SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 09-07-08, 11:39 AM   #16
h.sie
Admiral
 
Join Date: Jul 2008
Posts: 2,192
Downloads: 131
Uploads: 0


Default

looks nice!!
will it be compatibe with OLCE2?
or is it intended to replace it?
h.sie is offline   Reply With Quote
Old 09-07-08, 11:43 AM   #17
Philipp_Thomsen
Old Gang
 
Philipp_Thomsen's Avatar
 
Join Date: Nov 2007
Location: Drunk at the whorehouse
Posts: 2,278
Downloads: 146
Uploads: 0


Default

Quote:
Originally Posted by h.sie
looks nice!!
will it be compatibe with OLCE2?
or is it intended to replace it?
It's designed to be installed on top of the latest version of OLCE2!
__________________
To each his own

Last edited by Philipp_Thomsen; 10-03-08 at 04:01 PM.
Philipp_Thomsen is offline   Reply With Quote
Old 09-07-08, 11:53 AM   #18
Philipp_Thomsen
Old Gang
 
Philipp_Thomsen's Avatar
 
Join Date: Nov 2007
Location: Drunk at the whorehouse
Posts: 2,278
Downloads: 146
Uploads: 0


Default

@ OLC

thanks for all your help, mate!
__________________
To each his own

Last edited by Philipp_Thomsen; 10-03-08 at 04:02 PM.
Philipp_Thomsen is offline   Reply With Quote
Old 09-07-08, 08:01 PM   #19
Philipp_Thomsen
Old Gang
 
Philipp_Thomsen's Avatar
 
Join Date: Nov 2007
Location: Drunk at the whorehouse
Posts: 2,278
Downloads: 146
Uploads: 0


Default

So the water is too bright, mirror-like.

I want to make it darker, like a lake. Anybody with me?

The main objective was to make the water look wet, and that's done... now the color...
__________________
To each his own
Philipp_Thomsen is offline   Reply With Quote
Old 09-08-08, 01:06 AM   #20
mengle
Seasoned Skipper
 
Join Date: Oct 2006
Location: Belgium, mai 1940
Posts: 665
Downloads: 127
Uploads: 0
Default

Mister Thomsen, i use the scene dat file from WAC 3.0 in my GWX 2.1 is it possible to do the same with that file? would be great:hmm:
mengle is offline   Reply With Quote
Old 09-08-08, 02:48 AM   #21
Cezbor
中国水兵
 
Join Date: Aug 2007
Location: Bia³ystok, Polska
Posts: 272
Downloads: 16
Uploads: 0
Default

I'm eager to see it as a mod in my JSMG window Keep on good work. By the way I love your soundpacks.....
__________________
"U-106"
No one will be forgotten...
Cezbor is offline   Reply With Quote
Old 09-08-08, 04:01 AM   #22
Fish40
The Old Man
 
Join Date: Aug 2006
Location: Yonkers, NY U.S.A.
Posts: 1,507
Downloads: 146
Uploads: 0
Default

Looking real good. Can't wait to give it a try
Fish40 is offline   Reply With Quote
Old 09-08-08, 12:19 PM   #23
Uber Gruber
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Very impressive stuff Thomsen, really enhances the "scale" of things and makes the water look a lot more realistic. If this could be incorporated with OLC2 such that OLC's periscope, TDC and Binnoc views fit the scale then we'd be on to the best sea mod i've seen.

Of course i've not played with it so this is either conjecture or I haven't got a clue what i'm talking about.
  Reply With Quote
Old 09-08-08, 01:23 PM   #24
Myxale
Admiral
 
Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
Uploads: 0
Default

Lools really cool!

I'm impressed. I wouldn't mind the double CPU work for my machine, if I can enjoy such waves.
I just would love to see the water darker. Like in OLC's E²

This game Still rocks!
__________________
SH3+GWX
SH5+WoS
Still Sailing....still Deep

Myxale is offline   Reply With Quote
Old 09-08-08, 05:17 PM   #25
Philipp_Thomsen
Old Gang
 
Philipp_Thomsen's Avatar
 
Join Date: Nov 2007
Location: Drunk at the whorehouse
Posts: 2,278
Downloads: 146
Uploads: 0


Default

Quote:
Originally Posted by mengle
Mister Thomsen, i use the scene dat file from WAC 3.0 in my GWX 2.1 is it possible to do the same with that file? would be great:hmm:
not sure what you mean... this mod would replace scene.dat and the environment files and textures and colors and the whole shabang...
__________________
To each his own
Philipp_Thomsen is offline   Reply With Quote
Old 09-08-08, 08:53 PM   #26
Sag75
XO
 
Join Date: Nov 2007
Location: Canada
Posts: 424
Downloads: 45
Uploads: 0
Default

Quote:
Originally Posted by Philipp_Thomsen
So the water is too bright, mirror-like.

I want to make it darker, like a lake. Anybody with me?

