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Old 04-11-16, 03:13 PM   #376
TheBeast
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Quote:
Originally Posted by vladimir bondarenko View Post
TheBeast, and You can put it on any third-party resource, for free download.

PS: TheBeast, please tell me, is this possible to do?
Here is the latest Beta version Download Links

SubSim:
SuperTurm_FX_Subflags_v0_0_1b_byTheBeast

MediaFire:
SuperTurm_FX_Subflags_v0_0_1b_byTheBeast

Regards!
TheBeast
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Last edited by TheBeast; 04-13-16 at 04:12 AM. Reason: Added SubSim Download Link
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Old 04-11-16, 03:56 PM   #377
vladimir bondarenko
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Quote:
Originally Posted by TheBeast View Post
Here is the latest Beta version Download Link from MediaFire:
SuperTurm_FX_Subflags_v0_0_1b_brTheBeast

Regards!
TheBeast
Many thanks!!!!
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Old 04-20-16, 12:49 AM   #378
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radar New Beta Update Released

Here is the latest Beta version Download Links

SubSim:
SuperTurm_FX_Subflags_v0_0_1c_byTheBeast

4/19/2016 V0.0.1c - Beta Release Update
Added GenInvisibleControl to All Player Conning Tower Exteriors to stop Sea Spray Particle inside Conning Tower when Looking up the Ladder.
Added EnvMappingCtrl to MG-34 Model.
Adjusted MG-34 Material Defuse color setting to eliminate Red tint/hue on Machine Guns at Night.

Regards!
TheBeast
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Old 04-20-16, 06:10 PM   #379
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Quote:
Originally Posted by TheBeast View Post
Here is the latest Beta version Download Links

SubSim:
SuperTurm_FX_Subflags_v0_0_1c_byTheBeast

4/19/2016 V0.0.1c - Beta Release Update
Added GenInvisibleControl to All Player Conning Tower Exteriors to stop Sea Spray Particle inside Conning Tower when Looking up the Ladder.
Added EnvMappingCtrl to MG-34 Model.
Adjusted MG-34 Material Defuse color setting to eliminate Red tint/hue on Machine Guns at Night.

Regards!
TheBeast

This is awesome! Are there any further updates on the stability issues when using a heavily modded SH5?
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Old 05-06-16, 09:24 AM   #380
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Is there a way to lower or raise the flag with the hit of a key?
(ie:..raise the flag when you come in and out of port, - lower it when you are out to sea)..
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Old 05-07-16, 01:20 AM   #381
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Quote:
Originally Posted by totheorder View Post
This is awesome! Are there any further updates on the stability issues when using a heavily modded SH5?
Sorry I've been side tracked on something else for the past few days and haven't had time to look into this.
I can tell you that, with the exception of the Sound .DSD file, the submarine flags are configured the same as flags used on all other ships in the game from ~\data\Library\flag.dat. Why it has problems on a submarine, not certain but there are a few things I plan on trying to resolve it.

Quote:
Originally Posted by Anton88 View Post
Is there a way to lower or raise the flag with the hit of a key?
(ie:..raise the flag when you come in and out of port, - lower it when you are out to sea)..
If I recall correctly I think there is a way to do it. I believe SHIII had this option in one of the mega mods where the crew also came out on deck when entering or leaving port or something like that.
The problem is that the flag CTD issue is when you are near a port.
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Old 05-18-16, 01:50 AM   #382
ingsoc84
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Default Thanks!

Great mod..works wonderfully..thanks for the help with turning flagstaffs/flags on and off..makes sense!
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Old 01-18-17, 11:05 PM   #383
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Default Make sub flags blown with the wind?

Hello! Thanks for this really cool looking mod.

One question:

Is there a way to make the flagstaff flags to follow the wind? just like the rear ones.

I just want to test something, so if there's a way to achieve that, i would like to know, i dont mind having the flags facing inwards, i just want to test some things about the wind in game.

Thanks in advance.
Vgj
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Old 03-21-17, 04:34 PM   #384
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Thanks for this update. I tested and it works when docked at the harbor (Lorient).

I made one full patrol from Lorient to the us cost without any bug CTD !

I use a fresh SH5 with The Wolves of Steel 1.06

So thanks
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Old 03-25-17, 03:47 PM   #385
vdr1981
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Ahoy scary Beast!
I wasn't able to open your new tower gr2 files with TDW gr2 editor? Any idea what is going on?
I was trying to lower periscope bones in order to fit them in tubes correctly...
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Old 03-17-19, 11:15 AM   #386
Capt thea kreutzer
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Icon14 Help

Hey this mod is great but i have trouble seeing the flag and im new to subsim so im a noob at mods i put all the mods in the file MODS and i Activated it but i still cant see that flags can you help me Please anyone.

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Old 03-17-19, 02:00 PM   #387
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Default welcome aboard!

Capt thea Kreutzer!
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Old 03-17-19, 03:28 PM   #388
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A Warm Welcome To The Subsim Community > Capt thea Kreutzer
Subsim <> Make A Donation <> See The Benefits <> Support The Community
SH3 – 4 - 5 Tutorials > Downloads > Other Useful Information > See Links in My Signature Below

Are you enabling in the bunker or in the middle of a patrol?

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Old 03-24-19, 11:03 PM   #389
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Could you make It downloadable straight from Here on Subsim? I don't trust Mediafire and the other link appears to be broken.
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Old 03-25-19, 02:15 AM   #390
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Manfred Von Gosky!
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