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Old 04-24-12, 08:39 AM   #166
volodya61
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Is it possible to merge SAS special abilities and No magic skills? because one and the other has some interesting solutions to improve the game.
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Old 04-24-12, 08:53 AM   #167
THE_MASK
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Quote:
Originally Posted by volodya61 View Post
Is it possible to merge SAS special abilities and No magic skills? because one and the other has some interesting solutions to improve the game.
I dont know haow to do it . You can see where i was going with it . What i wanted was all morale based . I also wanted to add lots of abilities . But alas i dont know how . Someone else will have to do it .
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Old 04-25-12, 09:03 AM   #168
u-boatluc
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hey i use sobers mod list and i can some times play for 10min or 30 min before it ctd and sometimes i can only load my save and then it ctd can any one help
Mods List 1800 25\04\2012 (correct order)

Accurate German Flags
RemoveLogoIntroTheDarkWraith
sobers green spinning thing SH5
NDB,NDH OM#1 - No Dialog Indicator
Dynamic Environment SH5 Basemod (normal ) V2.1
Dynamic Environment SH5 DarkerNights V2.1
stoianm colored exterior mod v2 (low color)
Dynamic Environment SH5 v 2.1 - Skycolor Hotfix #1
sobers better terrain v3 SH5
sobers best ever fog V10 SH5
sobers best ever waves V2 SH5
North Atlantic Green 1.1
Small_trees_SH5_V1
sobers see thru wake fix
sobers_realistic_underwater_FX2
sobers 3D deck spray mod V7
Window_Lights_Redone_V1
NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0
Pascal-sh5-Crew-Uniforms. 12.2011
SAS special abilities simplified V4 (MCCD) SH5
MightyFine Crew Mod 1.2.1 Alt faces
MCCD_1.04_MFCM_1.2.1_compatible
Speech fixes and additions (english version)
AI_sub_crew_1_0_1_TheDarkWraith
FX_Update_0_0_19_ByTheDarkWraith
NewUIs_TDC_6_9_0_ByTheDarkWraith
NewUIs_TDC_6_9_0_alt_officer_wounded_by_Torpedo
NewUIs_TDC_6_9_0_Real_Navigation
Manos Scopes-patch for 16x9
IRAI_0_0_35_ByTheDarkWraith
TDW_No_Hydrophone_On_Surface_1_1_0
Cerberus62 Corrected Depth Charge Projector 1.0
KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith
OPEN HORIZONS II_full v1.8
OHIIv1.8 Full patch2 - Copy
Keil terrain update v2 OH2 SH5
OH II Minefield map
sobers green crew training V3 SH5
TDW FX Fix for Sobers chimney smoke
Church's Compass Dials Mod v2.2 - Option Two
Grossdeutscher Rundfunk
sobers NO water drops V1
smaller flags for Warships 1_0b
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
sobers Lights Cfg SH5
Stormys DBSM SH5 v1.3 optional always shouting WO in normal mode
Fuel Gauge WoGaDi_SteelViking's Interior
Trevally Tutorial - All v0.2(for OHIIv1.3)
Trevally Automated Scripts v0.6
Trevally Harbour & Kiel Canal Pilot v2.9
sobers rusty deck pack SH5
sobers hud sounds V1 SH5
EQuaTool 01.01 by AvM - Large Style
Shadow Improvement ModLR
sobers bad weather deck gun V1 SH5
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Old 04-25-12, 03:41 PM   #169
THE_MASK
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If you dont have a 64 bit os with 8 gig of ram and a quad core cpu running over 3 gig and a fast gpu then i cannot help you . The more mods you have the more memory you need . The longer you play the more memory you need . If you have a good computer and get the ctds then you are not starting the career the way you are suppose to with OH2 . Check the first couple of posts in the OH2 thread on how to start the campaign using OH2 .
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Old 04-26-12, 02:05 AM   #170
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Default Thank you

Awesome mod, you are the chief.
Thank you for lead the way.
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Old 04-26-12, 03:06 AM   #171
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Quick Question:-

I 'installed' this list yesterday with IRAI 0.35 which has now been updated to 0.36.

Can swap these files mid-patrol or should I wait until I have returned to Port?

Regards
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Old 04-26-12, 05:09 AM   #172
THE_MASK
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Quote:
Originally Posted by Linavitch View Post
Quick Question:-

I 'installed' this list yesterday with IRAI 0.35 which has now been updated to 0.36.

Can swap these files mid-patrol or should I wait until I have returned to Port?

Regards
Mid patrol is fine .
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Old 04-26-12, 05:46 AM   #173
Linavitch
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Mid patrol is fine .
Cheers
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Old 04-26-12, 11:07 PM   #174
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Long time

Well Sober, your screenshots have convinced me to reinstall SH5 for the first time since oh 2 weeks after the game launched, so its been a few years. I guess you could say I was not happy with what I felt was a half finished game.

