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Old 08-16-12, 10:48 AM   #1
sublynx
Sea Lord
 
Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
[REL] Charts Addon 1.3

Additional pulldown / slide charts. Installation through JSGME if using GWX+Magui F or NYGM+MaGui F, otherwise manually editing menu_1024_768.ini.



Features:
Less clicking through the ship recognition manual
- ship identification can now be made using 12 pulldown charts. Some of the ships in Merchant Fleet Mod are also modded in


Easier or faster navigation map usage
- a table with values of sin and cosine for course and range calculations
- a maneuvering board for quick bearing, course, speed and range estimations



- clock figures that one can use in marking for example bearing times


Added visual weather assessment aids
- Beaufort Wind Scale and Douglas Sea Scale slideouts added to Bridge for assessing sea states. One can now edit the weather report out from the game or not use it at all, and see if one can make accurate enough weather reports by one's own visual assessment


Usage of Hitman Beta GUI style optics in non-Hitman GUI's
-Hitman's Gegnerfahrt table for quick speed assessment when using the fixed wire system and E-messtafel for quick range assessment as slideouts in UZO and periscopes



- a chart with a series of pictures at a ship at different AOB;s for quick aob assessment


Faster torpedo settings
- a chart giving the required bearings for straight shots (perpendicular shots with the torpedo settings set as 0 gyroangle, enemy speed 0, enemy aob 0)
- a chart giving the required depth for safe torpedo launches in different sea conditions (helps those people who play with a system that has H.sie;s and Stiebler;s torpedo failures modded in)


Faster fuel load assessment
- a new fuel gauge with numbers added to scale, so that it is easier to approximate how much fuel one has use
Ship speed assessment with the hydrophone
- three charts that help assessing the speed of a ship by counting the RPM’s one can hear in the hydrophone. The charts are based on NYGM 3.6A and IABLShipsforNYGM_New, but the chart should work at least partly in other supermods and vanilla SH3 as well
Download from: http://www.subsim.com/radioroom/down...o=file&id=3675


EDIT:
The 8th of September, 2012: added a chart for helping in estimating when to shoot torpedoes to achieve simultaneous hits at different targets. More info here: http://www.subsim.com/radioroom/show...=198016&page=2

The 22nd of January, 2013: a new version uploaded that corrects the folder structure that made it impossible for JSGME to work. Thanks to ninja turtle, brett25 and Anvar1061 for pointing the problem and finding the solution

The 23rd of January, 2013: a new version uploaded that corrects a typo from menu_1072_768.ini sometimes causing a crash when using Hitman's Gegnerfahrttable chart. Big thanks to Robin40

The 26th of March, 2013: a new version uploaded that corrects the AOB picture getting in the way of the dials in an annoying way. Thanks to Olsin for pointing the problem out



The 4th of August, 2013: I finally had some time to install NYGM. The mod installs ok, at least if the configuration is like the one pictured above.

The 8th of August, 2013: An updated version 1.3 with three new RPM/speed charts

The 30th of September, 2013: Version 1.4. released with charts for NYGM+IABLnew+TMT, maneuvering board instructions, attack disk instructions, Tycho's 4-grid scheme, etc

Last edited by sublynx; 09-30-13 at 02:09 AM. Reason: new version
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