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Old 11-18-08, 05:51 PM   #31
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First sound and texture mods have been posted in lighthouse's forum.
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Old 11-18-08, 08:34 PM   #32
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That looks very good! The sounds are great (MG`s need some modding) and I like the sense of chaos. This will get me in the right christmas spirit, me thinks.

I have TvsT34, and I think its awful. It runs horribly (on my pretty good computer), looks ok, and plays like ... uhm ... something I really dont like. Wasted money. Good looking Tiger, though.

Ding-ding, back to topic.
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Old 11-19-08, 02:00 AM   #33
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Quote:
Originally Posted by Skybird
No, I did not buy it
So basicly you are just repeating opinions of others.

My opinion on T34vsTiger is different, might be because I bought it and actually played it
It's a solid game which does have it's bugs of course.
I do agree that the producer still has to deliver what they promised: a patch to solve the issues some have with crashing and more MP-functionality.

MP is very playable for lots of people , as it should be.
I too own SPB and played it, but ww2 is more my thing. After all what's the fun of looking through thermal vision when we have huge GPU's in our pc's.

The biggest feature of TvT is the MP part of course.
That is the main selling point for me and many others just because we want to fight against real opponents. That's also the reason SF will not stick very long for me: I will buy it and play it, but after a few weeks the magic will be gone and the AI has become predictable.

So hurray for both games.
Comparing them is quite useless because they cater for different audiences (SP and MP).

Monk.

Last edited by Monkwarrior; 11-19-08 at 02:01 AM.
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Old 11-19-08, 04:14 AM   #34
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Thanks all for responses about our game "STEEL FURY: Kharkov1942".

We expect, that addition "STEEL FURY:FALL BLAU" leaves the near future.
May be 1Q 2009...

Russian version - "FALL BLAU" - was ready.
28.08.2008 - we have finished works on addition: "Steel Fury: Fall Blau"

demo reel to the game "Steel Fury: Fall Blau"
http://files.graviteam.com//fall-blau/SF-BLAU.avi

Time of action "FALL BLAU" the end of June - the beginning of July 1942,
Scene of action Volchansk - Voronezh

10 new ranges.
Site of ranges:
- To the north of Stary Oskol
- Kamenka - Ozerki - Lomovo (to the south Eletc)
- Kastornoe - Gorshechnoye

20 new missions:

PzJager1 - 3 missions
PzIVF1 - 3 missions
PzIVF2 - 4 missions
Т-34 - 7 missions
Mk2 Matilda - 3 missions

gallery screenshots: http://dtf.ru/project/gallery.php?id=1307

We now finish works on our new game - to a tactical simulator - "KHARKOV1943".
http://kharkov1943.com/

Gallery of screenshots:
http://dtf.ru/project/gallery.php?id=1176

Tactical simulator with the fascinating plot based on documentary military history.

Genre - a tactical simulator.
Similar games - series Close Combat, series Combat Mission.
Execution - 3D, the camera from 3rd person with possibility of supervision from subordinates.

Action is developed during approach of Workers' and Peasants' Red Army(WPRA) near Kharkov in February, 1943 and counterattacks Wermacht in the beginning of March, 1943.
Game consists from 2х campaigns, 1 for WPRA, 1 for Wermacht.
A number of training missions is in addition provided.
Game is made on an existing engine.

With the best regards,
Vladimir Zayarniy
General director "GRAVITEAM"
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Old 11-19-08, 05:48 AM   #35
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Quote:
Originally Posted by Monkwarrior
I too own SPB and played it, but ww2 is more my thing. After all what's the fun of looking through thermal vision when we have huge GPU's in our pc's.
Set up a match with "Turm aus" (Leopards), stabilizers, lasers and thermals set to off, disable GPS, and using the unstabilised GAS exlusively. Then it is not different to how they did it in WW2. You can set all these options in the editor (under tank damage).

Quote:
Originally Posted by Monkwarrior
So basicly you are just repeating opinions of others..
No. I refer to obvious observations by others. That's quite a bit different.

