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Old 07-10-08, 03:59 AM   #211
shegeek72
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Quote:
Originally Posted by Stuntman
The water, the skins, the traffic, the harbours...its a dream....thank you for this magnificent gift to SH3!

And now I am off on a vacation for three weeks! Just when I got it working!:p

When I get back I will post my feedback.

Just a minor thing I thought was funny.....I never had any problems with the voices ingame, but now its mixed ub between british and stock command voices:

I feel its a little annoying to hear a sudden change in voice, like when the helsman tells you about depth.

"Current depth 20 Meters"

At "meters" suddenly another voice pops in, its more funny than immersive.

I suggest to only have new voices in whole/full sentences, not parts of it.

Just a suggestion, I'm not complaining!

I'll be off now, I will look very forward to give you feedback when I'm back, if I'm allowed to help you! I will probbably give you more compliments than criticizm....the first impresssion is stunning!
*nod* WAC3.0 is a major leap forward in super mods!

I agree about the voices. I PM'd Han about that very matter and was told to over-write the voices I didn't like, which has been a task since there's nine folders with many different characters! I've been copying from my GWX (v1.03) folders and have got the voices more synchronized, though I like the Das Boot voices and have left as many in as I can. Perhaps if there's enough interest I'll post a mod of my dialog changes, plus some other tweaks I've made (with Han's permission!).

@the Munster: I'm running an nVidia 7600GT PCI and get 15 - 17 FPS in the harbor, not blazing but enough to enjoy the full harbor.

note: I'll be building a high-end quad-core system soon!
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Old 07-10-08, 05:20 AM   #212
HanSolo78
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@all

thx for the first feedback and great that most of you got it running.
wac3.0 is the steady developement of the mod and our intensions of a goof sh3 world; the developement had been greatly improved with my team members.
surely wac3.0 has good features and you`ll definitely find some bugs.. but hopefully most bugs won´t result in a CTD; so a fluently gameplay should be possible!

coming to the english voices and maybe the radio traffic.. wac3.0 has its focus on german language and the german radio traffic.
so all additional mods you create for the english radio traffic and the language is very welcome!

greetings
Han
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Old 07-10-08, 06:40 AM   #213
shegeek72
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Quote:
Originally Posted by HanSolo78
coming to the english voices and maybe the radio traffic.. wac3.0 has its focus on german language and the german radio traffic.
so all additional mods you create for the english radio traffic and the language is very welcome!
I'm working on the German voices (I use English subtitles).
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Old 07-10-08, 08:21 AM   #214
Gorshkov
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Give us WAC 3.0 Light, Han!
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Old 07-10-08, 12:02 PM   #215
HanSolo78
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Quote:
Originally Posted by Gorshkov
Give us WAC 3.0 Light, Han!
There won´t be any wac light! Only the light traffic version for slow machines
Where do you have issues?
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Old 07-10-08, 04:05 PM   #216
Gorshkov
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Quote:
Originally Posted by HanSolo78
Quote:
Originally Posted by Gorshkov
Give us WAC 3.0 Light, Han!
There won´t be any wac light! Only the light traffic version for slow machines
Where do you have issues?
I don't have any because I haven't installed WAC 3.0 Full so far. I only thought there would be separate WAC Light release exactly as in previous versions.

Besides I don't think only light traffic slows-down weak computers so much. Note WAC 3.0 Full is 4 GB large mod which requires 2 GB of Arbeitspreicher! It is in SH4 recommanded reqs league...

Last edited by Gorshkov; 07-10-08 at 04:17 PM.
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Old 07-10-08, 04:39 PM   #217
HanSolo78
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Quote:
Originally Posted by Gorshkov
Quote:
Originally Posted by HanSolo78
Quote:
Originally Posted by Gorshkov
Give us WAC 3.0 Light, Han!
There won´t be any wac light! Only the light traffic version for slow machines
Where do you have issues?
I don't have any because I haven't installed WAC 3.0 Full so far. I only thought there would be separate WAC Light release exactly as in previous versions.

Besides I don't think only light traffic slows-down weak computers so much. Note WAC 3.0 Full is 4 GB large mod which requires 2 GB of Arbeitspreicher! It is in SH4 recommanded reqs league...
No, not this time. because all textures are now in the .dat files.
we only did a light traffic version because the traffic stresses CPU&GPU very much, which is a problem for some systems.
so if you don´t have a strong CPU and GPU you should be able to play wac light traffic well.
2GB ram is not really neccessary, it only reduces the loading times!

greetings
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Old 07-10-08, 04:52 PM   #218
Gorshkov
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Quote:
Originally Posted by HanSolo78
No, not this time because all textures are now in the .dat files.
we only did a light traffic version because the traffic stresses CPU&GPU very much, which is a problem for some systems.
so if you don´t have a strong CPU and GPU you should be able to play wac light traffic well.
2 GB ram is not really neccessary, it only reduces the loading times!
Thanks for your explanations so I will try. Is Light Traffic Expansion accessible now?
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Old 07-11-08, 09:40 AM   #219
The Munster
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Quote:
Originally Posted by shegeek72

@the Munster: I'm running an nVidia 7600GT PCI and get 15 - 17 FPS in the harbor, not blazing but enough to enjoy the full harbor.

note: I'll be building a high-end quad-core system soon!
--
Thanks for that info; have bought a Computer with the following specs ..

