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Old 05-19-18, 05:37 AM   #1
Dowly
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Default Paradox announces 'Imperator:Rome'



About bloody time they return to the Roman era!

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The masters of historical strategy have returned to the days of legions and legends. Paradox Development Studio is happy to announce Imperator: Rome, an upcoming grand strategy game set in the classical world from the glory days of Athens to the establishment of the Roman Empire four centuries later. Rule any nation on the most detailed Paradox map ever stretching from the Pillars of Hercules to the far reaches of of India, allowing you to build an empire to dwarf that of Alexander. Govern republics or monarchies, balancing the factions, and keeping the loyalty of your most capable generals.

Imperator: Rome’s features include:

  • Character Management: A living world of characters with varying skills and traits that will change over time. They will lead your nation, govern your provinces and command your armies and fleets. We also introduce our new, more human-like character art.
  • Diverse Populations: Citizens, freemen, tribesmen and slaves - each population with its own culture and religion. Whether they fill your armies, fill your coffers or fill your colonies, keep an eye on their happiness - your success depends on their satisfaction.
  • Battle Tactics: Choose your approach before battle to counter the stratagems of your foes.
  • Military Traditions: Each culture has a unique way of waging war. Romans and Celts have different options available to them. Unlock unique bonuses, abilities and units.
  • Different Government Types: Manage the senate in a Republic, hold your court together in a monarchy, answer to the clans in a tribal system.
  • Barbarians and Rebellions: Migrating barbarians may sack or settle your best land, while disloyal governors or generals can turn against you - taking their armies with them!
  • Trade: Goods provide bonuses to their home province. Will you take advantage of stockpiles for local strength or trade excess goods to spread the wealth around?
  • Provincial Improvement: Invest in buildings, roads and defences to make your kingdom stronger and richer.

Imperator: Rome is scheduled for a 2019 release.
https://forum.paradoxplaza.com/forum...-rome.1098908/
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Old 05-22-18, 12:56 PM   #2
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Imperator: Rome has the makings of a gorgeous, accessible grand strategy saga

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The final announcement of PDXCon 2018's Saturday stage introduction saw veteran designer Johan Andersson dressed in a toga, flanked by Roman soldiers. There, he announced Imperator: Rome—a sequel to 2008's EU: Rome—with a reveal trailer that failed to feature in-game footage.

Behind the scenes at the expo, I'm shown a bare bones build which Andersson talks through. Imperator: Rome is due to launch in "early 2019", but it's got a ways to go if it's to land on time—even if Andersson assures me "there's no way in hell we won't get it out in the first half of next year."

https://www.pcgamer.com/imperator-ro...strategy-saga/
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Old 05-22-18, 09:31 PM   #3
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Sounds like an interesting mix of CK2 and EU4.
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Old 05-23-18, 06:10 AM   #4
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According to Johan, they basically take EU:Rome and update the mechanics using what they've learned in the past 10 years from their other franchises. POPs will be lite-Vicky, Characters lite-CK2, empire management from EU and combat stuff from HOI.
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Old 05-28-18, 04:48 AM   #5
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Development Diary #1

https://forum.paradoxplaza.com/forum...-2018.1101600/
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Old 06-04-18, 06:22 AM   #6
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Mad Roman history fiend that I am, I fricken *hated* the previous Rome game. Imperator is going to have to come over to my house, cook me dinner, and get me very, very drunk before I even consider not playing CK2 long enough to glance in its direction.

The only thing I liked about the last one is that the little bust of Julius Caesar they gave me for preordering (or whatever it was) is almost as bad as that statue of Christiano Ronaldo. It's hilariously bad.
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Old 10-13-18, 02:40 PM   #7
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Development Diary #2 - 4th of June 2018 - The Map: Provinces and Cities: https://forum.paradoxplaza.com/foru...development-diary-2-4th-of-june-2018.1103329/

Development Diary #3 - 11th of June 2018 - Resources and powers: https://forum.paradoxplaza.com/foru...evelopment-diary-3-11th-of-june-2018.1104733/

Development Diary #4 - 18th of June 2018 - Military: Unit types: https://forum.paradoxplaza.com/foru...evelopment-diary-4-18th-of-june-2018.1106133/