That'S why you scan for customer feedback - to get an idea wether or not you want to spend money on something, or not. And customer feedback is most often closer to the truth than some forgiving magazine review that cannot afford to point out the bad sides too clearly when it does not wish to risk the sanctions of the producer in the future. That's why game magazines have turned into crap over the years. years ago I read some of them, occasionally - but obvious bugs and flaws got mentioned only rarely, and then most often not to their full extent. That is especially true with games from the great companies whose wrath really makes a financial (advertizing) difference, or even may call you to court over a not positive review (it all has happened).

the issues with AI are present for all, obviously, it'S just that you are more forgiving about them than others. The MP issues are a reality for very many players. you can judge that only by feedback again, if you judge it by the group of those that can play it, then it is no wonder that you get the impression that most people can play MP. Both feedback in this forum and the simHQ reviewer said different.

I understand that you like the game. A question of taste it is, and so it is okay. Just don't make it look better than it obviously is, two traders, one in the US one in Germany, already sell it for reduced price - four weeks after release! - that low interest has become. that must not irritate you if you like the game - enjoy it, then. But I still will advise people on the many setbacks there obviously are, and recommend people to think twice before spending money on it. at least to wait until the patch - if there comes a patch - is out, and then evaluating what it does, and if the end result works, or works not.
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Last edited by Skybird; 11-19-08 at 03:50 PM.
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Old 11-19-08, 05:57 AM   #36
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zvlad,

thanks for the update. I have decided to not let myself be kept away by the demo since I understood that it is very old, so I most likely will try SF sooner or later. Nice to see your team being dedicated to support SF. I read in other forums that you have plans for an eventual SF2 which then will include MP!?
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Old 11-19-08, 06:53 AM   #37
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Quote:
Originally Posted by Skybird
I read in other forums that you have plans for an eventual SF2 which then will include MP!?
There are such plans.
We solve questions with financing of such project


P.S. new demo reel "Kharkov1943" - 15 december 2008
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Old 11-19-08, 08:42 AM   #38
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Have a link to reel? oops never mind

Last edited by longam; 11-19-08 at 08:43 AM.
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Old 11-19-08, 03:47 PM   #39
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Yay, I am getting this game.
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Old 11-20-08, 06:29 AM   #40
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My time to prematurely jump into the cold, dark, shark-infested water too early. - Ordered it today. Stockpiling chocolate now for the possible phase of regret and depression.
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Old 11-20-08, 03:27 PM   #41
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I read somewhere that there are issues with Nvidia graphics cards.I have Nvidia GeForce 8700m GT is this supported?I do hope so cos i really want this game!
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Old 11-21-08, 11:16 AM   #42
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I bought it too this week - i'll take a drive on the Panzer IV now ...
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Old 11-22-08, 08:29 AM   #43
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Quote:
Reviews...?
Sorry for the delay in replying...

SimHQ reviewed/previewed both SF and T34vsTiger, and from those reviews (By the same person) I think SF had the strongest points :hmm:

http://www.simhq.com/_land3/land_102a.html

http://www.simhq.com/_land3/land_115a.html
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Old 11-22-08, 09:49 AM   #44
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Quote:
Originally Posted by Hitman
Quote:
Reviews...?
Sorry for the delay in replying...

SimHQ reviewed/previewed both SF and T34vsTiger, and from those reviews (By the same person) I think SF had the strongest points :hmm:

http://www.simhq.com/_land3/land_102a.html

http://www.simhq.com/_land3/land_115a.html
Yes I know these previews, and had already linked them, I think. what irritated me is that you talked of "reviews", and in plural. To my best knowldge, so far there is no review for SF. The 3 reviews for TvT are linked in the resources sticky.
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Old 11-22-08, 11:25 AM   #45
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Zipuli posted a mini review on the off-topic board at steelbeasts forums.


Edited to correct name... note to self, look it up , don't try and remember

Last edited by Lieste; 11-22-08 at 04:48 PM.
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