The main objective was to make the water look wet, and that's done... now the color...

Hi Thomsen, your videos are fantastic ...unluckly I'll not be able to see your mod on my slow pc...

Anyway, i think, like other people here, the colour should be just a bit darker and blue. Maybe is better test the colour in midday time w/o clouds.. unlucky i usually see the Atlantic Ocean just by airline, but from that altitude, the sea is a deep blu. Here just samples to share:








__________________


Betasom - XI Gruppo Sommergibili Atlantici
http://www.betasom.it/forum/index.php

Last edited by Sag75; 09-08-08 at 09:10 PM.
Sag75 is offline   Reply With Quote
Old 09-08-08, 09:13 PM   #27
Philipp_Thomsen
Old Gang
 
Philipp_Thomsen's Avatar
 
Join Date: Nov 2007
Location: Drunk at the whorehouse
Posts: 2,278
Downloads: 146
Uploads: 0


Default

Quote:
Originally Posted by Sag75
Quote:
Originally Posted by Philipp_Thomsen
So the water is too bright, mirror-like.

I want to make it darker, like a lake. Anybody with me?

The main objective was to make the water look wet, and that's done... now the color...

Hi Thomsen, your videos are fantastic ...unluckly I'll not be able to see your mod on my slow pc...

Anyway, i think, like other people here, the colour should be just a bit darker and blue. Maybe is better test the colour in midday time w/o clouds.. unlucky i usually see the Atlantic Ocean just by airline, but from that altitude, the sea is a deep blu. Here just samples to share:








Hey, thanks for sharing!!!

Yes, it's deep blue... let's see what I can do about it!
__________________
To each his own
Philipp_Thomsen is offline   Reply With Quote
Old 09-09-08, 12:36 PM   #28
Kpt. Lehmann
GWX Project Director
 
Kpt. Lehmann's Avatar
 
Join Date: Jul 2005
Location: The Republic of Texas
Posts: 6,875
Downloads: 115
Uploads: 0


Default

Quote:
Originally Posted by onelifecrisis
Quote:
Originally Posted by Philipp_Thomsen
Quote:
Originally Posted by onelifecrisis
Quote:
Originally Posted by h.sie
looks nice!!
will it be compatibe with OLCE2?
or is it intended to replace it?
No it won't be compatible.
But choice is a good thing, right?

Edit:
Cross-posted.
@PT
Huh?
Those are not OLCE2 videos... not even similar. And how can this possibly be compatible with OLCE2?
Coz I built this on top of your mod! I'm using your textures and particles.
Well, firstly they're not my particles, they're GWX particles with tweaks to the way they are lit by light sources in the environment.
More importantly, OLCE2 is rather more than a few wave textures. You're not using the scene.dat by the look of it, nor the colour files from OLCE2... in fact I'm hard-pressed to see anything at all from OLCE2 apart from those wave textures. You can't just grab a couple of textures and call it 'compatible'. Just say it like it is: it's an alternative. Not the same thing as compatible.
Onelifecrisis is quite correct.

Furthermore, just because a thing is made to be different, doesn't always make a thing BETTER. It only makes a thing different.

Secondarily, messing around with the environmental files can really screw up AI performance if you don't know what you are doing.
__________________

www.thegreywolves.com
All you need is good men. - Heinrich Lehmann-Willenbrock
Kpt. Lehmann is offline   Reply With Quote
Old 09-09-08, 04:21 PM   #29
Philipp_Thomsen
Old Gang
 
Philipp_Thomsen's Avatar
 
Join Date: Nov 2007
Location: Drunk at the whorehouse
Posts: 2,278
Downloads: 146
Uploads: 0


Default

Edited.
__________________
To each his own

Last edited by Philipp_Thomsen; 10-03-08 at 04:06 PM.
Philipp_Thomsen is offline   Reply With Quote
Old 09-10-08, 02:13 AM   #30
OuNiS
Engineer
 
Join Date: Nov 2002
Location: Poland
Posts: 209
Downloads: 70
Uploads: 0
Default

Quote:
Originally Posted by Philipp_Thomsen


The third one is:

- Wind 4 m/s
- Medium clouds
- Medium fog
- No rain
- 9:00 hours

http://files.filefront.com/Thomsens+.../fileinfo.html

This is a good one to see how the small waves make a difference in the ship size. The Titanic looks really huge with those small waves around him, and looking from the bridge it's a real monster. It really makes you feel like you should never cross it's path, avoid a collision at all costs. I'm not happy with the water in the morning time yet. While it looks great in certain angles, it looks crispy and pixeled in others. Like I said, this is a WIP yet. Any feedback is welcome.
Very nice Herr Thomsen, but i'm disappoint, because i expect a really big KAAAABOOOOM on this movie!
__________________
sorry for my english...
Kptlt. Franz Vuttke, U-702
OuNiS is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:55 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.