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Old 05-17-2018, 06:28 AM   #61
bracer
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Thanks Hitman! I'm glad you like it.
The end result can of course look different, since I need to work on the resolution and performance.
Cheers!
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Old 06-28-2018, 06:09 PM   #62
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I'm busy coding the campaign module at the moment. Not really screenshot material.
In the mean while I'll share this clip of the new water:

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Old 07-26-2018, 08:39 AM   #63
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I updated the first page with some more relevant information.

Battleship Command: Scharnhorst is a naval warfare simulator that puts you in the captains chair onboard a battleship of the Scharhorst class.
You will battle warships, chase merchants and fight off torpedo bombers.
Using radar, optical rangefinders and the fire control computer.
You will use rudders and the engine order telegraph or climb down to the boiler rooms yourself and mixture with the oil and feedwater flow.

That was about the battle module. With the campaign module you will play out the strategic war and navigate the atlantic in a dynamic campaign.
You can use the onboard reconnaissance planes or communicate with the uboat fleet to hunt your prey and disrupt the enemies supply lines.

You can join and support me on patreon here:
https://www.patreon.com/battleshipcommand
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Old 08-18-2018, 09:25 PM   #64
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looking good! if i have some funds free i will have to visit your patreon and support you - i would really like to see this one come to fruition - scharnhorst is my favorite and playing the Battle of North Cape with your sim would be cool if that will be possible
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Old 08-19-2018, 05:09 PM   #65
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Thanks agathosdaimon!
Yes, the battle of the north cape will be possible to simulate!


Thanks, any support will be welcomed. If you would like to sponsor with some of your art work, I would be forever thankful!
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Old 08-19-2018, 09:01 PM   #66
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you know, i actually am making a picture of the Scharnhorst. so you can use that for sure - i have alot on atm but i will try to get it done soon when i can
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Old 08-19-2018, 09:05 PM   #67
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i am donating to you on patreon now, though being somewhat poor myself i cant do alot
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Old 08-20-2018, 04:20 AM   #68
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Thanks agathosdaimon!!

That's very generous and it will help me in many ways to complete this project!

As stated on the Patreon page you get to name destroyer, let me know when you have a suggestion.

Hopefully I will soon have a newer demo available for supporters aswell.
Keep an eye on the Patreon page for exclusive news for patrons.
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Old 08-20-2018, 06:47 AM   #69
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awesome! i think i would have to name it after one of my favorite German poets - Friedrich Hölderlin - of course in reality i would hate if the Nazis named such a vessel after such a transcendent soul, but this is a game and obviously all a bit of fun, focussed more on naval actions of course!
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Old 08-20-2018, 04:25 PM   #70
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Nice choice!

I can easily put the name on a brittish destroyer if you would prefer that?
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Old 08-20-2018, 08:40 PM   #71
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Thats not a bad idea, but i think just leave it as German - if you want to have a british destroyer named by me also - call one the George Orwell
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Old 08-26-2018, 06:05 PM   #72
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Here is some work in progress:
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Old 08-27-2018, 03:36 PM   #73
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And here she finally sits ingame, in all her untextured and undetailed glory!
Can you tell which class it is regardles of the lack of detail?



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Old 08-31-2018, 02:38 AM   #74
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well i am not an expert on all the classes but my first thought is was Bayern class is - just with that design on the side that i have seen before i think in World of Warships
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Old 08-31-2018, 03:36 AM   #75
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Icon12

It's actually a Brittish class of ships, launched around the same time period as the Bayern.
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