Development Diary #5 - 25th of June 2018 - Population Mechanics: https://forum.paradoxplaza.com/foru...evelopment-diary-5-25th-of-june-2018.1107368/

Development Diary #6- 2nd of July 2018 - Economy: Buildings: https://forum.paradoxplaza.com/foru...development-diary-6-2nd-of-july-2018.1108611/

Development Diary #7- 9th of July 2018 - Character Attributes and Traits: https://forum.paradoxplaza.com/foru...development-diary-7-9th-of-july-2018.1109789/

Development Diary #8 - 16th of July 2018 - Trade: https://forum.paradoxplaza.com/foru...evelopment-diary-8-16th-of-july-2018.1110794/

Development Diary #9- 23rd of July 2018 - Diplomacy: Opinions and Actions: https://forum.paradoxplaza.com/foru...evelopment-diary-9-23rd-of-july-2018.1111789/

Development Diary #10- 30th of July 2018 - Country Ranks: https://forum.paradoxplaza.com/foru...velopment-diary-10-30th-of-july-2018.1112706/

Development Diary #11 - 6th of August 2018 - Military Abilities: https://forum.paradoxplaza.com/foru...elopment-diary-11-6th-of-august-2018.1113625/

Development Diary #12- 13th of August 2018 - Technology System: https://forum.paradoxplaza.com/foru...lopment-diary-12-13th-of-august-2018.1114608/

Development Diary #13- 20th of August 2018 - Politics: The Senate: https://forum.paradoxplaza.com/foru...lopment-diary-13-20th-of-august-2018.1115536/

Development Diary #14- 27th of August 2018 - Politics: Offices and Laws: https://forum.paradoxplaza.com/foru...lopment-diary-14-27th-of-august-2018.1116455/

Development Diary #15 - 3rd of September 2018 Military Traditions and Barbarian branches: https://forum.paradoxplaza.com/foru...pment-diary-15-3rd-of-september-2018.1117370/

Development Diary #16 - 10th of September 2018 - Road Buildings and Rebellions: https://forum.paradoxplaza.com/foru...ment-diary-16-10th-of-september-2018.1118629/

Development Diary #17 - 17th of September 2018 - Character Interactions: https://forum.paradoxplaza.com/foru...ment-diary-17-17th-of-september-2018.1119837/

Development Diary #18 - 24th of September 2018 - Italic Military Traditions: https://forum.paradoxplaza.com/foru...ment-diary-18-24th-of-september-2018.1120827/

Development Diary #19 - 1st of October 2018 - Loyalty: https://forum.paradoxplaza.com/forum...-2018.1121790/
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Old 10-13-18, 04:05 PM   #8
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Might be interested if it is better than Rome2 TW...
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Old 10-15-18, 01:34 AM   #9
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Development Diary #20 - 8th of October 2018 - Governor Policies & North African military traditions: https://forum.paradoxplaza.com/forum...-2018.1122975/
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Old 03-01-19, 10:30 AM   #10
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Release date is April 25th.
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Old 04-12-19, 06:15 AM   #11
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Paradox gave couple of youtubers a change to try out the game.


Menapia (Quill18)



Frisia (EnterElysium)



Knossos (Many A True Nerd)



Carthage (lionheartx10)



Rome (Alex the Rambler!) (this one's really poopy)
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Old 04-15-19, 12:58 PM   #12
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I've pre-ordered
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Old 04-18-19, 03:15 AM   #13
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The embargo on I:R has ended (minus one thing, no idea what that is), here's a megathread over at Reddit that gathers videos and articles about the game:
https://www.reddit.com/r/Imperator/c...mbargo_videos/
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Old 04-19-19, 09:14 AM   #14
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If you're looking to buy the game, Green Man Gaming is offering it at -11%, on top of that you can use the code SPQR25 to get another -25% off.
https://www.greenmangaming.com/games/imperator-rome-pc/
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Old 04-23-19, 09:53 AM   #15
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It would seem that Rome might be getting two consuls after all instead of one.
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I finally have come up with a way to make this into fun gameplay!

From: https://twitter.com/producerjohan/st...62045173612544
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