SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 06-20-14, 08:12 PM   #31
avers
Seasoned Skipper
 
Join Date: Sep 2012
Location: South Carolina, United States of America
Posts: 672
Downloads: 586
Uploads: 0
Default

Hey Torpx I can't find the RSRDC_RFBV5xx_Patch1 did u mean RSRDC_V5xx_Patch1 cause I found that
avers is offline   Reply With Quote
Old 06-20-14, 09:13 PM   #32
TorpX
Silent Hunter
 
Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
Default

Yes, that is the one.

Sorry for the mistake.
TorpX is offline   Reply With Quote
Old 06-21-14, 09:40 AM   #33
avers
Seasoned Skipper
 
Join Date: Sep 2012
Location: South Carolina, United States of America
Posts: 672
Downloads: 586
Uploads: 0
Default

Hey can u guys tell me the missions of RFB and TMO so I can get an idea what there like?
avers is offline   Reply With Quote
Old 06-21-14, 10:23 AM   #34
merc4ulfate
DILLIGAF
 
merc4ulfate's Avatar
 
Join Date: Feb 2007
Location: florida
Posts: 2,058
Downloads: 210
Uploads: 0
Default

avers it would take less time to download them and try than to explain.
__________________
Self-education is, I firmly believe, the only kind of education there is.
~Isaac Asimov~

Mercfulfate
将補
日本帝國海軍

merc4ulfate is offline   Reply With Quote
Old 06-21-14, 10:24 AM   #35
avers
Seasoned Skipper
 
Join Date: Sep 2012
Location: South Carolina, United States of America
Posts: 672
Downloads: 586
Uploads: 0
Default

Ok ok I will
avers is offline   Reply With Quote
Old 06-21-14, 12:50 PM   #36
avers
Seasoned Skipper
 
Join Date: Sep 2012
Location: South Carolina, United States of America
Posts: 672
Downloads: 586
Uploads: 0
Default

Hey guys one more question in real life when american subs submerge did they have 2 guys on sonar like did they have one guy on the jp gear and one guy on the QB gear?
avers is offline   Reply With Quote
Old 06-22-14, 02:37 PM   #37
avers
Seasoned Skipper
 
Join Date: Sep 2012
Location: South Carolina, United States of America
Posts: 672
Downloads: 586
Uploads: 0
Default

Let me rephrase. You guys said that us fleet boats have 3 sonar heads one is the T top one on the top deck (called JP gear) there are 2 heads under the hull
called QB and QC/JK. Each one has an amplifier which is the controel panal where the sound man would sit. Each amplifier is in a different location. The one for the T top JP gear is in the fwd torpedoe room and the one for the under hull ones QB and QC/JK are in the conning tower. My question is when a sub submerges would they have 1 guy on the sonic JP gear (which has a longer range) and 1 guy on the super sonic QB and QC/JK gear?(which has a shorter range because super sonic waves don't travel as far as sonic) or was that only at battlestations?
avers is offline   Reply With Quote
Old 06-23-14, 01:13 PM   #38
avers
Seasoned Skipper
 
Join Date: Sep 2012
Location: South Carolina, United States of America
Posts: 672
Downloads: 586
Uploads: 0
Default

Does anyone care?
avers is offline   Reply With Quote
Old 06-23-14, 09:47 PM   #39
TorpX
Silent Hunter
 
Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
Default

I give you an answer if I knew.

The game's sound mechanics are rough and ready, at best. I kind of gave up on getting realistic sound modeling in the game, when I realized I could 'hear' ships sailing on the opposite side of an island.

I know fleetboats had some degree of surface sound listening ability, because O'Kane wrote of them listening for Japanese subs while stopped on the surface, as a precaution. He tested the idea while training between patrols with a another sub attempting to sneak up on them. IDK about how many men they had on duty, or exactly what equipment they used.


TorpX is offline   Reply With Quote
Old 06-24-14, 08:54 AM   #40
yubba
Admiral
 
Join Date: Sep 2009
Location: in a neighborhood near you
Posts: 2,478
Downloads: 293
Uploads: 2
Default

so where's that other sound guy,,the one I got is worthless
yubba is offline   Reply With Quote
Old 06-26-14, 01:46 PM   #41
avers
Seasoned Skipper
 
Join Date: Sep 2012
Location: South Carolina, United States of America
Posts: 672
Downloads: 586
Uploads: 0
Default

Thanx hey another question I heard sh4 supports widescreen just a question what should I have the game res set to be optimized for my 22inch. 1920x1080 monitor?
avers is offline   Reply With Quote
Old 06-27-14, 12:48 AM   #42
TorpX
Silent Hunter
 
Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
Default

I can't help you much with this. I haven't experimented very much with that. The few times I did (using a higher resolution), things seemed too small and the results were not pleasing.

My monitor is a 22" HP 2207 with a 1680x1050 res, and the game resolution I use is 1024x768. Maybe someone around here has some suggestions for us.
TorpX is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:32 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.