Black Thermaltake soprano case with side window + 3 case fans (no lights)
Gigabyte Motherboard GA-965P-DS4
Pentium 4 dual core processor 2 X 3.40Mhz, Heatsink and blue led fan

160 GB Hard Drive
ASUS DVD/RW + light scribe (sata Conection)
1 gb of 800Mhz DDR 2 Corsair 667 RAM
Pci-express Nvidia gforce 8400gt 256mB (fan-less)
Sound is built on to the motherboard 7.1
550 watt power supply unit

I'm going offline shortly due to an impending move so hope this will successfully play the following ..

GWX 2.1
WAC 3.0
NYGM 3

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Old 07-12-08, 07:47 AM   #220
geosub1978
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Default 4,539gb

Quote:
Originally Posted by HanSolo78
the extracted wac folder has to be 4,4 or 4,43 GB!

maybe it is somehow necessary to rename the archives, the files should be named:

WarAceCampaign 3.0_final.7z.001
WarAceCampaign 3.0_final.7z.002
WarAceCampaign 3.0_final.7z.003

Hmm I just redownloaded them from FF1 and the extract file is 4,539GB

is this ok?
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Old 07-12-08, 09:53 AM   #221
HanSolo78
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Quote:
Originally Posted by geosub1978
Quote:
Originally Posted by HanSolo78
the extracted wac folder has to be 4,4 or 4,43 GB!

maybe it is somehow necessary to rename the archives, the files should be named:

WarAceCampaign 3.0_final.7z.001
WarAceCampaign 3.0_final.7z.002
WarAceCampaign 3.0_final.7z.003

Hmm I just redownloaded them from FF1 and the extract file is 4,539GB

is this ok?
Hm.. you have to try.. I think too much data is always better than too little
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Old 07-12-08, 10:44 AM   #222
geosub1978
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Default Installing

Unfortunatelly I don't have time to instal and test for the next 2 weeks...

I just prepare the ground for my new desktop with 9800GTX
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Old 07-12-08, 01:34 PM   #223
Tuddley3
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Quote:
Originally Posted by geosub1978
Unfortunatelly I don't have time to instal and test for the next 2 weeks...

I just prepare the ground for my new desktop with 9800GTX
Hey Geosub1978, good to see your face around these parts again. Let us know how things go when you get home and install it.
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Old 07-12-08, 03:39 PM   #224
nirwana
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Quote:
Originally Posted by The Munster
Thanks for that info; have bought a Computer with the following specs ..

Black Thermaltake soprano case with side window + 3 case fans (no lights)
Gigabyte Motherboard GA-965P-DS4
Pentium 4 dual core processor 2 X 3.40Mhz, Heatsink and blue led fan

160 GB Hard Drive
ASUS DVD/RW + light scribe (sata Conection)
1 gb of 800Mhz DDR 2 Corsair 667 RAM
Pci-express Nvidia gforce 8400gt 256mB (fan-less)
Sound is built on to the motherboard 7.1
550 watt power supply unit

I'm going offline shortly due to an impending move so hope this will successfully play the following ..

GWX 2.1
WAC 3.0
NYGM 3

ummm... for wac 3.0 the 1 gig RAM won't cut it....i strongly recommend to add another gig if ure running xp and at least 3gigs total if its vista.

with 6 gigs in my setup wac takes a wopping 2.74 GB RAM using vista 64bit-the additional xp partition i still own wac is using 1.84 GB RAM . It's not funny if the game is permanently using the virtual RAM on the HD.
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Old 07-12-08, 11:01 PM   #225
The Munster
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Quote:
Originally Posted by nirwana
Quote:
Originally Posted by The Munster
Thanks for that info; have bought a Computer with the following specs ..

Black Thermaltake soprano case with side window + 3 case fans (no lights)
Gigabyte Motherboard GA-965P-DS4
Pentium 4 dual core processor 2 X 3.40Mhz, Heatsink and blue led fan

160 GB Hard Drive
ASUS DVD/RW + light scribe (sata Conection)
1 gb of 800Mhz DDR 2 Corsair 667 RAM
Pci-express Nvidia gforce 8400gt 256mB (fan-less)
Sound is built on to the motherboard 7.1
550 watt power supply unit

I'm going offline shortly due to an impending move so hope this will successfully play the following ..

GWX 2.1
WAC 3.0
NYGM 3

ummm... for wac 3.0 the 1 gig RAM won't cut it....i strongly recommend to add another gig if ure running xp and at least 3gigs total if its vista.

with 6 gigs in my setup wac takes a wopping 2.74 GB RAM using vista 64bit-the additional xp partition i still own wac is using 1.84 GB RAM . It's not funny if the game is permanently using the virtual RAM on the HD.
Nirwana .. that out of all the specs is the bit that's worrying me; I don't think 1gb of RAM will cut it either, will have another gig added. Thanks for advice
Oh and It's XP pro [didn't fancy Vista].

Edit ..
Have found this snippet of information about RAM which I'd like to share with others here and think it is a good analogy ..

RAM is Random Access Memory. It is the part of the computer that processes information. When a program is started, it is loaded into RAM to be run. This also where files are placed by a computer to be worked on. RAM is like a workbench and the larger this workbench the larger the file that can be worked. Imagine if you were building a doghouse. A big workbench would allow you to put the whole thing on at once to work on it and have room for your saw and your sander (i.e. your programs like a photo editor or word processor). If you had a small work bench you would have to take the doghouse apart and load each piece on and off as you worked on it. So in computer terms the more RAM the easier it is to get a big job done.
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Last edited by The Munster; 07-12-08 at 11:28 PM.
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