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Old 02-07-16, 04:11 PM   #1261
redcrowsgt
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I am using RFB 2.0 but if you read the first post in this thread the same one that you linked me to i lt states that there is no 2.0 manual and then links you to the 1.52 manual. But thats for the help anyway
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Old 02-07-16, 04:36 PM   #1262
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Originally Posted by redcrowsgt View Post
I am using RFB 2.0 but if you read the first post in this thread the same one that you linked me to i lt states that there is no 2.0 manual and then links you to the 1.52 manual. But thats for the help anyway
I think it says somewhere around there that the manual wasn't changed because the mechanics are the same between the versions, just some tweaks were updated.

So in short, the 1.52 manual is the same as the 2.0 one, they just didn't change the name.
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Old 02-07-16, 04:49 PM   #1263
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Yeh that was my assumption. I am having an issue with the actual download link working. I will try again tomorrow
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Old 02-07-16, 07:13 PM   #1264
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Maybe someone could help me here i am a lil lost as you how to get tue stop watch up in the navigation map ? Am i missing a shortcut or key bind ?
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Old 02-07-16, 08:10 PM   #1265
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Originally Posted by redcrowsgt View Post
Maybe someone could help me here i am a lil lost as you how to get tue stop watch up in the navigation map ? Am i missing a shortcut or key bind ?
You mean true stop watch mod? If so it is not compatible with RFB.
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Old 02-15-16, 08:00 PM   #1266
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RFB is supposed to be the most realistic mod but does it simulate the restriction of deck gun use in rough seas? Im under imoression that it does not.
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Old 03-04-16, 12:43 AM   #1267
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Default A-Scope

When using the surface search radar, what units does the A-scope use?

I put in my guesses, but the only unit I can identify is nautical miles at the top.
Can someone offer me a bit of help?
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Old 03-04-16, 06:35 AM   #1268
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Old 03-04-16, 09:03 AM   #1269
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Welcome to SubSim Silavite
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Old 03-04-16, 09:46 AM   #1270
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Quote:
When using the surface search radar, what units does the A-scope use?
The standard ones, what you see there is the result of a modification that increased the resolution of the A-Scope. It allowed enabling that scale, which matches the spacing of the game's original one, but with more subdivisions for a precise determination of distance.

The unreadable numbers on the bottom are the original scale, that gets so small because of the new higher resolution of the screen.
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Old 03-05-16, 08:19 PM   #1271
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Originally Posted by Hitman View Post
The standard ones, what you see there is the result of a modification that increased the resolution of the A-Scope. It allowed enabling that scale, which matches the spacing of the game's original one, but with more subdivisions for a precise determination of distance.

The unreadable numbers on the bottom are the original scale, that gets so small because of the new higher resolution of the screen.
Ah, that makes sense! Thanks for the help.
(And thanks for the warm welcome from y'all.)
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Old 05-07-16, 08:38 AM   #1272
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Good Job

Last edited by flyer102; 05-07-16 at 10:20 AM.
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Old 05-07-16, 10:19 AM   #1273
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Good Job
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Old 05-20-16, 09:43 PM   #1274
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Hmmm....

I'm assuming you copy the RFB "data" folder right over the data SH4 folder; but when I do, it loads 80% and freezes. ALT+TAB then shows me a bunch of errors saying a bunch of files are missing.

I have a brand new system, Win 10, NVIDIA GTX 750 Ti card, and just bought SH4 off Steam, which runs fine without RFB.

Ideas?
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Old 05-20-16, 09:57 PM   #1275
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