Whats new around here? I see W_Clear is still working on his environments, Kriller2 is lurking, RDP is well RDP.
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Old 04-26-12, 11:37 PM   #175
Stew U-582
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Hi Sober,


Great job on all the links I can see much time whent into that post.

Ive used your list but made a few mods of my own I was wondering
if you would comment on my modlist ,if ive added anything you think
is doubling up or would mess up other mods. Or if ive missed
anything critical.
Thanks

Stewy

my list

Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]
Accurate German Flags
Capthelms SH5 Audio Mod
RemoveLogoIntroTheDarkWraith
NDB,NDH OM#1 - No Dialog Indicator
Dynamic Environment SH5 Basemod (normal ) V2.1
Dynamic Environment SH5 DarkerNights V2.1
stoianm colored exterior mod v2 (low color)
Dynamic Environment SH5 v 2.1 - Skycolor Hotfix #1
Dynamic Environment SH5 Sounds V2.1
sobers better terrain v3 SH5
sobers best ever fog V10 SH5
sobers best ever waves V2 SH5
North Atlantic Green 1.1
Small_trees_SH5_V1
sobers see thru wake fix
sobers_realistic_underwater_FX2
sobers 3D deck spray mod V7
Window_Lights_Redone_V1
NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0
Uniforms
MightyFine Crew Mod 1.2.1 Alt w beards
MCCD_1.04_MFCM_1.2.1_compatible
Speech fixes and additions (english version)
AI_sub_crew_1_0_2_TheDarkWraith
FX_Update_0_0_19_ByTheDarkWraith
NewUIs_TDC_6_9_0_ByTheDarkWraith
NewUIs_TDC_6_9_0_alt_officer_wounded_by_Torpedo
NewUIs_TDC_6_9_0_AltAdvSpeedGraphics_by_naights
Emtgufs Aspect ratio 16_9
NewUIs_TDC_6_9_0_jimimadrids_map_tools
NewUIs_TDC_6_9_0_ERM_Reaper7_NightVision
NewUIs_TDC_6_9_0_ERM_Reaper7_NightVision_Black_Ski n
IRAI_0_0_37_ByTheDarkWraith
TDW_No_Hydrophone_On_Surface_1_1_0
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
Cerberus62 Corrected Depth Charge Projector 1.0
KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith
U-Boat Ballast Tanks SFX
German U-Boat Internal Routine SFX
AntiLag
OPEN HORIZONS II_full v1.8
OHIIv1.8 Full patch2 - Copy
OHII Higher Tonnage Objectives for v1.8
OH II Minefield map
sobers terrain editor mod (Kiel)
TDW FX Fix for Sobers chimney smoke
Radio Mods
Fuel Gauge WoGaDi_SteelViking's Interior
Trevally Automated Scripts v0.6
Trevally Harbour & Kiel Canal Pilot v2.9
Shadow Improvement ModLR
sobers bad weather deck gun V1 SH5
sobers talking conning crew mod
TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.8)
OHII Higher Tonnage Objectives for v1.8 patch2
Trevally Harbour & Kiel Canal Pilot v2.8
Critical hits 1.1 Torpedos
No Damn Bubbles, No Damn Halo Mod
Stus_No_Doppler_Effect { i need this due to sound card incompatability}
User Options
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Old 05-01-12, 01:31 AM   #176
stashy
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I just wanted to say this list is
Thanks much for putting it together! Also, your Best Ever Waves mod is so beautiful looking it occasionally makes me forget I'm on war patrol instead of a pleasure cruise
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Old 05-01-12, 02:02 AM   #177
THE_MASK
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Quote:
Originally Posted by stashy View Post
I just wanted to say this list is
Thanks much for putting it together! Also, your Best Ever Waves mod is so beautiful looking it occasionally makes me forget I'm on war patrol instead of a pleasure cruise
I just put up best waves mod V4 , cheers stashy
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Old 05-01-12, 03:50 AM   #178
stashy
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Quote:
Originally Posted by sober View Post
I just put up best waves mod V4 , cheers stashy
Perfect timing! I'm just about to start a new campaign.
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Old 05-01-12, 06:49 AM   #179
volodya61
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Quote:
Originally Posted by sober View Post
I just put up best waves mod V4...
Thanks Sober!
Best waves V4 is looking more realistic... IMHO
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Old 05-01-12, 04:54 PM   #180
Mikemike47
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Default Merge SAS special abilities and No magic skills?

Quote:
Originally Posted by volodya61 View Post
Is it possible to merge SAS special abilities and No magic skills? because one and the other has some interesting solutions to improve the game.
Use Winmerge.
http://winmerge.org/
Compare the file differences and merge items you like together.
I have used this program on .xml, .cfg and .ini file extensions the most. Winmerge works great.
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