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Old 04-14-15, 02:57 AM   #151
MG Mike
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Icon14

Oh thanks for the information. So i wait for better news.

And thank you again for these awesome stunning submarine models. The new pictures from you are just fantastic !
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Old 04-14-15, 01:46 PM   #152
MLF
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These are beauties - crisp clear and real. Well done and many thanks for what must be many hours of 3D work and testing Alex. So far no problems noted, except by my wife who doesn't see much of me lately

Regards

MLF
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Old 04-14-15, 03:22 PM   #153
LGN1
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Absolutely great work, Wise!

Is this mod compatible with your IX subs (sensors.dat,....)?

Regards, LGN1
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Old 04-15-15, 02:03 AM   #154
Wise
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Quote:
Originally Posted by MLF View Post
So far no problems noted, except by my wife who doesn't see much of me lately
hmmm… In what mod is your wife? Check priority connect the mods in JSGME. Maybe, somewhere there is an overlapping ID of interests of your wife and files mod "sevens". (joke). Take care of your wife, do not forget her, pay attention to her. Otherwise, she will be very angry, and I will be with you guilty.
Quote:
Originally Posted by LGN1 View Post
Is this mod compatible with your IX subs (sensors.dat,....)?
Yes, everything is compatible. But at present I don't see sense to combine. This mod isn't finished yet. Further there can be changes. However, if there is a desire, it can combine.
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Old 04-15-15, 03:01 AM   #155
MLF
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Quote:
Originally Posted by Wise View Post
hmmm… In what mod is your wife? Check priority connect the mods in JSGME. Maybe, somewhere there is an overlapping ID of interests of your wife and files mod "sevens". (joke). Take care of your wife, do not forget her, pay attention to her. Otherwise, she will be very angry, and I will be with you guilty.
Thanks for the advice - I will check the priorities with JSGME - very difficult as I don't want to remove the "sevens" from my mod soup
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Old 04-15-15, 12:33 PM   #156
Anvar1061
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Default SH3-Commander 3.2 U-boat Skin Pack (for Type VIIC)

SSS

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Old 05-02-15, 11:04 PM   #157
Nukesub
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Default Mod Compat Question

Firstly, let me say, incredible mod Thank you for all the hard work and time!

I remember seeing this posted for the first time back when you started working on it!

My question is related to compatability between this mod and ACM GUI reloaded, h.sie edition V1.15.

I have this mod installed and I installed your mod after it and now some of the icons don't work, a few include:
- cannot open identification manual
- observation scope cannot be used
- automatic "down" button for the attack periscope doesn't work

I was just wondering if you had any recommendations. Perhaps the install order should be yours first then the ACM GUI?

Thank you in advance for any help on this matter!
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Old 05-04-15, 09:59 AM   #158
Anvar1061
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Quote:
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Perhaps the install order should be yours first then the ACM GUI?
SSS
Yes!
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Old 05-05-15, 02:49 PM   #159
Nukesub
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Quote:
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SSS
Yes!
It worked! Thank you!
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Old 05-28-15, 03:15 PM   #160
LGN1
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Quote:
Originally Posted by Wise View Post
Yes, everything is compatible. But at present I don't see sense to combine. This mod isn't finished yet. Further there can be changes. However, if there is a desire, it can combine.
Hi Wise,

first of all, once again thanks for your absolutely fantastic work

I'm currently merging (for myself) your IX and VII boats to have one big mod with all boats. Unfortunately, I have a heavily modded sensors.dat file which I want to merge with yours. Now I have seen that in your IX mod there are also sensors.sim, sensors.val, and sensors.zon. But in your VII mod there is only the sensors.dat.

Should I combine the sensors.dat from the VII mod with the three other files from the IX mod?

Any input would be a great help. Thanks!

Regards, LGN1
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Old 05-29-15, 05:27 AM   #161
Tomi_099
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Icon14

Quote:
Originally Posted by LGN1 View Post
Hi Wise,

absolutely fantastic work !



first of all, once again thanks for your absolutely fantastic work

Thanks!

Regards, Tomi_099
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Old 05-29-15, 08:51 AM   #162
Anvar1061
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Quote:
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----------------
SSS
I love you Tomi_099! Everyone wants interior Type II!
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Old 06-02-15, 02:57 PM   #163
Tomi_099
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Exclamation The fabric for SH6

[QUOTE=Jimbuna;2286178]It would be of great help if you could also post the English translation of what you posted for the benefit of those who are also contributing to the thread as well as those who are viwing.
---

Hi Jim, it itches to do something myself in the finger with WISE.
This is the material for the SH6 Platform.
Maybe you should the GWX retirees bring into being with the new programmer Rookies could make something fine .
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Old 06-02-15, 03:12 PM   #164
Tomi_099
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radar

Always these BIG Boost Bags in life.
Hopefully Wise is still alive?.
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Old 06-10-15, 03:30 AM   #165
Wise
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Hi everyone. Unfortunately or fortunately, but I'm still alive.)) Many problems in life. Little time for the computer. I appear here as soon as possible.
@LGN1 Sensors.dat in VII mod forthose who do notconnect to the game mod IX. If you combine both mods into one, sensors.dat “VII” it does not matter.


The last advances on work:
Turm VIIC-FuMO-29:






Wooden deck-1942-43(later)




Wooden deck VIIC\41(as well as the VIIC-1944-45) will be slightly transformed.

SH6…?? Unless it can be?
All the best
Alex
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