mod:

http://www.subsim.com/radioroom/down...o=file&id=5310

Readme:

Torpedo Alarm Mod Readme

LGN1

January 2018

This mod solves a problem which has annoyed me for many years: the missing reaction of ships to premature torpedo explosions (when you attack a ship and the torpedo prematurely explodes the ship/convoy just continues as if nothing has happened). I think this is higly unrealistic.

This mod causes ships to react as being hit when a torpedo explodes within the range of 1000m.

Known issues: There are no damage textures to a ship's hull when a torpedo hits it. Unfortunately, I was not able to fix this. However, for players who do not use the external camera, this should hardly matter.

Best, LGN1
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Old 01-10-18, 10:09 AM   #2
Niume
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Neat mod would be awesome somehow to make ships play sound then they are hit
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Old 01-10-18, 04:54 PM   #3
Obltn Strand
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Cool. You keep producing these awesome little mods. Thanks man. Saves me the trouble of firing couple of rounds from deck gun or going flank speed submerged for awhile in order to get spotted.
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Old 01-10-18, 08:39 PM   #4
makman94
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Very nice LGN1
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Old 01-28-18, 04:51 PM   #5
Tycho
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Great addition to the realism LGN1.
I must have integrate it immediately, maybe will rise it to 2000m!
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Old 01-28-18, 10:58 PM   #6
rudewarrior
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Hi LGN1,

Is there some way you can give me a brief explanation of the alterations that you made? I have a bit of a mod soup and my torpedo.dat and torpedo.sim files are both ingredients. Unless you know a way that I can compare a file to a default GWX file and see what the differences are. Then I could do it myself.

Thanx in advance.
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Old 01-31-18, 04:12 PM   #7
LGN1
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Hi,

thanks for your positive comments! I'm glad you like it.

BTW, I forgot to mention that the current mod only changes TI, TII, and TIII (I was too lazy to adapt it for the later torpedoes). It's easy to do it also for the other torpedoes, however, since there are hardly any premature explosions later in the war, I did not do it.

@rudewarrior: I can give you a detailed explanation, however, it will take some time because I'm incredibly busy at the moment.

Best, LGN1
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